diff options
author | Spp <spp@jorge.gr> | 2013-05-13 15:07:36 +0200 |
---|---|---|
committer | Spp <spp@jorge.gr> | 2013-05-13 15:07:36 +0200 |
commit | d1677b2db08f71a5bddedd9659cc5a66f325f47f (patch) | |
tree | afb68e15d84d4e64de9f80b9bbbeb126c4aa8c54 /src/server/game/Globals/ObjectMgr.cpp | |
parent | 243c325ca4323feb4f7f80c0ecd3873c78cbf887 (diff) |
Core/Logging: Performance-related tweaks to logging system
All sLog->out* functions (except outCommand atm) are replaced with TC_LOG_* macros.
Memleak fix
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 1164 |
1 files changed, 582 insertions, 582 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 1191bc42816..e684de730da 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -321,7 +321,7 @@ void ObjectMgr::LoadCreatureLocales() } } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu creature locale strings in %u ms", (unsigned long)_creatureLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu creature locale strings in %u ms", (unsigned long)_creatureLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadGossipMenuItemsLocales() @@ -357,7 +357,7 @@ void ObjectMgr::LoadGossipMenuItemsLocales() } } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu gossip_menu_option locale strings in %u ms", (unsigned long)_gossipMenuItemsLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu gossip_menu_option locale strings in %u ms", (unsigned long)_gossipMenuItemsLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadPointOfInterestLocales() @@ -383,7 +383,7 @@ void ObjectMgr::LoadPointOfInterestLocales() AddLocaleString(fields[i].GetString(), LocaleConstant(i), data.IconName); } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu points_of_interest locale strings in %u ms", (unsigned long)_pointOfInterestLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu points_of_interest locale strings in %u ms", (unsigned long)_pointOfInterestLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadCreatureTemplates() @@ -410,7 +410,7 @@ void ObjectMgr::LoadCreatureTemplates() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creature template definitions. DB table `creature_template` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creature template definitions. DB table `creature_template` is empty."); return; } @@ -512,7 +512,7 @@ void ObjectMgr::LoadCreatureTemplates() for (CreatureTemplateContainer::const_iterator itr = _creatureTemplateStore.begin(); itr != _creatureTemplateStore.end(); ++itr) CheckCreatureTemplate(&itr->second); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u creature definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u creature definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadCreatureTemplateAddons() @@ -524,7 +524,7 @@ void ObjectMgr::LoadCreatureTemplateAddons() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creature template addon definitions. DB table `creature_template_addon` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creature template addon definitions. DB table `creature_template_addon` is empty."); return; } @@ -537,7 +537,7 @@ void ObjectMgr::LoadCreatureTemplateAddons() if (!sObjectMgr->GetCreatureTemplate(entry)) { - sLog->outError(LOG_FILTER_SQL, "Creature template (Entry: %u) does not exist but has a record in `creature_template_addon`", entry); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature template (Entry: %u) does not exist but has a record in `creature_template_addon`", entry); continue; } @@ -557,7 +557,7 @@ void ObjectMgr::LoadCreatureTemplateAddons() SpellInfo const* AdditionalSpellInfo = sSpellMgr->GetSpellInfo(uint32(atol(*itr))); if (!AdditionalSpellInfo) { - sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has wrong spell %u defined in `auras` field in `creature_template_addon`.", entry, uint32(atol(*itr))); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has wrong spell %u defined in `auras` field in `creature_template_addon`.", entry, uint32(atol(*itr))); continue; } creatureAddon.auras[i++] = uint32(atol(*itr)); @@ -567,14 +567,14 @@ void ObjectMgr::LoadCreatureTemplateAddons() { if (!sCreatureDisplayInfoStore.LookupEntry(creatureAddon.mount)) { - sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has invalid displayInfoId (%u) for mount defined in `creature_template_addon`", entry, creatureAddon.mount); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has invalid displayInfoId (%u) for mount defined in `creature_template_addon`", entry, creatureAddon.mount); creatureAddon.mount = 0; } } if (!sEmotesStore.LookupEntry(creatureAddon.emote)) { - sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has invalid emote (%u) defined in `creature_addon`.", entry, creatureAddon.emote); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has invalid emote (%u) defined in `creature_addon`.", entry, creatureAddon.emote); creatureAddon.emote = 0; } @@ -582,7 +582,7 @@ void ObjectMgr::LoadCreatureTemplateAddons() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u creature template addons in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u creature template addons in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) @@ -600,7 +600,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) CreatureTemplate const* difficultyInfo = GetCreatureTemplate(cInfo->DifficultyEntry[diff]); if (!difficultyInfo) { - sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has `difficulty_entry_%u`=%u but creature entry %u does not exist.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has `difficulty_entry_%u`=%u but creature entry %u does not exist.", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff], cInfo->DifficultyEntry[diff]); continue; } @@ -611,20 +611,20 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) ok2 = false; if (_difficultyEntries[diff2].find(cInfo->Entry) != _difficultyEntries[diff2].end()) { - sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) is listed as `difficulty_entry_%u` of another creature, but itself lists %u in `difficulty_entry_%u`.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) is listed as `difficulty_entry_%u` of another creature, but itself lists %u in `difficulty_entry_%u`.", cInfo->Entry, diff2 + 1, cInfo->DifficultyEntry[diff], diff + 1); continue; } if (_difficultyEntries[diff2].find(cInfo->DifficultyEntry[diff]) != _difficultyEntries[diff2].end()) { - sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) already listed as `difficulty_entry_%u` for another entry.", cInfo->DifficultyEntry[diff], diff2 + 1); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) already listed as `difficulty_entry_%u` for another entry.", cInfo->DifficultyEntry[diff], diff2 + 1); continue; } if (_hasDifficultyEntries[diff2].find(cInfo->DifficultyEntry[diff]) != _hasDifficultyEntries[diff2].end()) { - sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has `difficulty_entry_%u`=%u but creature entry %u has itself a value in `difficulty_entry_%u`.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has `difficulty_entry_%u`=%u but creature entry %u has itself a value in `difficulty_entry_%u`.", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff], cInfo->DifficultyEntry[diff], diff2 + 1); continue; } @@ -635,51 +635,51 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) if (cInfo->unit_class != difficultyInfo->unit_class) { - sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u, class %u) has different `unit_class` in difficulty %u mode (Entry: %u, class %u).", + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u, class %u) has different `unit_class` in difficulty %u mode (Entry: %u, class %u).", cInfo->Entry, cInfo->unit_class, diff + 1, cInfo->DifficultyEntry[diff], difficultyInfo->unit_class); continue; } if (cInfo->npcflag != difficultyInfo->npcflag) { - sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has different `npcflag` in difficulty %u mode (Entry: %u).", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff]); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has different `npcflag` in difficulty %u mode (Entry: %u).", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff]); continue; } if (cInfo->trainer_class != difficultyInfo->trainer_class) { - sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has different `trainer_class` in difficulty %u mode (Entry: %u).", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff]); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has different `trainer_class` in difficulty %u mode (Entry: %u).", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff]); continue; } if (cInfo->trainer_race != difficultyInfo->trainer_race) { - sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has different `trainer_race` in difficulty %u mode (Entry: %u).", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff]); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has different `trainer_race` in difficulty %u mode (Entry: %u).", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff]); continue; } if (cInfo->trainer_type != difficultyInfo->trainer_type) { - sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has different `trainer_type` in difficulty %u mode (Entry: %u).", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff]); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has different `trainer_type` in difficulty %u mode (Entry: %u).", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff]); continue; } if (cInfo->trainer_spell != difficultyInfo->trainer_spell) { - sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has different `trainer_spell` in difficulty %u mode (Entry: %u).", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff]); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has different `trainer_spell` in difficulty %u mode (Entry: %u).", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff]); continue; } if (!difficultyInfo->AIName.empty()) { - sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) lists difficulty %u mode entry %u with `AIName` filled in. `AIName` of difficulty 0 mode creature is always used instead.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) lists difficulty %u mode entry %u with `AIName` filled in. `AIName` of difficulty 0 mode creature is always used instead.", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff]); continue; } if (difficultyInfo->ScriptID) { - sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) lists difficulty %u mode entry %u with `ScriptName` filled in. `ScriptName` of difficulty 0 mode creature is always used instead.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) lists difficulty %u mode entry %u with `ScriptName` filled in. `ScriptName` of difficulty 0 mode creature is always used instead.", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff]); continue; } @@ -691,11 +691,11 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) FactionTemplateEntry const* factionTemplate = sFactionTemplateStore.LookupEntry(cInfo->faction_A); if (!factionTemplate) - sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has non-existing faction_A template (%u).", cInfo->Entry, cInfo->faction_A); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has non-existing faction_A template (%u).", cInfo->Entry, cInfo->faction_A); factionTemplate = sFactionTemplateStore.LookupEntry(cInfo->faction_H); if (!factionTemplate) - sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has non-existing faction_H template (%u).", cInfo->Entry, cInfo->faction_H); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has non-existing faction_H template (%u).", cInfo->Entry, cInfo->faction_H); // used later for scale CreatureDisplayInfoEntry const* displayScaleEntry = NULL; @@ -705,7 +705,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) CreatureDisplayInfoEntry const* displayEntry = sCreatureDisplayInfoStore.LookupEntry(cInfo->Modelid1); if (!displayEntry) { - sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) lists non-existing Modelid1 id (%u), this can crash the client.", cInfo->Entry, cInfo->Modelid1); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) lists non-existing Modelid1 id (%u), this can crash the client.", cInfo->Entry, cInfo->Modelid1); const_cast<CreatureTemplate*>(cInfo)->Modelid1 = 0; } else if (!displayScaleEntry) @@ -713,7 +713,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) CreatureModelInfo const* modelInfo = GetCreatureModelInfo(cInfo->Modelid1); if (!modelInfo) - sLog->outError(LOG_FILTER_SQL, "No model data exist for `Modelid1` = %u listed by creature (Entry: %u).", cInfo->Modelid1, cInfo->Entry); + TC_LOG_ERROR(LOG_FILTER_SQL, "No model data exist for `Modelid1` = %u listed by creature (Entry: %u).", cInfo->Modelid1, cInfo->Entry); } if (cInfo->Modelid2) @@ -721,7 +721,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) CreatureDisplayInfoEntry const* displayEntry = sCreatureDisplayInfoStore.LookupEntry(cInfo->Modelid2); if (!displayEntry) { - sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) lists non-existing Modelid2 id (%u), this can crash the client.", cInfo->Entry, cInfo->Modelid2); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) lists non-existing Modelid2 id (%u), this can crash the client.", cInfo->Entry, cInfo->Modelid2); const_cast<CreatureTemplate*>(cInfo)->Modelid2 = 0; } else if (!displayScaleEntry) @@ -729,7 +729,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) CreatureModelInfo const* modelInfo = GetCreatureModelInfo(cInfo->Modelid2); if (!modelInfo) - sLog->outError(LOG_FILTER_SQL, "No model data exist for `Modelid2` = %u listed by creature (Entry: %u).", cInfo->Modelid2, cInfo->Entry); + TC_LOG_ERROR(LOG_FILTER_SQL, "No model data exist for `Modelid2` = %u listed by creature (Entry: %u).", cInfo->Modelid2, cInfo->Entry); } if (cInfo->Modelid3) @@ -737,7 +737,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) CreatureDisplayInfoEntry const* displayEntry = sCreatureDisplayInfoStore.LookupEntry(cInfo->Modelid3); if (!displayEntry) { - sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) lists non-existing Modelid3 id (%u), this can crash the client.", cInfo->Entry, cInfo->Modelid3); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) lists non-existing Modelid3 id (%u), this can crash the client.", cInfo->Entry, cInfo->Modelid3); const_cast<CreatureTemplate*>(cInfo)->Modelid3 = 0; } else if (!displayScaleEntry) @@ -745,7 +745,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) CreatureModelInfo const* modelInfo = GetCreatureModelInfo(cInfo->Modelid3); if (!modelInfo) - sLog->outError(LOG_FILTER_SQL, "No model data exist for `Modelid3` = %u listed by creature (Entry: %u).", cInfo->Modelid3, cInfo->Entry); + TC_LOG_ERROR(LOG_FILTER_SQL, "No model data exist for `Modelid3` = %u listed by creature (Entry: %u).", cInfo->Modelid3, cInfo->Entry); } if (cInfo->Modelid4) @@ -753,7 +753,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) CreatureDisplayInfoEntry const* displayEntry = sCreatureDisplayInfoStore.LookupEntry(cInfo->Modelid4); if (!displayEntry) { - sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) lists non-existing Modelid4 id (%u), this can crash the client.", cInfo->Entry, cInfo->Modelid4); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) lists non-existing Modelid4 id (%u), this can crash the client.", cInfo->Entry, cInfo->Modelid4); const_cast<CreatureTemplate*>(cInfo)->Modelid4 = 0; } else if (!displayScaleEntry) @@ -761,11 +761,11 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) CreatureModelInfo const* modelInfo = GetCreatureModelInfo(cInfo->Modelid4); if (!modelInfo) - sLog->outError(LOG_FILTER_SQL, "No model data exist for `Modelid4` = %u listed by creature (Entry: %u).", cInfo->Modelid4, cInfo->Entry); + TC_LOG_ERROR(LOG_FILTER_SQL, "No model data exist for `Modelid4` = %u listed by creature (Entry: %u).", cInfo->Modelid4, cInfo->Entry); } if (!displayScaleEntry) - sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) does not have any existing display id in Modelid1/Modelid2/Modelid3/Modelid4.", cInfo->Entry); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) does not have any existing display id in Modelid1/Modelid2/Modelid3/Modelid4.", cInfo->Entry); for (int k = 0; k < MAX_KILL_CREDIT; ++k) { @@ -773,7 +773,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) { if (!GetCreatureTemplate(cInfo->KillCredit[k])) { - sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) lists non-existing creature entry %u in `KillCredit%d`.", cInfo->Entry, cInfo->KillCredit[k], k + 1); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) lists non-existing creature entry %u in `KillCredit%d`.", cInfo->Entry, cInfo->KillCredit[k], k + 1); const_cast<CreatureTemplate*>(cInfo)->KillCredit[k] = 0; } } @@ -781,13 +781,13 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) if (!cInfo->unit_class || ((1 << (cInfo->unit_class-1)) & CLASSMASK_ALL_CREATURES) == 0) { - sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has invalid unit_class (%u) in creature_template. Set to 1 (UNIT_CLASS_WARRIOR).", cInfo->Entry, cInfo->unit_class); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has invalid unit_class (%u) in creature_template. Set to 1 (UNIT_CLASS_WARRIOR).", cInfo->Entry, cInfo->unit_class); const_cast<CreatureTemplate*>(cInfo)->unit_class = UNIT_CLASS_WARRIOR; } if (cInfo->dmgschool >= MAX_SPELL_SCHOOL) { - sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has invalid spell school value (%u) in `dmgschool`.", cInfo->Entry, cInfo->dmgschool); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has invalid spell school value (%u) in `dmgschool`.", cInfo->Entry, cInfo->dmgschool); const_cast<CreatureTemplate*>(cInfo)->dmgschool = SPELL_SCHOOL_NORMAL; } @@ -798,30 +798,30 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) const_cast<CreatureTemplate*>(cInfo)->rangeattacktime = BASE_ATTACK_TIME; if ((cInfo->npcflag & UNIT_NPC_FLAG_TRAINER) && cInfo->trainer_type >= MAX_TRAINER_TYPE) - sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has wrong trainer type %u.", cInfo->Entry, cInfo->trainer_type); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has wrong trainer type %u.", cInfo->Entry, cInfo->trainer_type); if (cInfo->type && !sCreatureTypeStore.LookupEntry(cInfo->type)) { - sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has invalid creature type (%u) in `type`.", cInfo->Entry, cInfo->type); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has invalid creature type (%u) in `type`.", cInfo->Entry, cInfo->type); const_cast<CreatureTemplate*>(cInfo)->type = CREATURE_TYPE_HUMANOID; } // must exist or used hidden but used in data horse case if (cInfo->family && !sCreatureFamilyStore.LookupEntry(cInfo->family) && cInfo->family != CREATURE_FAMILY_HORSE_CUSTOM) { - sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has invalid creature family (%u) in `family`.", cInfo->Entry, cInfo->family); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has invalid creature family (%u) in `family`.", cInfo->Entry, cInfo->family); const_cast<CreatureTemplate*>(cInfo)->family = 0; } if (cInfo->InhabitType <= 0 || cInfo->InhabitType > INHABIT_ANYWHERE) { - sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has wrong value (%u) in `InhabitType`, creature will not correctly walk/swim/fly.", cInfo->Entry, cInfo->InhabitType); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has wrong value (%u) in `InhabitType`, creature will not correctly walk/swim/fly.", cInfo->Entry, cInfo->InhabitType); const_cast<CreatureTemplate*>(cInfo)->InhabitType = INHABIT_ANYWHERE; } if (cInfo->HoverHeight < 0.0f) { - sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has wrong value (%f) in `HoverHeight`", cInfo->Entry, cInfo->HoverHeight); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has wrong value (%f) in `HoverHeight`", cInfo->Entry, cInfo->HoverHeight); const_cast<CreatureTemplate*>(cInfo)->HoverHeight = 1.0f; } @@ -830,7 +830,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) VehicleEntry const* vehId = sVehicleStore.LookupEntry(cInfo->VehicleId); if (!vehId) { - sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has a non-existing VehicleId (%u). This *WILL* cause the client to freeze!", cInfo->Entry, cInfo->VehicleId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has a non-existing VehicleId (%u). This *WILL* cause the client to freeze!", cInfo->Entry, cInfo->VehicleId); const_cast<CreatureTemplate*>(cInfo)->VehicleId = 0; } } @@ -839,21 +839,21 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) { CreatureSpellDataEntry const* spellDataId = sCreatureSpellDataStore.LookupEntry(cInfo->PetSpellDataId); if (!spellDataId) - sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has non-existing PetSpellDataId (%u).", cInfo->Entry, cInfo->PetSpellDataId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has non-existing PetSpellDataId (%u).", cInfo->Entry, cInfo->PetSpellDataId); } for (uint8 j = 0; j < CREATURE_MAX_SPELLS; ++j) { if (cInfo->spells[j] && !sSpellMgr->GetSpellInfo(cInfo->spells[j])) { - sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has non-existing Spell%d (%u), set to 0.", cInfo->Entry, j+1, cInfo->spells[j]); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has non-existing Spell%d (%u), set to 0.", cInfo->Entry, j+1, cInfo->spells[j]); const_cast<CreatureTemplate*>(cInfo)->spells[j] = 0; } } if (cInfo->MovementType >= MAX_DB_MOTION_TYPE) { - sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has wrong movement generator type (%u), ignored and set to IDLE.", cInfo->Entry, cInfo->MovementType); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has wrong movement generator type (%u), ignored and set to IDLE.", cInfo->Entry, cInfo->MovementType); const_cast<CreatureTemplate*>(cInfo)->MovementType = IDLE_MOTION_TYPE; } @@ -868,13 +868,13 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) if (cInfo->expansion > (MAX_CREATURE_BASE_HP - 1)) { - sLog->outError(LOG_FILTER_SQL, "Table `creature_template` lists creature (Entry: %u) with expansion %u. Ignored and set to 0.", cInfo->Entry, cInfo->expansion); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_template` lists creature (Entry: %u) with expansion %u. Ignored and set to 0.", cInfo->Entry, cInfo->expansion); const_cast<CreatureTemplate*>(cInfo)->expansion = 0; } if (uint32 badFlags = (cInfo->flags_extra & ~CREATURE_FLAG_EXTRA_DB_ALLOWED)) { - sLog->outError(LOG_FILTER_SQL, "Table `creature_template` lists creature (Entry: %u) with disallowed `flags_extra` %u, removing incorrect flag.", cInfo->Entry, badFlags); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_template` lists creature (Entry: %u) with disallowed `flags_extra` %u, removing incorrect flag.", cInfo->Entry, badFlags); const_cast<CreatureTemplate*>(cInfo)->flags_extra &= CREATURE_FLAG_EXTRA_DB_ALLOWED; } @@ -890,7 +890,7 @@ void ObjectMgr::LoadCreatureAddons() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creature addon definitions. DB table `creature_addon` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creature addon definitions. DB table `creature_addon` is empty."); return; } @@ -904,7 +904,7 @@ void ObjectMgr::LoadCreatureAddons() CreatureData const* creData = GetCreatureData(guid); if (!creData) { - sLog->outError(LOG_FILTER_SQL, "Creature (GUID: %u) does not exist but has a record in `creature_addon`", guid); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (GUID: %u) does not exist but has a record in `creature_addon`", guid); continue; } @@ -914,7 +914,7 @@ void ObjectMgr::LoadCreatureAddons() if (creData->movementType == WAYPOINT_MOTION_TYPE && !creatureAddon.path_id) { const_cast<CreatureData*>(creData)->movementType = IDLE_MOTION_TYPE; - sLog->outError(LOG_FILTER_SQL, "Creature (GUID %u) has movement type set to WAYPOINT_MOTION_TYPE but no path assigned", guid); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (GUID %u) has movement type set to WAYPOINT_MOTION_TYPE but no path assigned", guid); } creatureAddon.mount = fields[2].GetUInt32(); @@ -930,7 +930,7 @@ void ObjectMgr::LoadCreatureAddons() SpellInfo const* AdditionalSpellInfo = sSpellMgr->GetSpellInfo(uint32(atol(*itr))); if (!AdditionalSpellInfo) { - sLog->outError(LOG_FILTER_SQL, "Creature (GUID: %u) has wrong spell %u defined in `auras` field in `creature_addon`.", guid, uint32(atol(*itr))); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (GUID: %u) has wrong spell %u defined in `auras` field in `creature_addon`.", guid, uint32(atol(*itr))); continue; } creatureAddon.auras[i++] = uint32(atol(*itr)); @@ -940,14 +940,14 @@ void ObjectMgr::LoadCreatureAddons() { if (!sCreatureDisplayInfoStore.LookupEntry(creatureAddon.mount)) { - sLog->outError(LOG_FILTER_SQL, "Creature (GUID: %u) has invalid displayInfoId (%u) for mount defined in `creature_addon`", guid, creatureAddon.mount); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (GUID: %u) has invalid displayInfoId (%u) for mount defined in `creature_addon`", guid, creatureAddon.mount); creatureAddon.mount = 0; } } if (!sEmotesStore.LookupEntry(creatureAddon.emote)) { - sLog->outError(LOG_FILTER_SQL, "Creature (GUID: %u) has invalid emote (%u) defined in `creature_addon`.", guid, creatureAddon.emote); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (GUID: %u) has invalid emote (%u) defined in `creature_addon`.", guid, creatureAddon.emote); creatureAddon.emote = 0; } @@ -955,7 +955,7 @@ void ObjectMgr::LoadCreatureAddons() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u creature addons in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u creature addons in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } CreatureAddon const* ObjectMgr::GetCreatureAddon(uint32 lowguid) @@ -1011,7 +1011,7 @@ void ObjectMgr::LoadEquipmentTemplates() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creature equipment templates. DB table `creature_equip_template` is empty!"); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creature equipment templates. DB table `creature_equip_template` is empty!"); return; } @@ -1024,7 +1024,7 @@ void ObjectMgr::LoadEquipmentTemplates() if (!sObjectMgr->GetCreatureTemplate(entry)) { - sLog->outError(LOG_FILTER_SQL, "Creature template (Entry: %u) does not exist but has a record in `creature_equip_template`", entry); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature template (Entry: %u) does not exist but has a record in `creature_equip_template`", entry); continue; } @@ -1045,7 +1045,7 @@ void ObjectMgr::LoadEquipmentTemplates() if (!dbcItem) { - sLog->outError(LOG_FILTER_SQL, "Unknown item (entry=%u) in creature_equip_template.itemEntry%u for entry = %u and id=%u, forced to 0.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Unknown item (entry=%u) in creature_equip_template.itemEntry%u for entry = %u and id=%u, forced to 0.", equipmentInfo.ItemEntry[i], i+1, entry, id); equipmentInfo.ItemEntry[i] = 0; continue; @@ -1061,7 +1061,7 @@ void ObjectMgr::LoadEquipmentTemplates() dbcItem->InventoryType != INVTYPE_THROWN && dbcItem->InventoryType != INVTYPE_RANGEDRIGHT) { - sLog->outError(LOG_FILTER_SQL, "Item (entry=%u) in creature_equip_template.itemEntry%u for entry = %u and id = %u is not equipable in a hand, forced to 0.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (entry=%u) in creature_equip_template.itemEntry%u for entry = %u and id = %u is not equipable in a hand, forced to 0.", equipmentInfo.ItemEntry[i], i+1, entry, id); equipmentInfo.ItemEntry[i] = 0; } @@ -1071,7 +1071,7 @@ void ObjectMgr::LoadEquipmentTemplates() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u equipment templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u equipment templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } CreatureModelInfo const* ObjectMgr::GetCreatureModelInfo(uint32 modelId) @@ -1122,7 +1122,7 @@ CreatureModelInfo const* ObjectMgr::GetCreatureModelRandomGender(uint32* display { CreatureModelInfo const* minfo_tmp = GetCreatureModelInfo(modelInfo->modelid_other_gender); if (!minfo_tmp) - sLog->outError(LOG_FILTER_SQL, "Model (Entry: %u) has modelid_other_gender %u not found in table `creature_model_info`. ", *displayID, modelInfo->modelid_other_gender); + TC_LOG_ERROR(LOG_FILTER_SQL, "Model (Entry: %u) has modelid_other_gender %u not found in table `creature_model_info`. ", *displayID, modelInfo->modelid_other_gender); else { // Model ID changed @@ -1142,7 +1142,7 @@ void ObjectMgr::LoadCreatureModelInfo() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creature model definitions. DB table `creature_model_info` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creature model definitions. DB table `creature_model_info` is empty."); return; } @@ -1165,17 +1165,17 @@ void ObjectMgr::LoadCreatureModelInfo() // Checks if (!sCreatureDisplayInfoStore.LookupEntry(modelId)) - sLog->outError(LOG_FILTER_SQL, "Table `creature_model_info` has model for not existed display id (%u).", modelId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_model_info` has model for not existed display id (%u).", modelId); if (modelInfo.gender > GENDER_NONE) { - sLog->outError(LOG_FILTER_SQL, "Table `creature_model_info` has wrong gender (%u) for display id (%u).", uint32(modelInfo.gender), modelId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_model_info` has wrong gender (%u) for display id (%u).", uint32(modelInfo.gender), modelId); modelInfo.gender = GENDER_MALE; } if (modelInfo.modelid_other_gender && !sCreatureDisplayInfoStore.LookupEntry(modelInfo.modelid_other_gender)) { - sLog->outError(LOG_FILTER_SQL, "Table `creature_model_info` has not existed alt.gender model (%u) for existed display id (%u).", modelInfo.modelid_other_gender, modelId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_model_info` has not existed alt.gender model (%u) for existed display id (%u).", modelInfo.modelid_other_gender, modelId); modelInfo.modelid_other_gender = 0; } @@ -1186,7 +1186,7 @@ void ObjectMgr::LoadCreatureModelInfo() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u creature model based info in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u creature model based info in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadLinkedRespawn() @@ -1199,7 +1199,7 @@ void ObjectMgr::LoadLinkedRespawn() if (!result) { - sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 linked respawns. DB table `linked_respawn` is empty."); + TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 linked respawns. DB table `linked_respawn` is empty."); return; } @@ -1220,7 +1220,7 @@ void ObjectMgr::LoadLinkedRespawn() const CreatureData* slave = GetCreatureData(guidLow); if (!slave) { - sLog->outError(LOG_FILTER_SQL, "Couldn't get creature data for GUIDLow %u", guidLow); + TC_LOG_ERROR(LOG_FILTER_SQL, "Couldn't get creature data for GUIDLow %u", guidLow); error = true; break; } @@ -1228,7 +1228,7 @@ void ObjectMgr::LoadLinkedRespawn() const CreatureData* master = GetCreatureData(linkedGuidLow); if (!master) { - sLog->outError(LOG_FILTER_SQL, "Couldn't get creature data for GUIDLow %u", linkedGuidLow); + TC_LOG_ERROR(LOG_FILTER_SQL, "Couldn't get creature data for GUIDLow %u", linkedGuidLow); error = true; break; } @@ -1236,14 +1236,14 @@ void ObjectMgr::LoadLinkedRespawn() const MapEntry* const map = sMapStore.LookupEntry(master->mapid); if (!map || !map->Instanceable() || (master->mapid != slave->mapid)) { - sLog->outError(LOG_FILTER_SQL, "Creature '%u' linking to '%u' on an unpermitted map.", guidLow, linkedGuidLow); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature '%u' linking to '%u' on an unpermitted map.", guidLow, linkedGuidLow); error = true; break; } if (!