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author | Shauren <shauren.trinity@gmail.com> | 2024-03-03 00:51:51 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2024-03-03 00:51:51 +0100 |
commit | c2e36dea6c6af6139bf60454e9299447ec7d9897 (patch) | |
tree | 0699ab0196a47eb78b7c08149cc8d34008a3f1da /src/server/game/Globals/ObjectMgr.cpp | |
parent | 97d7ccd180f96a414f205396261907e1e87d491a (diff) |
Core/Creatures: Implemented serverside checks for UNIT_FLAG2_INTERACT_WHILE_HOSTILE and UNIT_FLAG3_ALLOW_INTERACTION_WHILE_IN_COMBAT
* Also stop sending npc flags for hostile creatures
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 53ea653ca73..b73b2977a69 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -1646,10 +1646,17 @@ void ObjectMgr::ChooseCreatureFlags(CreatureTemplate const* cInfo, uint64* npcFl *unitFlags2 = ChooseCreatureFlagSource(unit_flags2); if (staticFlags.HasFlag(CREATURE_STATIC_FLAG_3_CANNOT_TURN)) *unitFlags2 |= UNIT_FLAG2_CANNOT_TURN; + + if (staticFlags.HasFlag(CREATURE_STATIC_FLAG_5_INTERACT_WHILE_HOSTILE)) + *unitFlags2 |= UNIT_FLAG2_INTERACT_WHILE_HOSTILE; } if (unitFlags3) + { *unitFlags3 = ChooseCreatureFlagSource(unit_flags3); + if (staticFlags.HasFlag(CREATURE_STATIC_FLAG_3_ALLOW_INTERACTION_WHILE_IN_COMBAT)) + *unitFlags3 |= UNIT_FLAG3_ALLOW_INTERACTION_WHILE_IN_COMBAT; + } #undef ChooseCreatureFlagSource } |