aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Globals/ObjectMgr.cpp
diff options
context:
space:
mode:
authorNayd <dnpd.dd@gmail.com>2015-01-11 19:35:24 +0000
committerNayd <dnpd.dd@gmail.com>2015-01-11 19:35:24 +0000
commita7b49225283aedd828b42cefb5e113b260003d27 (patch)
tree16cae7083adf6ddae1b61ef6e514e0e52d4b0c31 /src/server/game/Globals/ObjectMgr.cpp
parente34b2ae663b304a77ac5da1a752c85f3b38b2c44 (diff)
DB/Schema: Boost stats in `player_levelstats` from tinyint to smallint
Needed to accommodate base stats higher than 255 Ref #13823
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 1bdcb717c35..b3411b59f26 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -3222,7 +3222,7 @@ void ObjectMgr::LoadPlayerInfo()
PlayerLevelInfo& levelInfo = info->levelInfo[current_level - 1];
for (int i = 0; i < MAX_STATS; i++)
- levelInfo.stats[i] = fields[i + 3].GetUInt8();
+ levelInfo.stats[i] = fields[i + 3].GetUInt16();
}
++count;