(master->spawnMask & slave->spawnMask)) // they must have a possibility to meet (normal/heroic difficulty) { - sLog->outError(LOG_FILTER_SQL, "LinkedRespawn: Creature '%u' linking to '%u' with not corresponding spawnMask", guidLow, linkedGuidLow); + TC_LOG_ERROR(LOG_FILTER_SQL, "LinkedRespawn: Creature '%u' linking to '%u' with not corresponding spawnMask", guidLow, linkedGuidLow); error = true; break; } @@ -1257,7 +1257,7 @@ void ObjectMgr::LoadLinkedRespawn() const CreatureData* slave = GetCreatureData(guidLow); if (!slave) { - sLog->outError(LOG_FILTER_SQL, "Couldn't get creature data for GUIDLow %u", guidLow); + TC_LOG_ERROR(LOG_FILTER_SQL, "Couldn't get creature data for GUIDLow %u", guidLow); error = true; break; } @@ -1265,7 +1265,7 @@ void ObjectMgr::LoadLinkedRespawn() const GameObjectData* master = GetGOData(linkedGuidLow); if (!master) { - sLog->outError(LOG_FILTER_SQL, "Couldn't get gameobject data for GUIDLow %u", linkedGuidLow); + TC_LOG_ERROR(LOG_FILTER_SQL, "Couldn't get gameobject data for GUIDLow %u", linkedGuidLow); error = true; break; } @@ -1273,14 +1273,14 @@ void ObjectMgr::LoadLinkedRespawn() const MapEntry* const map = sMapStore.LookupEntry(master->mapid); if (!map || !map->Instanceable() || (master->mapid != slave->mapid)) { - sLog->outError(LOG_FILTER_SQL, "Creature '%u' linking to '%u' on an unpermitted map.", guidLow, linkedGuidLow); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature '%u' linking to '%u' on an unpermitted map.", guidLow, linkedGuidLow); error = true; break; } if (!(master->spawnMask & slave->spawnMask)) // they must have a possibility to meet (normal/heroic difficulty) { - sLog->outError(LOG_FILTER_SQL, "LinkedRespawn: Creature '%u' linking to '%u' with not corresponding spawnMask", guidLow, linkedGuidLow); + TC_LOG_ERROR(LOG_FILTER_SQL, "LinkedRespawn: Creature '%u' linking to '%u' with not corresponding spawnMask", guidLow, linkedGuidLow); error = true; break; } @@ -1294,7 +1294,7 @@ void ObjectMgr::LoadLinkedRespawn() const GameObjectData* slave = GetGOData(guidLow); if (!slave) { - sLog->outError(LOG_FILTER_SQL, "Couldn't get gameobject data for GUIDLow %u", guidLow); + TC_LOG_ERROR(LOG_FILTER_SQL, "Couldn't get gameobject data for GUIDLow %u", guidLow); error = true; break; } @@ -1302,7 +1302,7 @@ void ObjectMgr::LoadLinkedRespawn() const GameObjectData* master = GetGOData(linkedGuidLow); if (!master) { - sLog->outError(LOG_FILTER_SQL, "Couldn't get gameobject data for GUIDLow %u", linkedGuidLow); + TC_LOG_ERROR(LOG_FILTER_SQL, "Couldn't get gameobject data for GUIDLow %u", linkedGuidLow); error = true; break; } @@ -1310,14 +1310,14 @@ void ObjectMgr::LoadLinkedRespawn() const MapEntry* const map = sMapStore.LookupEntry(master->mapid); if (!map || !map->Instanceable() || (master->mapid != slave->mapid)) { - sLog->outError(LOG_FILTER_SQL, "Creature '%u' linking to '%u' on an unpermitted map.", guidLow, linkedGuidLow); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature '%u' linking to '%u' on an unpermitted map.", guidLow, linkedGuidLow); error = true; break; } if (!(master->spawnMask & slave->spawnMask)) // they must have a possibility to meet (normal/heroic difficulty) { - sLog->outError(LOG_FILTER_SQL, "LinkedRespawn: Creature '%u' linking to '%u' with not corresponding spawnMask", guidLow, linkedGuidLow); + TC_LOG_ERROR(LOG_FILTER_SQL, "LinkedRespawn: Creature '%u' linking to '%u' with not corresponding spawnMask", guidLow, linkedGuidLow); error = true; break; } @@ -1331,7 +1331,7 @@ void ObjectMgr::LoadLinkedRespawn() const GameObjectData* slave = GetGOData(guidLow); if (!slave) { - sLog->outError(LOG_FILTER_SQL, "Couldn't get gameobject data for GUIDLow %u", guidLow); + TC_LOG_ERROR(LOG_FILTER_SQL, "Couldn't get gameobject data for GUIDLow %u", guidLow); error = true; break; } @@ -1339,7 +1339,7 @@ void ObjectMgr::LoadLinkedRespawn() const CreatureData* master = GetCreatureData(linkedGuidLow); if (!master) { - sLog->outError(LOG_FILTER_SQL, "Couldn't get creature data for GUIDLow %u", linkedGuidLow); + TC_LOG_ERROR(LOG_FILTER_SQL, "Couldn't get creature data for GUIDLow %u", linkedGuidLow); error = true; break; } @@ -1347,14 +1347,14 @@ void ObjectMgr::LoadLinkedRespawn() const MapEntry* const map = sMapStore.LookupEntry(master->mapid); if (!map || !map->Instanceable() || (master->mapid != slave->mapid)) { - sLog->outError(LOG_FILTER_SQL, "Creature '%u' linking to '%u' on an unpermitted map.", guidLow, linkedGuidLow); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature '%u' linking to '%u' on an unpermitted map.", guidLow, linkedGuidLow); error = true; break; } if (!(master->spawnMask & slave->spawnMask)) // they must have a possibility to meet (normal/heroic difficulty) { - sLog->outError(LOG_FILTER_SQL, "LinkedRespawn: Creature '%u' linking to '%u' with not corresponding spawnMask", guidLow, linkedGuidLow); + TC_LOG_ERROR(LOG_FILTER_SQL, "LinkedRespawn: Creature '%u' linking to '%u' with not corresponding spawnMask", guidLow, linkedGuidLow); error = true; break; } @@ -1370,7 +1370,7 @@ void ObjectMgr::LoadLinkedRespawn() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded " UI64FMTD " linked respawns in %u ms", uint64(_linkedRespawnStore.size()), GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded " UI64FMTD " linked respawns in %u ms", uint64(_linkedRespawnStore.size()), GetMSTimeDiffToNow(oldMSTime)); } bool ObjectMgr::SetCreatureLinkedRespawn(uint32 guidLow, uint32 linkedGuidLow) @@ -1395,13 +1395,13 @@ bool ObjectMgr::SetCreatureLinkedRespawn(uint32 guidLow, uint32 linkedGuidLow) const MapEntry* const map = sMapStore.LookupEntry(master->mapid); if (!map || !map->Instanceable() || (master->mapid != slave->mapid)) { - sLog->outError(LOG_FILTER_SQL, "Creature '%u' linking to '%u' on an unpermitted map.", guidLow, linkedGuidLow); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature '%u' linking to '%u' on an unpermitted map.", guidLow, linkedGuidLow); return false; } if (!(master->spawnMask & slave->spawnMask)) // they must have a possibility to meet (normal/heroic difficulty) { - sLog->outError(LOG_FILTER_SQL, "LinkedRespawn: Creature '%u' linking to '%u' with not corresponding spawnMask", guidLow, linkedGuidLow); + TC_LOG_ERROR(LOG_FILTER_SQL, "LinkedRespawn: Creature '%u' linking to '%u' with not corresponding spawnMask", guidLow, linkedGuidLow); return false; } @@ -1426,7 +1426,7 @@ void ObjectMgr::LoadTempSummons() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 temp summons. DB table `creature_summon_groups` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 temp summons. DB table `creature_summon_groups` is empty."); return; } @@ -1444,26 +1444,26 @@ void ObjectMgr::LoadTempSummons() case SUMMONER_TYPE_CREATURE: if (!GetCreatureTemplate(summonerId)) { - sLog->outError(LOG_FILTER_SQL, "Table `creature_summon_groups` has summoner with non existing entry %u for creature summoner type, skipped.", summonerId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_summon_groups` has summoner with non existing entry %u for creature summoner type, skipped.", summonerId); continue; } break; case SUMMONER_TYPE_GAMEOBJECT: if (!GetGameObjectTemplate(summonerId)) { - sLog->outError(LOG_FILTER_SQL, "Table `creature_summon_groups` has summoner with non existing entry %u for gameobject summoner type, skipped.", summonerId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_summon_groups` has summoner with non existing entry %u for gameobject summoner type, skipped.", summonerId); continue; } break; case SUMMONER_TYPE_MAP: if (!sMapStore.LookupEntry(summonerId)) { - sLog->outError(LOG_FILTER_SQL, "Table `creature_summon_groups` has summoner with non existing entry %u for map summoner type, skipped.", summonerId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_summon_groups` has summoner with non existing entry %u for map summoner type, skipped.", summonerId); continue; } break; default: - sLog->outError(LOG_FILTER_SQL, "Table `creature_summon_groups` has unhandled summoner type %u for summoner %u, skipped.", summonerType, summonerId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_summon_groups` has unhandled summoner type %u for summoner %u, skipped.", summonerType, summonerId); continue; } @@ -1472,7 +1472,7 @@ void ObjectMgr::LoadTempSummons() if (!GetCreatureTemplate(data.entry)) { - sLog->outError(LOG_FILTER_SQL, "Table `creature_summon_groups` has creature in group [Summoner ID: %u, Summoner Type: %u, Group ID: %u] with non existing creature entry %u, skipped.", summonerId, summonerType, group, data.entry); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_summon_groups` has creature in group [Summoner ID: %u, Summoner Type: %u, Group ID: %u] with non existing creature entry %u, skipped.", summonerId, summonerType, group, data.entry); continue; } @@ -1487,7 +1487,7 @@ void ObjectMgr::LoadTempSummons() if (data.type > TEMPSUMMON_MANUAL_DESPAWN) { - sLog->outError(LOG_FILTER_SQL, "Table `creature_summon_groups` has unhandled temp summon type %u in group [Summoner ID: %u, Summoner Type: %u, Group ID: %u] for creature entry %u, skipped.", data.type, summonerId, summonerType, group, data.entry); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_summon_groups` has unhandled temp summon type %u in group [Summoner ID: %u, Summoner Type: %u, Group ID: %u] for creature entry %u, skipped.", data.type, summonerId, summonerType, group, data.entry); continue; } @@ -1500,7 +1500,7 @@ void ObjectMgr::LoadTempSummons() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u temp summons in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u temp summons in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadCreatures() @@ -1517,7 +1517,7 @@ void ObjectMgr::LoadCreatures() if (!result) { - sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creatures. DB table `creature` is empty."); + TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creatures. DB table `creature` is empty."); return; } @@ -1541,7 +1541,7 @@ void ObjectMgr::LoadCreatures() CreatureTemplate const* cInfo = GetCreatureTemplate(entry); if (!cInfo) { - sLog->outError(LOG_FILTER_SQL, "Table `creature` has creature (GUID: %u) with non existing creature entry %u, skipped.", guid, entry); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature` has creature (GUID: %u) with non existing creature entry %u, skipped.", guid, entry); continue; } @@ -1571,19 +1571,19 @@ void ObjectMgr::LoadCreatures() MapEntry const* mapEntry = sMapStore.LookupEntry(data.mapid); if (!mapEntry) { - sLog->outError(LOG_FILTER_SQL, "Table `creature` have creature (GUID: %u) that spawned at not existed map (Id: %u), skipped.", guid, data.mapid); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature` have creature (GUID: %u) that spawned at not existed map (Id: %u), skipped.", guid, data.mapid); continue; } if (data.spawnMask & ~spawnMasks[data.mapid]) - sLog->outError(LOG_FILTER_SQL, "Table `creature` have creature (GUID: %u) that have wrong spawn mask %u including not supported difficulty modes for map (Id: %u).", guid, data.spawnMask, data.mapid); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature` have creature (GUID: %u) that have wrong spawn mask %u including not supported difficulty modes for map (Id: %u).", guid, data.spawnMask, data.mapid); bool ok = true; for (uint32 diff = 0; diff < MAX_DIFFICULTY - 1 && ok; ++diff) { if (_difficultyEntries[diff].find(data.id) != _difficultyEntries[diff].end()) { - sLog->outError(LOG_FILTER_SQL, "Table `creature` have creature (GUID: %u) that listed as difficulty %u template (entry: %u) in `creature_template`, skipped.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature` have creature (GUID: %u) that listed as difficulty %u template (entry: %u) in `creature_template`, skipped.", guid, diff + 1, data.id); ok = false; } @@ -1596,7 +1596,7 @@ void ObjectMgr::LoadCreatures() { if (!GetEquipmentInfo(data.id, data.equipmentId)) { - sLog->outError(LOG_FILTER_SQL, "Table `creature` have creature (Entry: %u) with equipment_id %u not found in table `creature_equip_template`, set to no equipment.", data.id, data.equipmentId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature` have creature (Entry: %u) with equipment_id %u not found in table `creature_equip_template`, set to no equipment.", data.id, data.equipmentId); data.equipmentId = 0; } } @@ -1604,19 +1604,19 @@ void ObjectMgr::LoadCreatures() if (cInfo->flags_extra & CREATURE_FLAG_EXTRA_INSTANCE_BIND) { if (!mapEntry || !mapEntry->IsDungeon()) - sLog->outError(LOG_FILTER_SQL, "Table `creature` have creature (GUID: %u Entry: %u) with `creature_template`.`flags_extra` including CREATURE_FLAG_EXTRA_INSTANCE_BIND but creature are not in instance.", guid, data.id); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature` have creature (GUID: %u Entry: %u) with `creature_template`.