diff options
author | Nay <dnpd.dd@gmail.com> | 2012-04-01 22:41:47 +0100 |
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committer | Nay <dnpd.dd@gmail.com> | 2012-04-01 22:41:47 +0100 |
commit | b7f7e3118c13857be9e301f8dbadb2af9f10f99a (patch) | |
tree | aeaeb6d1ba022b20a1f219a32994a3c772b76349 /src/server/game/Globals/ObjectMgr.cpp | |
parent | ad569ce649b500ee74d7616acedefc74b6d0cd6b (diff) |
Core/DBLayer: More type fixes
Thanks to Vasago for the help in spotting the errors
Thanks to Subv as well (so he doesn't feel lonely)
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rwxr-xr-x | src/server/game/Globals/ObjectMgr.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 8753d2834a1..24435abc4ca 100755 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -7203,7 +7203,7 @@ void ObjectMgr::SaveCreatureRespawnTime(uint32 loguid, uint32 instance, time_t t PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_REP_CREATURE_RESPAWN); stmt->setUInt32(0, loguid); - stmt->setUInt64(1, uint64(t)); + stmt->setUInt32(1, uint32(t)); stmt->setUInt32(2, instance); CharacterDatabase.Execute(stmt); } @@ -7217,7 +7217,7 @@ void ObjectMgr::RemoveCreatureRespawnTime(uint32 loguid, uint32 instance) _creatureRespawnTimesMutex.release(); } - PreparedStatement *stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CREATURE_RESPAWN); + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CREATURE_RESPAWN); stmt->setUInt32(0, loguid); stmt->setUInt32(1, instance); CharacterDatabase.Execute(stmt); |