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authorMachiavelli <none@none>2010-06-28 23:19:54 +0200
committerMachiavelli <none@none>2010-06-28 23:19:54 +0200
commit87cc652a82161058ee94a5c6b4fe7a07408ae6c3 (patch)
tree19e21655e0090c55410a9d6a33500b9b7e870da7 /src/server/game/Globals/ObjectMgr.cpp
parent95aadc40371a4047bbf9c0ce419562a6aae6e013 (diff)
Replace some misplaced DirectExecute´s with delayed Execute calls. DirectExecute at this moment should only be used for transaction control and not for dynamic content.
--HG-- branch : trunk
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 3d6345939f9..866910422c3 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -1173,14 +1173,14 @@ bool ObjectMgr::SetCreatureLinkedRespawn(uint32 guid, uint32 linkedGuid)
if (!linkedGuid) // we're removing the linking
{
mCreatureLinkedRespawnMap.erase(guid);
- WorldDatabase.DirectPExecute("DELETE FROM creature_linked_respawn WHERE guid = '%u'",guid);
+ WorldDatabase.PExecute("DELETE FROM creature_linked_respawn WHERE guid = '%u'",guid);
return true;
}
if (CheckCreatureLinkedRespawn(guid,linkedGuid)) // we add/change linking
{
mCreatureLinkedRespawnMap[guid] = linkedGuid;
- WorldDatabase.DirectPExecute("REPLACE INTO creature_linked_respawn (guid,linkedGuid) VALUES ('%u','%u')",guid,linkedGuid);
+ WorldDatabase.PExecute("REPLACE INTO creature_linked_respawn (guid,linkedGuid) VALUES ('%u','%u')",guid,linkedGuid);
return true;
}
return false;