`flags_extra` including CREATURE_FLAG_EXTRA_INSTANCE_BIND but creature are not in instance.", guid, data.id); } if (data.spawndist < 0.0f) { - sLog->outError(LOG_FILTER_SQL, "Table `creature` have creature (GUID: %u Entry: %u) with `spawndist`< 0, set to 0.", guid, data.id); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature` have creature (GUID: %u Entry: %u) with `spawndist`< 0, set to 0.", guid, data.id); data.spawndist = 0.0f; } else if (data.movementType == RANDOM_MOTION_TYPE) { if (data.spawndist == 0.0f) { - sLog->outError(LOG_FILTER_SQL, "Table `creature` have creature (GUID: %u Entry: %u) with `MovementType`=1 (random movement) but with `spawndist`=0, replace by idle movement type (0).", guid, data.id); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature` have creature (GUID: %u Entry: %u) with `MovementType`=1 (random movement) but with `spawndist`=0, replace by idle movement type (0).", guid, data.id); data.movementType = IDLE_MOTION_TYPE; } } @@ -1624,14 +1624,14 @@ void ObjectMgr::LoadCreatures() { if (data.spawndist != 0.0f) { - sLog->outError(LOG_FILTER_SQL, "Table `creature` have creature (GUID: %u Entry: %u) with `MovementType`=0 (idle) have `spawndist`<>0, set to 0.", guid, data.id); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature` have creature (GUID: %u Entry: %u) with `MovementType`=0 (idle) have `spawndist`<>0, set to 0.", guid, data.id); data.spawndist = 0.0f; } } if (data.phaseMask == 0) { - sLog->outError(LOG_FILTER_SQL, "Table `creature` have creature (GUID: %u Entry: %u) with `phaseMask`=0 (not visible for anyone), set to 1.", guid, data.id); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature` have creature (GUID: %u Entry: %u) with `phaseMask`=0 (not visible for anyone), set to 1.", guid, data.id); data.phaseMask = 1; } @@ -1643,7 +1643,7 @@ void ObjectMgr::LoadCreatures() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u creatures in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u creatures in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::AddCreatureToGrid(uint32 guid, CreatureData const* data) @@ -1713,13 +1713,13 @@ uint32 ObjectMgr::AddGOData(uint32 entry, uint32 mapId, float x, float y, float GameObject* go = new GameObject; if (!go->LoadGameObjectFromDB(guid, map)) { - sLog->outError(LOG_FILTER_GENERAL, "AddGOData: cannot add gameobject entry %u to map", entry); + TC_LOG_ERROR(LOG_FILTER_GENERAL, "AddGOData: cannot add gameobject entry %u to map", entry); delete go; return 0; } } - sLog->outDebug(LOG_FILTER_MAPS, "AddGOData: dbguid %u entry %u map %u x %f y %f z %f o %f", guid, entry, mapId, x, y, z, o); + TC_LOG_DEBUG(LOG_FILTER_MAPS, "AddGOData: dbguid %u entry %u map %u x %f y %f z %f o %f", guid, entry, mapId, x, y, z, o); return guid; } @@ -1748,7 +1748,7 @@ bool ObjectMgr::MoveCreData(uint32 guid, uint32 mapId, Position pos) Creature* creature = new Creature; if (!creature->LoadCreatureFromDB(guid, map)) { - sLog->outError(LOG_FILTER_GENERAL, "MoveCreData: Cannot add creature guid %u to map", guid); + TC_LOG_ERROR(LOG_FILTER_GENERAL, "MoveCreData: Cannot add creature guid %u to map", guid); delete creature; return false; } @@ -1800,7 +1800,7 @@ uint32 ObjectMgr::AddCreData(uint32 entry, uint32 /*team*/, uint32 mapId, float Creature* creature = new Creature; if (!creature->LoadCreatureFromDB(guid, map)) { - sLog->outError(LOG_FILTER_GENERAL, "AddCreature: Cannot add creature entry %u to map", entry); + TC_LOG_ERROR(LOG_FILTER_GENERAL, "AddCreature: Cannot add creature entry %u to map", entry); delete creature; return 0; } @@ -1825,7 +1825,7 @@ void ObjectMgr::LoadGameobjects() if (!result) { - sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 gameobjects. DB table `gameobject` is empty."); + TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 gameobjects. DB table `gameobject` is empty."); return; } @@ -1848,7 +1848,7 @@ void ObjectMgr::LoadGameobjects() GameObjectTemplate const* gInfo = GetGameObjectTemplate(entry); if (!gInfo) { - sLog->outError(LOG_FILTER_SQL, "Table `gameobject` has gameobject (GUID: %u) with non existing gameobject entry %u, skipped.", guid, entry); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject` has gameobject (GUID: %u) with non existing gameobject entry %u, skipped.", guid, entry); continue; } @@ -1860,14 +1860,14 @@ void ObjectMgr::LoadGameobjects() case GAMEOBJECT_TYPE_SPELL_FOCUS: break; default: - sLog->outError(LOG_FILTER_SQL, "Gameobject (GUID: %u Entry %u GoType: %u) doesn't have a displayId (%u), not loaded.", guid, entry, gInfo->type, gInfo->displayId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Gameobject (GUID: %u Entry %u GoType: %u) doesn't have a displayId (%u), not loaded.", guid, entry, gInfo->type, gInfo->displayId); break; } } if (gInfo->displayId && !sGameObjectDisplayInfoStore.LookupEntry(gInfo->displayId)) { - sLog->outError(LOG_FILTER_SQL, "Gameobject (GUID: %u Entry %u GoType: %u) has an invalid displayId (%u), not loaded.", guid, entry, gInfo->type, gInfo->displayId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Gameobject (GUID: %u Entry %u GoType: %u) has an invalid displayId (%u), not loaded.", guid, entry, gInfo->type, gInfo->displayId); continue; } @@ -1888,13 +1888,13 @@ void ObjectMgr::LoadGameobjects() MapEntry const* mapEntry = sMapStore.LookupEntry(data.mapid); if (!mapEntry) { - sLog->outError(LOG_FILTER_SQL, "Table `gameobject` has gameobject (GUID: %u Entry: %u) spawned on a non-existed map (Id: %u), skip", guid, data.id, data.mapid); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject` has gameobject (GUID: %u Entry: %u) spawned on a non-existed map (Id: %u), skip", guid, data.id, data.mapid); continue; } if (data.spawntimesecs == 0 && gInfo->IsDespawnAtAction()) { - sLog->outError(LOG_FILTER_SQL, "Table `gameobject` has gameobject (GUID: %u Entry: %u) with `spawntimesecs` (0) value, but the gameobejct is marked as despawnable at action.", guid, data.id); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject` has gameobject (GUID: %u Entry: %u) with `spawntimesecs` (0) value, but the gameobejct is marked as despawnable at action.", guid, data.id); } data.animprogress = fields[12].GetUInt8(); @@ -1903,7 +1903,7 @@ void ObjectMgr::LoadGameobjects() uint32 go_state = fields[13].GetUInt8(); if (go_state >= MAX_GO_STATE) { - sLog->outError(LOG_FILTER_SQL, "Table `gameobject` has gameobject (GUID: %u Entry: %u) with invalid `state` (%u) value, skip", guid, data.id, go_state); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject` has gameobject (GUID: %u Entry: %u) with invalid `state` (%u) value, skip", guid, data.id, go_state); continue; } data.go_state = GOState(go_state); @@ -1911,7 +1911,7 @@ void ObjectMgr::LoadGameobjects() data.spawnMask = fields[14].GetUInt8(); if (data.spawnMask & ~spawnMasks[data.mapid]) - sLog->outError(LOG_FILTER_SQL, "Table `gameobject` has gameobject (GUID: %u Entry: %u) that has wrong spawn mask %u including not supported difficulty modes for map (Id: %u), skip", guid, data.id, data.spawnMask, data.mapid); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject` has gameobject (GUID: %u Entry: %u) that has wrong spawn mask %u including not supported difficulty modes for map (Id: %u), skip", guid, data.id, data.spawnMask, data.mapid); data.phaseMask = fields[15].GetUInt16(); int16 gameEvent = fields[16].GetInt8(); @@ -1919,25 +1919,25 @@ void ObjectMgr::LoadGameobjects() if (data.rotation2 < -1.0f || data.rotation2 > 1.0f) { - sLog->outError(LOG_FILTER_SQL, "Table `gameobject` has gameobject (GUID: %u Entry: %u) with invalid rotation2 (%f) value, skip", guid, data.id, data.rotation2); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject` has gameobject (GUID: %u Entry: %u) with invalid rotation2 (%f) value, skip", guid, data.id, data.rotation2); continue; } if (data.rotation3 < -1.0f || data.rotation3 > 1.0f) { - sLog->outError(LOG_FILTER_SQL, "Table `gameobject` has gameobject (GUID: %u Entry: %u) with invalid rotation3 (%f) value, skip", guid, data.id, data.rotation3); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject` has gameobject (GUID: %u Entry: %u) with invalid rotation3 (%f) value, skip", guid, data.id, data.rotation3); continue; } if (!MapManager::IsValidMapCoord(data.mapid, data.posX, data.posY, data.posZ, data.orientation)) { - sLog->outError(LOG_FILTER_SQL, "Table `gameobject` has gameobject (GUID: %u Entry: %u) with invalid coordinates, skip", guid, data.id); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject` has gameobject (GUID: %u Entry: %u) with invalid coordinates, skip", guid, data.id); continue; } if (data.phaseMask == 0) { - sLog->outError(LOG_FILTER_SQL, "Table `gameobject` has gameobject (GUID: %u Entry: %u) with `phaseMask`=0 (not visible for anyone), set to 1.", guid, data.id); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject` has gameobject (GUID: %u Entry: %u) with `phaseMask`=0 (not visible for anyone), set to 1.", guid, data.id); data.phaseMask = 1; } @@ -1946,7 +1946,7 @@ void ObjectMgr::LoadGameobjects() ++count; } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu gameobjects in %u ms", (unsigned long)_gameObjectDataStore.size(), GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu gameobjects in %u ms", (unsigned long)_gameObjectDataStore.size(), GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::AddGameobjectToGrid(uint32 guid, GameObjectData const* data) @@ -2114,7 +2114,7 @@ void ObjectMgr::LoadItemLocales() } } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu Item locale strings in %u ms", (unsigned long)_itemLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu Item locale strings in %u ms", (unsigned long)_itemLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadItemTemplates() @@ -2156,7 +2156,7 @@ void ObjectMgr::LoadItemTemplates() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 item templates. DB table `item_template` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 item templates. DB table `item_template` is empty."); return; } @@ -2286,61 +2286,61 @@ void ObjectMgr::LoadItemTemplates() { if (itemTemplate.Class != dbcitem->Class) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) does not have a correct class %u, must be %u .", entry, itemTemplate.Class, dbcitem->Class); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) does not have a correct class %u, must be %u .", entry, itemTemplate.Class, dbcitem->Class); if (enforceDBCAttributes) itemTemplate.Class = dbcitem->Class; } if (itemTemplate.SoundOverrideSubclass != dbcitem->SoundOverrideSubclass) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) does not have a correct SoundOverrideSubclass (%i), must be %i .", entry, itemTemplate.SoundOverrideSubclass, dbcitem->SoundOverrideSubclass); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) does not have a correct SoundOverrideSubclass (%i), must be %i .", entry, itemTemplate.SoundOverrideSubclass, dbcitem->SoundOverrideSubclass); if (enforceDBCAttributes) itemTemplate.SoundOverrideSubclass = dbcitem->SoundOverrideSubclass; } if (itemTemplate.Material != dbcitem->Material) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) does not have a correct material (%i), must be %i .", entry, itemTemplate.Material, dbcitem->Material); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) does not have a correct material (%i), must be %i .", entry, itemTemplate.Material, dbcitem->Material); if (enforceDBCAttributes) itemTemplate.Material = dbcitem->Material; } if (itemTemplate.InventoryType != dbcitem->InventoryType) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) does not have a correct inventory type (%u), must be %u .", entry, itemTemplate.InventoryType, dbcitem->InventoryType); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) does not have a correct inventory type (%u), must be %u .", entry, itemTemplate.InventoryType, dbcitem->InventoryType); if (enforceDBCAttributes) itemTemplate.InventoryType = dbcitem->InventoryType; } if (itemTemplate.DisplayInfoID != dbcitem->DisplayId) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) does not have a correct display id (%u), must be %u .", entry, itemTemplate.DisplayInfoID, dbcitem->DisplayId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) does not have a correct display id (%u), must be %u .", entry, itemTemplate.DisplayInfoID, dbcitem->DisplayId); if (enforceDBCAttributes) itemTemplate.DisplayInfoID = dbcitem->DisplayId; } if (itemTemplate.Sheath != dbcitem->Sheath) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) does not have a correct sheathid (%u), must be %u .", entry, itemTemplate.Sheath, dbcitem->Sheath); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) does not have a correct sheathid (%u), must be %u .", entry, itemTemplate.Sheath, dbcitem->Sheath); if (enforceDBCAttributes) itemTemplate.Sheath = dbcitem->Sheath; } } else - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) does not exist in item.dbc! (not correct id?).", entry); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) does not exist in item.dbc! (not correct id?).", entry); if (itemTemplate.Class >= MAX_ITEM_CLASS) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has wrong Class value (%u)", entry, itemTemplate.Class); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has wrong Class value (%u)", entry, itemTemplate.Class); itemTemplate.Class = ITEM_CLASS_MISC; } if (itemTemplate.SubClass >= MaxItemSubclassValues[itemTemplate.Class]) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has wrong Subclass value (%u) for class %u", entry, itemTemplate.SubClass, itemTemplate.Class); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has wrong Subclass value (%u) for class %u", entry, itemTemplate.SubClass, itemTemplate.Class); itemTemplate.SubClass = 0;// exist for all item classes } if (itemTemplate.Quality >= MAX_ITEM_QUALITY) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has wrong Quality value (%u)", entry, itemTemplate.Quality); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has wrong Quality value (%u)", entry, itemTemplate.Quality); itemTemplate.Quality = ITEM_QUALITY_NORMAL; } @@ -2348,36 +2348,36 @@ void ObjectMgr::LoadItemTemplates() { if (FactionEntry const* faction = sFactionStore.LookupEntry(HORDE)) if ((itemTemplate.AllowableRace & faction->BaseRepRaceMask[0]) == 0) - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has value (%u) in `AllowableRace` races, not compatible with ITEM_FLAGS_EXTRA_HORDE_ONLY (%u) in Flags field, item cannot be equipped or used by these races.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has value (%u) in `AllowableRace` races, not compatible with ITEM_FLAGS_EXTRA_HORDE_ONLY (%u) in Flags field, item cannot be equipped or used by these races.", entry, itemTemplate.AllowableRace, ITEM_FLAGS_EXTRA_HORDE_ONLY); if (itemTemplate.Flags2 & ITEM_FLAGS_EXTRA_ALLIANCE_ONLY) - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has value (%u) in `Flags2` flags (ITEM_FLAGS_EXTRA_ALLIANCE_ONLY) and ITEM_FLAGS_EXTRA_HORDE_ONLY (%u) in Flags field, this is a wrong combination.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has value (%u) in `Flags2` flags (ITEM_FLAGS_EXTRA_ALLIANCE_ONLY) and ITEM_FLAGS_EXTRA_HORDE_ONLY (%u) in Flags field, this is a wrong combination.", entry, ITEM_FLAGS_EXTRA_ALLIANCE_ONLY, ITEM_FLAGS_EXTRA_HORDE_ONLY); } else if (itemTemplate.Flags2 & ITEM_FLAGS_EXTRA_ALLIANCE_ONLY) { if (FactionEntry const* faction = sFactionStore.LookupEntry(ALLIANCE)) if ((itemTemplate.AllowableRace & faction->BaseRepRaceMask[0]) == 0) - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has value (%u) in `AllowableRace` races, not compatible with ITEM_FLAGS_EXTRA_ALLIANCE_ONLY (%u) in Flags field, item cannot be equipped or used by these races.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has value (%u) in `AllowableRace` races, not compatible with ITEM_FLAGS_EXTRA_ALLIANCE_ONLY (%u) in Flags field, item cannot be equipped or used by these races.", entry, itemTemplate.AllowableRace, ITEM_FLAGS_EXTRA_ALLIANCE_ONLY); } if (itemTemplate.BuyCount <= 0) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has wrong BuyCount value (%u), set to default(1).", entry, itemTemplate.BuyCount); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has wrong BuyCount value (%u), set to default(1).", entry, itemTemplate.BuyCount); itemTemplate.BuyCount = 1; } if (itemTemplate.InventoryType >= MAX_INVTYPE) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has wrong InventoryType value (%u)", entry, itemTemplate.InventoryType); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has wrong InventoryType value (%u)", entry, itemTemplate.InventoryType); itemTemplate.InventoryType = INVTYPE_NON_EQUIP; } if (itemTemplate.RequiredSkill >= MAX_SKILL_TYPE) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has wrong RequiredSkill value (%u)", entry, itemTemplate.RequiredSkill); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has wrong RequiredSkill value (%u)", entry, itemTemplate.RequiredSkill); itemTemplate.RequiredSkill = 0; } @@ -2397,60 +2397,60 @@ void ObjectMgr::LoadItemTemplates() if (req) { if (!