diff options
| author | Spp- <u84280@epreinf21.(none)> | 2011-07-27 12:14:27 +0200 | 
|---|---|---|
| committer | Spp- <u84280@epreinf21.(none)> | 2011-07-27 12:14:27 +0200 | 
| commit | b2a84d9f1edb5bf7df83e05f83ccccbdfca3b7b2 (patch) | |
| tree | 1ca392df9474efcc85cc48a1bec26893e9b7344f /src/server/game/Globals/ObjectMgr.cpp | |
| parent | fa50c0a4646fd87da807130a043db2d89c022ccb (diff) | |
Core/ObjectMgr: Remove GetPlayer function (Remove double use of singletons)
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
| -rwxr-xr-x | src/server/game/Globals/ObjectMgr.cpp | 8 | 
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 2cff8f4d219..06200ca9316 100755 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -2015,7 +2015,7 @@ uint64 ObjectMgr::GetPlayerGUIDByName(std::string name) const  bool ObjectMgr::GetPlayerNameByGUID(const uint64 &guid, std::string &name) const  {      // prevent DB access for online player -    if (Player* player = GetPlayer(guid)) +    if (Player* player = ObjectAccessor::FindPlayer(guid))      {          name = player->GetName();          return true; @@ -2035,7 +2035,7 @@ bool ObjectMgr::GetPlayerNameByGUID(const uint64 &guid, std::string &name) const  uint32 ObjectMgr::GetPlayerTeamByGUID(const uint64 &guid) const  {      // prevent DB access for online player -    if (Player* player = GetPlayer(guid)) +    if (Player* player = ObjectAccessor::FindPlayer(guid))      {          return Player::TeamForRace(player->getRace());      } @@ -2054,7 +2054,7 @@ uint32 ObjectMgr::GetPlayerTeamByGUID(const uint64 &guid) const  uint32 ObjectMgr::GetPlayerAccountIdByGUID(const uint64 &guid) const  {      // prevent DB access for online player -    if (Player* player = GetPlayer(guid)) +    if (Player* player = ObjectAccessor::FindPlayer(guid))      {          return player->GetSession()->GetAccountId();      } @@ -5427,7 +5427,7 @@ void ObjectMgr::ReturnOrDeleteOldMails(bool serverUp)          Player *pl = NULL;          if (serverUp) -            pl = GetPlayer((uint64)m->receiver); +            pl = ObjectAccessor::FindPlayer((uint64)m->receiver);          if (pl && pl->m_mailsLoaded)          {                                                   // this code will run very improbably (the time is between 4 and 5 am, in game is online a player, who has old mail  | 