(itemTemplate.AllowableClass & CLASSMASK_ALL_PLAYABLE)) - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) does not have any playable classes (%u) in `AllowableClass` and can't be equipped or used.", entry, itemTemplate.AllowableClass); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) does not have any playable classes (%u) in `AllowableClass` and can't be equipped or used.", entry, itemTemplate.AllowableClass); if (!(itemTemplate.AllowableRace & RACEMASK_ALL_PLAYABLE)) - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) does not have any playable races (%u) in `AllowableRace` and can't be equipped or used.", entry, itemTemplate.AllowableRace); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) does not have any playable races (%u) in `AllowableRace` and can't be equipped or used.", entry, itemTemplate.AllowableRace); } } if (itemTemplate.RequiredSpell && !sSpellMgr->GetSpellInfo(itemTemplate.RequiredSpell)) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has a wrong (non-existing) spell in RequiredSpell (%u)", entry, itemTemplate.RequiredSpell); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has a wrong (non-existing) spell in RequiredSpell (%u)", entry, itemTemplate.RequiredSpell); itemTemplate.RequiredSpell = 0; } if (itemTemplate.RequiredReputationRank >= MAX_REPUTATION_RANK) - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has wrong reputation rank in RequiredReputationRank (%u), item can't be used.", entry, itemTemplate.RequiredReputationRank); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has wrong reputation rank in RequiredReputationRank (%u), item can't be used.", entry, itemTemplate.RequiredReputationRank); if (itemTemplate.RequiredReputationFaction) { if (!sFactionStore.LookupEntry(itemTemplate.RequiredReputationFaction)) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has wrong (not existing) faction in RequiredReputationFaction (%u)", entry, itemTemplate.RequiredReputationFaction); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has wrong (not existing) faction in RequiredReputationFaction (%u)", entry, itemTemplate.RequiredReputationFaction); itemTemplate.RequiredReputationFaction = 0; } if (itemTemplate.RequiredReputationRank == MIN_REPUTATION_RANK) - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has min. reputation rank in RequiredReputationRank (0) but RequiredReputationFaction > 0, faction setting is useless.", entry); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has min. reputation rank in RequiredReputationRank (0) but RequiredReputationFaction > 0, faction setting is useless.", entry); } if (itemTemplate.MaxCount < -1) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has too large negative in maxcount (%i), replace by value (-1) no storing limits.", entry, itemTemplate.MaxCount); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has too large negative in maxcount (%i), replace by value (-1) no storing limits.", entry, itemTemplate.MaxCount); itemTemplate.MaxCount = -1; } if (itemTemplate.Stackable == 0) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has wrong value in stackable (%i), replace by default 1.", entry, itemTemplate.Stackable); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has wrong value in stackable (%i), replace by default 1.", entry, itemTemplate.Stackable); itemTemplate.Stackable = 1; } else if (itemTemplate.Stackable < -1) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has too large negative in stackable (%i), replace by value (-1) no stacking limits.", entry, itemTemplate.Stackable); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has too large negative in stackable (%i), replace by value (-1) no stacking limits.", entry, itemTemplate.Stackable); itemTemplate.Stackable = -1; } if (itemTemplate.ContainerSlots > MAX_BAG_SIZE) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has too large value in ContainerSlots (%u), replace by hardcoded limit (%u).", entry, itemTemplate.ContainerSlots, MAX_BAG_SIZE); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has too large value in ContainerSlots (%u), replace by hardcoded limit (%u).", entry, itemTemplate.ContainerSlots, MAX_BAG_SIZE); itemTemplate.ContainerSlots = MAX_BAG_SIZE; } if (itemTemplate.StatsCount > MAX_ITEM_PROTO_STATS) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has too large value in statscount (%u), replace by hardcoded limit (%u).", entry, itemTemplate.StatsCount, MAX_ITEM_PROTO_STATS); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has too large value in statscount (%u), replace by hardcoded limit (%u).", entry, itemTemplate.StatsCount, MAX_ITEM_PROTO_STATS); itemTemplate.StatsCount = MAX_ITEM_PROTO_STATS; } @@ -2459,7 +2459,7 @@ void ObjectMgr::LoadItemTemplates() // for ItemStatValue != 0 if (itemTemplate.ItemStat[j].ItemStatValue && itemTemplate.ItemStat[j].ItemStatType >= MAX_ITEM_MOD) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has wrong (non-existing?) stat_type%d (%u)", entry, j+1, itemTemplate.ItemStat[j].ItemStatType); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has wrong (non-existing?) stat_type%d (%u)", entry, j+1, itemTemplate.ItemStat[j].ItemStatType); itemTemplate.ItemStat[j].ItemStatType = 0; } @@ -2467,7 +2467,7 @@ void ObjectMgr::LoadItemTemplates() { case ITEM_MOD_SPELL_HEALING_DONE: case ITEM_MOD_SPELL_DAMAGE_DONE: - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has deprecated stat_type%d (%u)", entry, j+1, itemTemplate.ItemStat[j].ItemStatType); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has deprecated stat_type%d (%u)", entry, j+1, itemTemplate.ItemStat[j].ItemStatType); break; default: break; @@ -2478,7 +2478,7 @@ void ObjectMgr::LoadItemTemplates() { if (itemTemplate.Damage[j].DamageType >= MAX_SPELL_SCHOOL) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has wrong dmg_type%d (%u)", entry, j+1, itemTemplate.Damage[j].DamageType); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has wrong dmg_type%d (%u)", entry, j+1, itemTemplate.Damage[j].DamageType); itemTemplate.Damage[j].DamageType = 0; } } @@ -2489,7 +2489,7 @@ void ObjectMgr::LoadItemTemplates() // spell_1 if (itemTemplate.Spells[0].SpellTrigger != ITEM_SPELLTRIGGER_ON_USE) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has wrong item spell trigger value in spelltrigger_%d (%u) for special learning format", entry, 0+1, itemTemplate.Spells[0].SpellTrigger); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has wrong item spell trigger value in spelltrigger_%d (%u) for special learning format", entry, 0+1, itemTemplate.Spells[0].SpellTrigger); itemTemplate.Spells[0].SpellId = 0; itemTemplate.Spells[0].SpellTrigger = ITEM_SPELLTRIGGER_ON_USE; itemTemplate.Spells[1].SpellId = 0; @@ -2499,14 +2499,14 @@ void ObjectMgr::LoadItemTemplates() // spell_2 have learning spell if (itemTemplate.Spells[1].SpellTrigger != ITEM_SPELLTRIGGER_LEARN_SPELL_ID) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has wrong item spell trigger value in spelltrigger_%d (%u) for special learning format.", entry, 1+1, itemTemplate.Spells[1].SpellTrigger); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has wrong item spell trigger value in spelltrigger_%d (%u) for special learning format.", entry, 1+1, itemTemplate.Spells[1].SpellTrigger); itemTemplate.Spells[0].SpellId = 0; itemTemplate.Spells[1].SpellId = 0; itemTemplate.Spells[1].SpellTrigger = ITEM_SPELLTRIGGER_ON_USE; } else if (!itemTemplate.Spells[1].SpellId) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) does not have an expected spell in spellid_%d in special learning format.", entry, 1+1); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) does not have an expected spell in spellid_%d in special learning format.", entry, 1+1); itemTemplate.Spells[0].SpellId = 0; itemTemplate.Spells[1].SpellTrigger = ITEM_SPELLTRIGGER_ON_USE; } @@ -2515,7 +2515,7 @@ void ObjectMgr::LoadItemTemplates() SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(itemTemplate.Spells[1].SpellId); if (!spellInfo && !DisableMgr::IsDisabledFor(DISABLE_TYPE_SPELL, itemTemplate.Spells[1].SpellId, NULL)) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has wrong (not existing) spell in spellid_%d (%d)", entry, 1+1, itemTemplate.Spells[1].SpellId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has wrong (not existing) spell in spellid_%d (%d)", entry, 1+1, itemTemplate.Spells[1].SpellId); itemTemplate.Spells[0].SpellId = 0; itemTemplate.Spells[1].SpellId = 0; itemTemplate.Spells[1].SpellTrigger = ITEM_SPELLTRIGGER_ON_USE; @@ -2523,7 +2523,7 @@ void ObjectMgr::LoadItemTemplates() // allowed only in special format else if ((itemTemplate.Spells[1].SpellId == 483) || (itemTemplate.Spells[1].SpellId == 55884)) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has broken spell in spellid_%d (%d)", entry, 1+1, itemTemplate.Spells[1].SpellId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has broken spell in spellid_%d (%d)", entry, 1+1, itemTemplate.Spells[1].SpellId); itemTemplate.Spells[0].SpellId = 0; itemTemplate.Spells[1].SpellId = 0; itemTemplate.Spells[1].SpellTrigger = ITEM_SPELLTRIGGER_ON_USE; @@ -2535,13 +2535,13 @@ void ObjectMgr::LoadItemTemplates() { if (itemTemplate.Spells[j].SpellTrigger != ITEM_SPELLTRIGGER_ON_USE) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has wrong item spell trigger value in spelltrigger_%d (%u)", entry, j+1, itemTemplate.Spells[j].SpellTrigger); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has wrong item spell trigger value in spelltrigger_%d (%u)", entry, j+1, itemTemplate.Spells[j].SpellTrigger); itemTemplate.Spells[j].SpellId = 0; itemTemplate.Spells[j].SpellTrigger = ITEM_SPELLTRIGGER_ON_USE; } else if (itemTemplate.Spells[j].SpellId != 0) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has wrong spell in spellid_%d (%d) for learning special format", entry, j+1, itemTemplate.Spells[j].SpellId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has wrong spell in spellid_%d (%d) for learning special format", entry, j+1, itemTemplate.Spells[j].SpellId); itemTemplate.Spells[j].SpellId = 0; } } @@ -2553,7 +2553,7 @@ void ObjectMgr::LoadItemTemplates() { if (itemTemplate.Spells[j].SpellTrigger >= MAX_ITEM_SPELLTRIGGER || itemTemplate.Spells[j].SpellTrigger == ITEM_SPELLTRIGGER_LEARN_SPELL_ID) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has wrong item spell trigger value in spelltrigger_%d (%u)", entry, j+1, itemTemplate.Spells[j].SpellTrigger); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has wrong item spell trigger value in spelltrigger_%d (%u)", entry, j+1, itemTemplate.Spells[j].SpellTrigger); itemTemplate.Spells[j].SpellId = 0; itemTemplate.Spells[j].SpellTrigger = ITEM_SPELLTRIGGER_ON_USE; } @@ -2563,13 +2563,13 @@ void ObjectMgr::LoadItemTemplates() SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(itemTemplate.Spells[j].SpellId); if (!spellInfo && !DisableMgr::IsDisabledFor(DISABLE_TYPE_SPELL, itemTemplate.Spells[j].SpellId, NULL)) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has wrong (not existing) spell in spellid_%d (%d)", entry, j+1, itemTemplate.Spells[j].SpellId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has wrong (not existing) spell in spellid_%d (%d)", entry, j+1, itemTemplate.Spells[j].SpellId); itemTemplate.Spells[j].SpellId = 0; } // allowed only in special format else if ((itemTemplate.Spells[j].SpellId == 483) || (itemTemplate.Spells[j].SpellId == 55884)) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has broken spell in spellid_%d (%d)", entry, j+1, itemTemplate.Spells[j].SpellId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has broken spell in spellid_%d (%d)", entry, j+1, itemTemplate.Spells[j].SpellId); itemTemplate.Spells[j].SpellId = 0; } } @@ -2577,17 +2577,17 @@ void ObjectMgr::LoadItemTemplates() } if (itemTemplate.Bonding >= MAX_BIND_TYPE) - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has wrong Bonding value (%u)", entry, itemTemplate.Bonding); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has wrong Bonding value (%u)", entry, itemTemplate.Bonding); if (itemTemplate.PageText && !GetPageText(itemTemplate.PageText)) - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has non existing first page (Id:%u)", entry, itemTemplate.PageText); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has non existing first page (Id:%u)", entry, itemTemplate.PageText); if (itemTemplate.LockID && !sLockStore.LookupEntry(itemTemplate.LockID)) - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has wrong LockID (%u)", entry, itemTemplate.LockID); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has wrong LockID (%u)", entry, itemTemplate.LockID); if (itemTemplate.Sheath >= MAX_SHEATHETYPE) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has wrong Sheath (%u)", entry, itemTemplate.Sheath); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has wrong Sheath (%u)", entry, itemTemplate.Sheath); itemTemplate.Sheath = SHEATHETYPE_NONE; } @@ -2599,28 +2599,28 @@ void ObjectMgr::LoadItemTemplates() else if (!sItemRandomPropertiesStore.LookupEntry(GetItemEnchantMod(itemTemplate.RandomProperty))) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has unknown (wrong or not listed in `item_enchantment_template`) RandomProperty (%u)", entry, itemTemplate.RandomProperty); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has unknown (wrong or not listed in `item_enchantment_template`) RandomProperty (%u)", entry, itemTemplate.RandomProperty); itemTemplate.RandomProperty = 0; } } if (itemTemplate.RandomSuffix && !sItemRandomSuffixStore.LookupEntry(GetItemEnchantMod(itemTemplate.RandomSuffix))) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has wrong RandomSuffix (%u)", entry, itemTemplate.RandomSuffix); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has wrong RandomSuffix (%u)", entry, itemTemplate.RandomSuffix); itemTemplate.RandomSuffix = 0; } if (itemTemplate.ItemSet && !sItemSetStore.LookupEntry(itemTemplate.ItemSet)) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) have wrong ItemSet (%u)", entry, itemTemplate.ItemSet); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) have wrong ItemSet (%u)", entry, itemTemplate.ItemSet); itemTemplate.ItemSet = 0; } if (itemTemplate.Area && !GetAreaEntryByAreaID(itemTemplate.Area)) - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has wrong Area (%u)", entry, itemTemplate.Area); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has wrong Area (%u)", entry, itemTemplate.Area); if (itemTemplate.Map && !sMapStore.LookupEntry(itemTemplate.Map)) - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has wrong Map (%u)", entry, itemTemplate.Map); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has wrong Map (%u)", entry, itemTemplate.Map); if (itemTemplate.BagFamily) { @@ -2634,7 +2634,7 @@ void ObjectMgr::LoadItemTemplates() ItemBagFamilyEntry const* bf = sItemBagFamilyStore.LookupEntry(j+1); if (!bf) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has bag family bit set not listed in ItemBagFamily.dbc, remove bit", entry); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has bag family bit set not listed in ItemBagFamily.dbc, remove bit", entry); itemTemplate.BagFamily &= ~mask; continue; } @@ -2644,7 +2644,7 @@ void ObjectMgr::LoadItemTemplates() CurrencyTypesEntry const* ctEntry = sCurrencyTypesStore.LookupEntry(itemTemplate.ItemId); if (!ctEntry) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has currency bag family bit set in BagFamily but not listed in CurrencyTypes.dbc, remove bit", entry); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has currency bag family bit set in BagFamily but not listed in CurrencyTypes.dbc, remove bit", entry); itemTemplate.BagFamily &= ~mask; } } @@ -2652,41 +2652,41 @@ void ObjectMgr::LoadItemTemplates() } if (itemTemplate.TotemCategory && !sTotemCategoryStore.LookupEntry(itemTemplate.TotemCategory)) - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has wrong TotemCategory (%u)", entry, itemTemplate.TotemCategory); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has wrong TotemCategory (%u)", entry, itemTemplate.TotemCategory); for (uint8 j = 0; j < MAX_ITEM_PROTO_SOCKETS; ++j) { if (itemTemplate.Socket[j].Color && (itemTemplate.Socket[j].Color & SOCKET_COLOR_ALL) != itemTemplate.Socket[j].Color) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has wrong socketColor_%d (%u)", entry, j+1, itemTemplate.Socket[j].Color); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has wrong socketColor_%d (%u)", entry, j+1, itemTemplate.Socket[j].Color); itemTemplate.Socket[j].Color = 0; } } if (itemTemplate.GemProperties && !sGemPropertiesStore.LookupEntry(itemTemplate.GemProperties)) - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has wrong GemProperties (%u)", entry, itemTemplate.GemProperties); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has wrong GemProperties (%u)", entry, itemTemplate.GemProperties); if (itemTemplate.FoodType >= MAX_PET_DIET) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has wrong FoodType value (%u)", entry, itemTemplate.FoodType); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has wrong FoodType value (%u)", entry, itemTemplate.FoodType); itemTemplate.FoodType = 0; } if (itemTemplate.ItemLimitCategory && !sItemLimitCategoryStore.LookupEntry(itemTemplate.ItemLimitCategory)) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has wrong LimitCategory value (%u)", entry, itemTemplate.ItemLimitCategory); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has wrong LimitCategory value (%u)", entry, itemTemplate.ItemLimitCategory); itemTemplate.ItemLimitCategory = 0; } if (itemTemplate.HolidayId && !sHolidaysStore.LookupEntry(itemTemplate.HolidayId)) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) has wrong HolidayId value (%u)", entry, itemTemplate.HolidayId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) has wrong HolidayId value (%u)", entry, itemTemplate.HolidayId); itemTemplate.HolidayId = 0; } if (itemTemplate.FlagsCu & ITEM_FLAGS_CU_DURATION_REAL_TIME && !itemTemplate.Duration) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry %u) has flag ITEM_FLAGS_CU_DURATION_REAL_TIME but it does not have duration limit", entry); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry %u) has flag ITEM_FLAGS_CU_DURATION_REAL_TIME but it does not have duration limit", entry); itemTemplate.FlagsCu &= ~ITEM_FLAGS_CU_DURATION_REAL_TIME; } @@ -2715,9 +2715,9 @@ void ObjectMgr::LoadItemTemplates() } for (std::set<uint32>::const_iterator itr = notFoundOutfit.begin(); itr != notFoundOutfit.end(); ++itr) - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) does not exist in `item_template` but is referenced in `CharStartOutfit.dbc`", *itr); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) does not exist in `item_template` but is referenced in `CharStartOutfit.dbc`", *itr); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u item templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u item templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } ItemTemplate const* ObjectMgr::GetItemTemplate(uint32 entry) @@ -2752,7 +2752,7 @@ void ObjectMgr::LoadItemSetNameLocales() AddLocaleString(fields[i].GetString(), LocaleConstant(i), data.Name); } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded " UI64FMTD " Item set name locale strings in %u ms", uint64(_itemSetNameLocaleStore.size()), GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded " UI64FMTD " Item set name locale strings in %u ms", uint64(_itemSetNameLocaleStore.size()), GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadItemSetNames() @@ -2780,7 +2780,7 @@ void ObjectMgr::LoadItemSetNames() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 item set names. DB table `item_set_names` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 item set names. DB table `item_set_names` is empty."); return; } @@ -2794,7 +2794,7 @@ void ObjectMgr::LoadItemSetNames() uint32 entry = fields[0].GetUInt32(); if (itemSetItems.find(entry) == itemSetItems.end()) { - sLog->outError(LOG_FILTER_SQL, "Item set name (Entry: %u) not found in ItemSet.dbc, data useless.", entry); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item set name (Entry: %u) not found in ItemSet.dbc, data useless.", entry); continue; } @@ -2804,7 +2804,7 @@ void ObjectMgr::LoadItemSetNames() uint32 invType = fields[2].GetUInt8(); if (invType >= MAX_INVTYPE) { - sLog->outError(LOG_FILTER_SQL, "Item set name (Entry: %u) has wrong InventoryType value (%u)", entry, invType); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item set name (Entry: %u) has wrong InventoryType value (%u)", entry, invType); invType = INVTYPE_NON_EQUIP; } @@ -2823,18 +2823,18 @@ void ObjectMgr::LoadItemSetNames() pProto = sObjectMgr->GetItemTemplate(entry); if (pProto) { - sLog->outError(LOG_FILTER_SQL, "Item set part (Entry: %u) does not have entry in `item_set_names`, adding data from `item_template`.", entry); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item set part (Entry: %u) does not have entry in `item_set_names`, adding data from `item_template`.", entry); ItemSetNameEntry &data = _itemSetNameStore[entry]; data.name = pProto->Name1; data.InventoryType = pProto->InventoryType; ++count; } else - sLog->outError(LOG_FILTER_SQL, "Item set part (Entry: %u) does not have entry in `item_set_names`, set will not display properly.", entry); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item set part (Entry: %u) does not have entry in `item_set_names`, set will not display properly.", entry); } } - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u item set names in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u item set names in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadVehicleTemplateAccessories() @@ -2850,7 +2850,7 @@ void ObjectMgr::LoadVehicleTemplateAccessories() if (!result) { - sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 vehicle template accessories. DB table `vehicle_template_accessory` is empty."); + TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 vehicle template accessories. DB table `vehicle_template_accessory` is empty."); return; } @@ -2867,19 +2867,19 @@ void ObjectMgr::LoadVehicleTemplateAccessories() if (!sObjectMgr->GetCreatureTemplate(uiEntry)) { - sLog->outError(LOG_FILTER_SQL, "Table `vehicle_template_accessory`: creature template entry %u does not exist.", uiEntry); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `vehicle_template_accessory`: creature template entry %u does not exist.", uiEntry); continue; } if (!sObjectMgr->GetCreatureTemplate(uiAccessory)) { - sLog->outError(LOG_FILTER_SQL, "Table `vehicle_template_accessory`: Accessory %u does not exist.", uiAccessory); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `vehicle_template_accessory`: Accessory %u does not exist.", uiAccessory); continue; } if (_spellClickInfoStore.find(uiEntry) == _spellClickInfoStore.end()) { - sLog->outError(LOG_FILTER_SQL, "Table `vehicle_template_accessory`: creature template entry %u has no data in npc_spellclick_spells", uiEntry); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `vehicle_template_accessory`: creature template entry %u has no data in npc_spellclick_spells", uiEntry); continue; } @@ -2889,7 +2889,7 @@ void ObjectMgr::LoadVehicleTemplateAccessories() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u Vehicle Template Accessories in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u Vehicle Template Accessories in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadVehicleAccessories() @@ -2905,7 +2905,7 @@ void ObjectMgr::LoadVehicleAccessories() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 Vehicle Accessories in %u ms", GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 Vehicle Accessories in %u ms", GetMSTimeDiffToNow(oldMSTime)); return; } @@ -2922,7 +2922,7 @@ void ObjectMgr::LoadVehicleAccessories() if (!sObjectMgr->GetCreatureTemplate(uiAccessory)) { - sLog->outError(LOG_FILTER_SQL, "Table `vehicle_accessory`: Accessory %u does not exist.", uiAccessory); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `vehicle_accessory`: Accessory %u does not exist.", uiAccessory); continue; } @@ -2932,7 +2932,7 @@ void ObjectMgr::LoadVehicleAccessories() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u Vehicle Accessories in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u Vehicle Accessories in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadPetLevelInfo() @@ -2944,7 +2944,7 @@ void ObjectMgr::LoadPetLevelInfo() if (!result) { - sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 level pet stats definitions. DB table `pet_levelstats` is empty."); + TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 level pet stats definitions. DB table `pet_levelstats` is empty."); return; } @@ -2957,7 +2957,7 @@ void ObjectMgr::LoadPetLevelInfo() uint32 creature_id = fields[0].GetUInt32(); if (!sObjectMgr->GetCreatureTemplate(creature_id)) { - sLog->outError(LOG_FILTER_SQL, "Wrong creature id %u in `pet_levelstats` table, ignoring.", creature_id); + TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong creature id %u in `pet_levelstats` table, ignoring.", creature_id); continue; } @@ -2965,17 +2965,17 @@ void ObjectMgr::LoadPetLevelInfo() if (current_level > sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL)) { if (current_level > STRONG_MAX_LEVEL) // hardcoded level maximum - sLog->outError(LOG_FILTER_SQL, "Wrong (> %u) level %u in `pet_levelstats` table, ignoring.", STRONG_MAX_LEVEL, current_level); + TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong (> %u) level %u in `pet_levelstats` table, ignoring.", STRONG_MAX_LEVEL, current_level); else { - sLog->outInfo(LOG_FILTER_GENERAL, "Unused (> MaxPlayerLevel in worldserver.conf) level %u in `pet_levelstats` table, ignoring.", current_level); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Unused (> MaxPlayerLevel in worldserver.conf) level %u in `pet_levelstats` table, ignoring.", current_level); ++count; // make result loading percent "expected" correct in case disabled detail mode for example. } continue; } else if (current_level < 1) { - sLog->outError(LOG_FILTER_SQL, "Wrong (<1) level %u in `pet_levelstats` table, ignoring.", current_level); + TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong (<1) level %u in `pet_levelstats` table, ignoring.", current_level); continue; } @@ -3008,7 +3008,7 @@ void ObjectMgr::LoadPetLevelInfo() // fatal error if no level 1 data if (!pInfo || pInfo[0].health == 0) { - sLog->outError(LOG_FILTER_SQL, "Creature %u does not have pet stats data for Level 1!", itr->first); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature %u does not have pet stats data for Level 1!", itr->first); exit(1); } @@ -3017,13 +3017,13 @@ void ObjectMgr::LoadPetLevelInfo() { if (pInfo[level].health == 0) { - sLog->outError(LOG_FILTER_SQL, "Creature %u has no data for Level %i pet stats data, using data of Level %i.", itr->first, level+1, level); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature %u has no data for Level %i pet stats data, using data of Level %i.", itr->first, level+1, level); pInfo[level] = pInfo[level-1]; } } } - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u level pet stats definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u level pet stats definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } PetLevelInfo const* ObjectMgr::GetPetLevelInfo(uint32 creature_id, uint8 level) const @@ -3048,7 +3048,7 @@ void ObjectMgr::PlayerCreateInfoAddItemHelper(uint32 race_, uint32 class_, uint3 else { if (count < -1) - sLog->outError(LOG_FILTER_SQL, "Invalid count %i specified on item %u be removed from original player create info (use -1)!", count, itemId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Invalid count %i specified on item %u be removed from original player create info (use -1)!", count, itemId); for (uint32 gender = 0; gender < GENDER_NONE; ++gender) { @@ -3066,7 +3066,7 @@ void ObjectMgr::PlayerCreateInfoAddItemHelper(uint32 race_, uint32 class_, uint3 } if (!found) - sLog->outError(LOG_FILTER_SQL, "Item %u specified to be removed from original create info not found in dbc!", itemId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item %u specified to be removed from original create info not found in dbc!", itemId); } } } @@ -3082,7 +3082,7 @@ void ObjectMgr::LoadPlayerInfo() if (!result) { - sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 player create definitions. DB table `playercreateinfo` is empty."); + TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 player create definitions. DB table `playercreateinfo` is empty."); exit(1); } else @@ -3104,39 +3104,39 @@ void ObjectMgr::LoadPlayerInfo() if (current_race >= MAX_RACES) { - sLog->outError(LOG_FILTER_SQL, "Wrong race %u in `playercreateinfo` table, ignoring.", current_race); + TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong race %u in `playercreateinfo` table, ignoring.", current_race); continue; } ChrRacesEntry const* rEntry = sChrRacesStore.LookupEntry(current_race); if (!rEntry) { - sLog->outError(LOG_FILTER_SQL, "Wrong race %u in `playercreateinfo` table, ignoring.", current_race); + TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong race %u in `playercreateinfo` table, ignoring.", current_race); continue; } if (current_class >= MAX_CLASSES) { - sLog->outError(LOG_FILTER_SQL, "Wrong class %u in `playercreateinfo` table, ignoring.", current_class); + TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong class %u in `playercreateinfo` table, ignoring.", current_class); continue; } if (!sChrClassesStore.LookupEntry(current_class)) { - sLog->outError(LOG_FILTER_SQL, "Wrong class %u in `playercreateinfo` table, ignoring.", current_class); + TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong class %u in `playercreateinfo` table, ignoring.", current_class); continue; } // accept DB data only for valid position (and non instanceable) if (!MapManager::IsValidMapCoord(mapId, positionX, positionY, positionZ, orientation)) { - sLog->outError(LOG_FILTER_SQL, "Wrong home position for class %u race %u pair in `playercreateinfo` table, ignoring.", current_class, current_race); + TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong home position for class %u race %u pair in `playercreateinfo` table, ignoring.", current_class, current_race); continue; } if (sMapStore.LookupEntry(mapId)->Instanceable()) { - sLog->outError(LOG_FILTER_SQL, "Home position in instanceable map for class %u race %u pair in `playercreateinfo` table, ignoring.", current_class, current_race); + TC_LOG_ERROR(LOG_FILTER_SQL, "Home position in instanceable map for class %u race %u pair in `playercreateinfo` table, ignoring.", current_class, current_race); continue; } @@ -3155,12 +3155,12 @@ void ObjectMgr::LoadPlayerInfo() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u player create definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u player create definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } } // Load playercreate items - sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Player Create Items Data..."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading Player Create Items Data..."); { uint32 oldMSTime = getMSTime(); // 0 1 2 3 @@ -3168,7 +3168,7 @@ void ObjectMgr::LoadPlayerInfo() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 custom player create items. DB table `playercreateinfo_item` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 custom player create items. DB table `playercreateinfo_item` is empty."); } else { @@ -3181,14 +3181,14 @@ void ObjectMgr::LoadPlayerInfo() uint32 current_race = fields[0].GetUInt8(); if (current_race >= MAX_RACES) { - sLog->outError(LOG_FILTER_SQL, "Wrong race %u in `playercreateinfo_item` table, ignoring.", current_race); + TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong race %u in `playercreateinfo_item` table, ignoring.", current_race); continue; } uint32 current_class = fields[1].GetUInt8(); if (current_class >= MAX_CLASSES) { - sLog->outError(LOG_FILTER_SQL, "Wrong class %u in `playercreateinfo_item` table, ignoring.", current_class); + TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong class %u in `playercreateinfo_item` table, ignoring.", current_class); continue; } @@ -3196,7 +3196,7 @@ void ObjectMgr::LoadPlayerInfo() if (!GetItemTemplate(item_id)) { - sLog->outError(LOG_FILTER_SQL, "Item id %u (race %u class %u) in `playercreateinfo_item` table but not listed in `item_template`, ignoring.", item_id, current_race, current_class); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item id %u (race %u class %u) in `playercreateinfo_item` table but not listed in `item_template`, ignoring.", item_id, current_race, current_class); continue; } @@ -3204,7 +3204,7 @@ void ObjectMgr::LoadPlayerInfo() if (!amount) { - sLog->outError(LOG_FILTER_SQL, "Item id %u (class %u race %u) have amount == 0 in `playercreateinfo_item` table, ignoring.", item_id, current_race, current_class); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item id %u (class %u race %u) have amount == 0 in `playercreateinfo_item` table, ignoring.", item_id, current_race, current_class); continue; } @@ -3225,12 +3225,12 @@ void ObjectMgr::LoadPlayerInfo() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u custom player create items in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u custom player create items in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } } // Load playercreate spells - sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Player Create Spell Data..."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading Player Create Spell Data..."); { uint32 oldMSTime = getMSTime(); @@ -3239,7 +3239,7 @@ void ObjectMgr::LoadPlayerInfo() if (!result) { - sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 player create spells. DB table `%s` is empty.", sWorld->getBoolConfig(CONFIG_START_ALL_SPELLS) ? "playercreateinfo_spell_custom" : "playercreateinfo_spell"); + TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 player create spells. DB table `%s` is empty.", sWorld->getBoolConfig(CONFIG_START_ALL_SPELLS) ? "playercreateinfo_spell_custom" : "playercreateinfo_spell"); } else { @@ -3254,13 +3254,13 @@ void ObjectMgr::LoadPlayerInfo() if (raceMask != 0 && !(raceMask & RACEMASK_ALL_PLAYABLE)) { - sLog->outError(LOG_FILTER_SQL, "Wrong race mask %u in `playercreateinfo_spell` table, ignoring.", raceMask); + TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong race mask %u in `playercreateinfo_spell` table, ignoring.", raceMask); continue; } if (classMask != 0 && !(classMask & CLASSMASK_ALL_PLAYABLE)) { - sLog->outError(LOG_FILTER_SQL, "Wrong class mask %u in `playercreateinfo_spell` table, ignoring.", classMask); + TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong class mask %u in `playercreateinfo_spell` table, ignoring.", classMask); continue; } @@ -3280,7 +3280,7 @@ void ObjectMgr::LoadPlayerInfo() // We need something better here, the check is not accounting for spells used by multiple races/classes but not all of them. // Either split the masks per class, or per race, which kind of kills the point yet. // else if (raceMask != 0 && classMask != 0) - // sLog->outError(LOG_FILTER_SQL, "Racemask/classmask (%u/%u) combination was found containing an invalid race/class combination (%u/%u) in `playercreateinfo_spell` (Spell %u), ignoring.", raceMask, classMask, raceIndex, classIndex, spellId); + // TC_LOG_ERROR(LOG_FILTER_SQL, "Racemask/classmask (%u/%u) combination was found containing an invalid race/class combination (%u/%u) in `playercreateinfo_spell` (Spell %u), ignoring.", raceMask, classMask, raceIndex, classIndex, spellId); } } } @@ -3288,12 +3288,12 @@ void ObjectMgr::LoadPlayerInfo() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u player create spells in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u player create spells in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } } // Load playercreate actions - sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Player Create Action Data..."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading Player Create Action Data..."); { uint32 oldMSTime = getMSTime(); @@ -3302,7 +3302,7 @@ void ObjectMgr::LoadPlayerInfo() if (!result) { - sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 player create actions. DB table `playercreateinfo_action` is empty."); + TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 player create actions. DB table `playercreateinfo_action` is empty."); } else { @@ -3315,14 +3315,14 @@ void ObjectMgr::LoadPlayerInfo() uint32 current_race = fields[0].GetUInt8(); if (current_race >= MAX_RACES) { - sLog->outError(LOG_FILTER_SQL, "Wrong race %u in `playercreateinfo_action` table, ignoring.", current_race); + TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong race %u in `playercreateinfo_action` table, ignoring.", current_race); continue; } uint32 current_class = fields[1].GetUInt8(); if (current_class >= MAX_CLASSES) { - sLog->outError(LOG_FILTER_SQL, "Wrong class %u in `playercreateinfo_action` table, ignoring.", current_class); + TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong class %u in `playercreateinfo_action` table, ignoring.", current_class); continue; } @@ -3333,12 +3333,12 @@ void ObjectMgr::LoadPlayerInfo() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u player create actions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u player create actions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } } // Loading levels data (class only dependent) - sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Player Create Level HP/Mana Data..."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading Player Create Level HP/Mana Data..."); { uint32 oldMSTime = getMSTime(); @@ -3347,7 +3347,7 @@ void ObjectMgr::LoadPlayerInfo() if (!result) { - sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 level health/mana definitions. DB table `game_event_condition` is empty."); + TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 level health/mana definitions. DB table `game_event_condition` is empty."); exit(1); } @@ -3360,14 +3360,14 @@ void ObjectMgr::LoadPlayerInfo() uint32 current_class = fields[0].GetUInt8(); if (current_class >= MAX_CLASSES) { - sLog->outError(LOG_FILTER_SQL, "Wrong class %u in `player_classlevelstats` table, ignoring.", current_class); + TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong class %u in `player_classlevelstats` table, ignoring.", current_class); continue; } uint8 current_level = fields[1].GetUInt8(); // Can't be > than STRONG_MAX_LEVEL (hardcoded level maximum) due to var type if (current_level > sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL)) { - sLog->outInfo(LOG_FILTER_GENERAL, "Unused (> MaxPlayerLevel in worldserver.conf) level %u in `player_classlevelstats` table, ignoring.", current_level); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Unused (> MaxPlayerLevel in worldserver.conf) level %u in `player_classlevelstats` table, ignoring.", current_level); ++count; // make result loading percent "expected" correct in case disabled detail mode for example. continue; } @@ -3401,7 +3401,7 @@ void ObjectMgr::LoadPlayerInfo() // fatal error if no level 1 data if (!pClassInfo->levelInfo || pClassInfo->levelInfo[0].basehealth == 0) { - sLog->outError(LOG_FILTER_SQL, "Class %i Level 1 does not have health/mana data!", class_); + TC_LOG_ERROR(LOG_FILTER_SQL, "Class %i Level 1 does not have health/mana data!", class_); exit(1); } @@ -3410,17 +3410,17 @@ void ObjectMgr::LoadPlayerInfo() { if (pClassInfo->levelInfo[level].basehealth == 0) { - sLog->outError(LOG_FILTER_SQL, "Class %i Level %i does not have health/mana data. Using stats data of level %i.", class_, level+1, level); + TC_LOG_ERROR(LOG_FILTER_SQL, "Class %i Level %i does not have health/mana data. Using stats data of level %i.", class_, level+1, level); pClassInfo->levelInfo[level] = pClassInfo->levelInfo[level-1]; } } } - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u level health/mana definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u level health/mana definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } // Loading levels data (class/race dependent) - sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Player Create Level Stats Data..."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading Player Create Level Stats Data..."); { uint32 oldMSTime = getMSTime(); @@ -3429,7 +3429,7 @@ void ObjectMgr::LoadPlayerInfo() if (!result) { - sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 level stats definitions. DB table `player_levelstats` is empty."); + TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 level stats definitions. DB table `player_levelstats` is empty."); exit(1); } @@ -3442,14 +3442,14 @@ void ObjectMgr::LoadPlayerInfo() uint32 current_race = fields[0].GetUInt8(); if (current_race >= MAX_RACES) { - sLog->outError(LOG_FILTER_SQL, "Wrong race %u in `player_levelstats` table, ignoring.", current_race); + TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong race %u in `player_levelstats` table, ignoring.", current_race); continue; } uint32 current_class = fields[1].GetUInt8(); if (current_class >= MAX_CLASSES) { - sLog->outError(LOG_FILTER_SQL, "Wrong class %u in `player_levelstats` table, ignoring.", current_class); + TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong class %u in `player_levelstats` table, ignoring.", current_class); continue; } @@ -3457,10 +3457,10 @@ void ObjectMgr::LoadPlayerInfo() if (current_level > sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL)) { if (current_level > STRONG_MAX_LEVEL) // hardcoded level maximum - sLog->outError(LOG_FILTER_SQL, "Wrong (> %u) level %u in `player_levelstats` table, ignoring.", STRONG_MAX_LEVEL, current_level); + TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong (> %u) level %u in `player_levelstats` table, ignoring.", STRONG_MAX_LEVEL, current_level); else { - sLog->outInfo(LOG_FILTER_GENERAL, "Unused (> MaxPlayerLevel in worldserver.conf) level %u in `player_levelstats` table, ignoring.", current_level); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Unused (> MaxPlayerLevel in worldserver.conf) level %u in `player_levelstats` table, ignoring.", current_level); ++count; // make result loading percent "expected" correct in case disabled detail mode for example. } continue; @@ -3508,7 +3508,7 @@ void ObjectMgr::LoadPlayerInfo() // fatal error if no level 1 data if (!info->levelInfo || info->levelInfo[0].stats[0] == 0) { - sLog->outError(LOG_FILTER_SQL, "Race %i Class %i Level 1 does not have stats data!", race, class_); + TC_LOG_ERROR(LOG_FILTER_SQL, "Race %i Class %i Level 1 does not have stats data!", race, class_); exit(1); } @@ -3517,18 +3517,18 @@ void ObjectMgr::LoadPlayerInfo() { if (info->levelInfo[level].stats[0] == 0) { - sLog->outError(LOG_FILTER_SQL, "Race %i Class %i Level %i does not have stats data. Using stats data of level %i.", race, class_, level+1, level); + TC_LOG_ERROR(LOG_FILTER_SQL, "Race %i Class %i Level %i does not have stats data. Using stats data of level %i.", race, class_, level+1, level); info->levelInfo[level] = info->levelInfo[level-1]; } } } } - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u level stats definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u level stats definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } // Loading xp per level data - sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Player Create XP Data..."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading Player Create XP Data..."); { uint32 oldMSTime = getMSTime(); @@ -3541,7 +3541,7 @@ void ObjectMgr::LoadPlayerInfo() if (!result) { - sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 xp for level definitions. DB table `player_xp_for_level` is empty."); + TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 xp for level definitions. DB table `player_xp_for_level` is empty."); exit(1); } @@ -3557,10 +3557,10 @@ void ObjectMgr::LoadPlayerInfo() if (current_level >= sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL)) { if (current_level > STRONG_MAX_LEVEL) // hardcoded level maximum - sLog->outError(LOG_FILTER_SQL, "Wrong (> %u) level %u in `player_xp_for_level` table, ignoring.", STRONG_MAX_LEVEL, current_level); + TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong (> %u) level %u in `player_xp_for_level` table, ignoring.", STRONG_MAX_LEVEL, current_level); else { - sLog->outInfo(LOG_FILTER_GENERAL, "Unused (> MaxPlayerLevel in worldserver.conf) level %u in `player_xp_for_levels` table, ignoring.", current_level); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Unused (> MaxPlayerLevel in worldserver.conf) level %u in `player_xp_for_levels` table, ignoring.", current_level); ++count; // make result loading percent "expected" correct in case disabled detail mode for example. } continue; @@ -3576,12 +3576,12 @@ void ObjectMgr::LoadPlayerInfo() { if (_playerXPperLevel[level] == 0) { - sLog->outError(LOG_FILTER_SQL, "Level %i does not have XP for level data. Using data of level [%i] + 100.", level+1, level); + TC_LOG_ERROR(LOG_FILTER_SQL, "Level %i does not have XP for level data. Using data of level [%i] + 100.", level+1, level); _playerXPperLevel[level] = _playerXPperLevel[level-1]+100; } } - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u xp for level definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u xp for level definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } } @@ -3738,7 +3738,7 @@ void ObjectMgr::LoadQuests() " FROM quest_template"); if (!result) { - sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 quests definitions. DB table `quest_template` is empty."); + TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 quests definitions. DB table `quest_template` is empty."); return; } @@ -3767,18 +3767,18 @@ void ObjectMgr::LoadQuests() // additional quest integrity checks (GO, creature_template and item_template must be loaded already) if (qinfo->GetQuestMethod() >= 3) - sLog->outError(LOG_FILTER_SQL, "Quest %u has `Method` = %u, expected values are 0, 1 or 2.", qinfo->GetQuestId(), qinfo->GetQuestMethod()); + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `Method` = %u, expected values are 0, 1 or 2.", qinfo->GetQuestId(), qinfo->GetQuestMethod()); if (qinfo->Flags & ~QUEST_TRINITY_FLAGS_DB_ALLOWED) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `SpecialFlags` = %u > max allowed value. Correct `SpecialFlags` to value <= %u", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `SpecialFlags` = %u > max allowed value. Correct `SpecialFlags` to value <= %u", qinfo->GetQuestId(), qinfo->Flags >> 20, QUEST_TRINITY_FLAGS_DB_ALLOWED >> 20); qinfo->Flags &= QUEST_TRINITY_FLAGS_DB_ALLOWED; } if (qinfo->Flags & QUEST_FLAGS_DAILY && qinfo->Flags & QUEST_FLAGS_WEEKLY) { - sLog->outError(LOG_FILTER_SQL, "Weekly Quest %u is marked as daily quest in `Flags`, removed daily flag.", qinfo->GetQuestId()); + TC_LOG_ERROR(LOG_FILTER_SQL, "Weekly Quest %u is marked as daily quest in `Flags`, removed daily flag.", qinfo->GetQuestId()); qinfo->Flags &= ~QUEST_FLAGS_DAILY; } @@ -3786,7 +3786,7 @@ void ObjectMgr::LoadQuests() { if (!(qinfo->Flags & QUEST_TRINITY_FLAGS_REPEATABLE)) { - sLog->outError(LOG_FILTER_SQL, "Daily Quest %u not marked as repeatable in `SpecialFlags`, added.", qinfo->GetQuestId()); + TC_LOG_ERROR(LOG_FILTER_SQL, "Daily Quest %u not marked as repeatable in `SpecialFlags`, added.", qinfo->GetQuestId()); qinfo->Flags |= QUEST_TRINITY_FLAGS_REPEATABLE; } } @@ -3795,7 +3795,7 @@ void ObjectMgr::LoadQuests() { if (!(qinfo->Flags & QUEST_TRINITY_FLAGS_REPEATABLE)) { - sLog->outError(LOG_FILTER_SQL, "Weekly Quest %u not marked as repeatable in `SpecialFlags`, added.", qinfo->GetQuestId()); + TC_LOG_ERROR(LOG_FILTER_SQL, "Weekly Quest %u not marked as repeatable in `SpecialFlags`, added.", qinfo->GetQuestId()); qinfo->Flags |= QUEST_TRINITY_FLAGS_REPEATABLE; } } @@ -3804,7 +3804,7 @@ void ObjectMgr::LoadQuests() { if (!(qinfo->Flags & QUEST_TRINITY_FLAGS_REPEATABLE)) { - sLog->outError(LOG_FILTER_SQL, "Monthly quest %u not marked as repeatable in `SpecialFlags`, added.", qinfo->GetQuestId()); + TC_LOG_ERROR(LOG_FILTER_SQL, "Monthly quest %u not marked as repeatable in `SpecialFlags`, added.", qinfo->GetQuestId()); qinfo->Flags |= QUEST_TRINITY_FLAGS_REPEATABLE; } } @@ -3816,7 +3816,7 @@ void ObjectMgr::LoadQuests() { if (uint32 id = qinfo->RewardChoiceItemId[j]) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardChoiceItemId%d` = %u but item from `RewardChoiceItemId%d` can't be rewarded with quest flag QUEST_FLAGS_TRACKING.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardChoiceItemId%d` = %u but item from `RewardChoiceItemId%d` can't be rewarded with quest flag QUEST_FLAGS_TRACKING.", qinfo->GetQuestId(), j+1, id, j+1); // no changes, quest ignore this data } @@ -3828,7 +3828,7 @@ void ObjectMgr::LoadQuests() { if (!GetAreaEntryByAreaID(qinfo->ZoneOrSort)) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `ZoneOrSort` = %u (zone case) but zone with this id does not exist.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `ZoneOrSort` = %u (zone case) but zone with this id does not exist.", qinfo->GetQuestId(), qinfo->ZoneOrSort); // no changes, quest not dependent from this value but can have problems at client } @@ -3839,7 +3839,7 @@ void ObjectMgr::LoadQuests() QuestSortEntry const* qSort = sQuestSortStore.LookupEntry(-int32(qinfo->ZoneOrSort)); if (!qSort) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `ZoneOrSort` = %i (sort case) but quest sort with this id does not exist.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `ZoneOrSort` = %i (sort case) but quest sort with this id does not exist.", qinfo->GetQuestId(), qinfo->ZoneOrSort); // no changes, quest not dependent from this value but can have problems at client (note some may be 0, we must allow this so no check) } @@ -3848,7 +3848,7 @@ void ObjectMgr::LoadQuests() { if (qinfo->RequiredSkillId != skill_id) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `ZoneOrSort` = %i but `RequiredSkillId` does not have a corresponding value (%d).", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `ZoneOrSort` = %i but `RequiredSkillId` does not have a corresponding value (%d).", qinfo->GetQuestId(), qinfo->ZoneOrSort, skill_id); //override, and force proper value here? } @@ -3860,7 +3860,7 @@ void ObjectMgr::LoadQuests() { if (!(qinfo->RequiredClasses & CLASSMASK_ALL_PLAYABLE)) { - sLog->outError(LOG_FILTER_SQL, "Quest %u does not contain any playable classes in `RequiredClasses` (%u), value set to 0 (all classes).", qinfo->GetQuestId(), qinfo->RequiredClasses); + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u does not contain any playable classes in `RequiredClasses` (%u), value set to 0 (all classes).", qinfo->GetQuestId(), qinfo->RequiredClasses); qinfo->RequiredClasses = 0; } } @@ -3869,7 +3869,7 @@ void ObjectMgr::LoadQuests() { if (!(qinfo->RequiredRaces & RACEMASK_ALL_PLAYABLE)) { - sLog->outError(LOG_FILTER_SQL, "Quest %u does not contain any playable races in `RequiredRaces` (%u), value set to 0 (all races).", qinfo->GetQuestId(), qinfo->RequiredRaces); + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u does not contain any playable races in `RequiredRaces` (%u), value set to 0 (all races).", qinfo->GetQuestId(), qinfo->RequiredRaces); qinfo->RequiredRaces = 0; } } @@ -3878,7 +3878,7 @@ void ObjectMgr::LoadQuests() { if (!sSkillLineStore.LookupEntry(qinfo->RequiredSkillId)) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredSkillId` = %u but this skill does not exist", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredSkillId` = %u but this skill does not exist", qinfo->GetQuestId(), qinfo->RequiredSkillId); } } @@ -3887,7 +3887,7 @@ void ObjectMgr::LoadQuests() { if (qinfo->RequiredSkillPoints > sWorld->GetConfigMaxSkillValue()) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredSkillPoints` = %u but max possible skill is %u, quest can't be done.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredSkillPoints` = %u but max possible skill is %u, quest can't be done.", qinfo->GetQuestId(), qinfo->RequiredSkillPoints, sWorld->GetConfigMaxSkillValue()); // no changes, quest can't be done for this requirement } @@ -3896,77 +3896,77 @@ void ObjectMgr::LoadQuests() if (qinfo->RequiredFactionId2 && !sFactionStore.LookupEntry(qinfo->RequiredFactionId2)) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredFactionId2` = %u but faction template %u does not exist, quest can't be done.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredFactionId2` = %u but faction template %u does not exist, quest can't be done.", qinfo->GetQuestId(), qinfo->RequiredFactionId2, qinfo->RequiredFactionId2); // no changes, quest can't be done for this requirement } if (qinfo->RequiredFactionId1 && !sFactionStore.LookupEntry(qinfo->RequiredFactionId1)) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredFactionId1` = %u but faction template %u does not exist, quest can't be done.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredFactionId1` = %u but faction template %u does not exist, quest can't be done.", qinfo->GetQuestId(), qinfo->RequiredFactionId1, qinfo->RequiredFactionId1); // no changes, quest can't be done for this requirement } if (qinfo->RequiredMinRepFaction && !sFactionStore.LookupEntry(qinfo->RequiredMinRepFaction)) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredMinRepFaction` = %u but faction template %u does not exist, quest can't be done.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredMinRepFaction` = %u but faction template %u does not exist, quest can't be done.", qinfo->GetQuestId(), qinfo->RequiredMinRepFaction, qinfo->RequiredMinRepFaction); // no changes, quest can't be done for this requirement } if (qinfo->RequiredMaxRepFaction && !sFactionStore.LookupEntry(qinfo->RequiredMaxRepFaction)) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredMaxRepFaction` = %u but faction template %u does not exist, quest can't be done.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredMaxRepFaction` = %u but faction template %u does not exist, quest can't be done.", qinfo->GetQuestId(), qinfo->RequiredMaxRepFaction, qinfo->RequiredMaxRepFaction); // no changes, quest can't be done for this requirement } if (qinfo->RequiredMinRepValue && qinfo->RequiredMinRepValue > ReputationMgr::Reputation_Cap) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredMinRepValue` = %d but max reputation is %u, quest can't be done.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredMinRepValue` = %d but max reputation is %u, quest can't be done.", qinfo->GetQuestId(), qinfo->RequiredMinRepValue, ReputationMgr::Reputation_Cap); // no changes, quest can't be done for this requirement } if (qinfo->RequiredMinRepValue && qinfo->RequiredMaxRepValue && qinfo->RequiredMaxRepValue <= qinfo->RequiredMinRepValue) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredMaxRepValue` = %d and `RequiredMinRepValue` = %d, quest can't be done.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredMaxRepValue` = %d and `RequiredMinRepValue` = %d, quest can't be done.", qinfo->GetQuestId(), qinfo->RequiredMaxRepValue, qinfo->RequiredMinRepValue); // no changes, quest can't be done for this requirement } if (!qinfo->RequiredFactionId1 && qinfo->RequiredFactionValue1 != 0) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredFactionValue1` = %d but `RequiredFactionId1` is 0, value has no effect", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredFactionValue1` = %d but `RequiredFactionId1` is 0, value has no effect", qinfo->GetQuestId(), qinfo->RequiredFactionValue1); // warning } if (!qinfo->RequiredFactionId2 && qinfo->RequiredFactionValue2 != 0) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredFactionValue2` = %d but `RequiredFactionId2` is 0, value has no effect", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredFactionValue2` = %d but `RequiredFactionId2` is 0, value has no effect", qinfo->GetQuestId(), qinfo->RequiredFactionValue2); // warning } if (!qinfo->RequiredMinRepFaction && qinfo->RequiredMinRepValue != 0) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredMinRepValue` = %d but `RequiredMinRepFaction` is 0, value has no effect", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredMinRepValue` = %d but `RequiredMinRepFaction` is 0, value has no effect", qinfo->GetQuestId(), qinfo->RequiredMinRepValue); // warning } if (!qinfo->RequiredMaxRepFaction && qinfo->RequiredMaxRepValue != 0) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredMaxRepValue` = %d but `RequiredMaxRepFaction` is 0, value has no effect", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredMaxRepValue` = %d but `RequiredMaxRepFaction` is 0, value has no effect", qinfo->GetQuestId(), qinfo->RequiredMaxRepValue); // warning } if (qinfo->RewardTitleId && !sCharTitlesStore.LookupEntry(qinfo->RewardTitleId)) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardTitleId` = %u but CharTitle Id %u does not exist, quest can't be rewarded with title.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardTitleId` = %u but CharTitle Id %u does not exist, quest can't be rewarded with title.", qinfo->GetQuestId(), qinfo->GetCharTitleId(), qinfo->GetCharTitleId()); qinfo->RewardTitleId = 0; // quest can't reward this title @@ -3976,20 +3976,20 @@ void ObjectMgr::LoadQuests() { if (!sObjectMgr->GetItemTemplate(qinfo->SourceItemId)) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `SourceItemId` = %u but item with entry %u does not exist, quest can't be done.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `SourceItemId` = %u but item with entry %u does not exist, quest can't be done.", qinfo->GetQuestId(), qinfo->SourceItemId, qinfo->SourceItemId); qinfo->SourceItemId = 0; // quest can't be done for this requirement } else if (qinfo->SourceItemIdCount == 0) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `SourceItemId` = %u but `SourceItemIdCount` = 0, set to 1 but need fix in DB.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `SourceItemId` = %u but `SourceItemIdCount` = 0, set to 1 but need fix in DB.", qinfo->GetQuestId(), qinfo->SourceItemId); qinfo->SourceItemIdCount = 1; // update to 1 for allow quest work for backward compatibility with DB } } else if (qinfo->SourceItemIdCount>0) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `SourceItemId` = 0 but `SourceItemIdCount` = %u, useless value.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `SourceItemId` = 0 but `SourceItemIdCount` = %u, useless value.", qinfo->GetQuestId(), qinfo->SourceItemIdCount); qinfo->SourceItemIdCount=0; // no quest work changes in fact } @@ -3999,13 +3999,13 @@ void ObjectMgr::LoadQuests() SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(qinfo->SourceSpellid); if (!spellInfo) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `SourceSpellid` = %u but spell %u doesn't exist, quest can't be done.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `SourceSpellid` = %u but spell %u doesn't exist, quest can't be done.", qinfo->GetQuestId(), qinfo->SourceSpellid, qinfo->SourceSpellid); qinfo->SourceSpellid = 0; // quest can't be done for this requirement } else if (!SpellMgr::IsSpellValid(spellInfo)) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `SourceSpellid` = %u but spell %u is broken, quest can't be done.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `SourceSpellid` = %u but spell %u is broken, quest can't be done.", qinfo->GetQuestId(), qinfo->SourceSpellid, qinfo->SourceSpellid); qinfo->SourceSpellid = 0; // quest can't be done for this requirement } @@ -4018,7 +4018,7 @@ void ObjectMgr::LoadQuests() { if (qinfo->RequiredItemCount[j] == 0) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredItemId%d` = %u but `RequiredItemCount%d` = 0, quest can't be done.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredItemId%d` = %u but `RequiredItemCount%d` = 0, quest can't be done.", qinfo->GetQuestId(), j+1, id, j+1); // no changes, quest can't be done for this requirement } @@ -4027,14 +4027,14 @@ void ObjectMgr::LoadQuests() if (!sObjectMgr->GetItemTemplate(id)) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredItemId%d` = %u but item with entry %u does not exist, quest can't be done.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredItemId%d` = %u but item with entry %u does not exist, quest can't be done.", qinfo->GetQuestId(), j+1, id, id); qinfo->RequiredItemCount[j] = 0; // prevent incorrect work of quest } } else if (qinfo->RequiredItemCount[j]>0) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredItemId%d` = 0 but `RequiredItemCount%d` = %u, quest can't be done.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredItemId%d` = 0 but `RequiredItemCount%d` = %u, quest can't be done.", qinfo->GetQuestId(), j+1, j+1, qinfo->RequiredItemCount[j]); qinfo->RequiredItemCount[j] = 0; // prevent incorrect work of quest } @@ -4047,7 +4047,7 @@ void ObjectMgr::LoadQuests() { if (!sObjectMgr->GetItemTemplate(id)) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredSourceItemId%d` = %u but item with entry %u does not exist, quest can't be done.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredSourceItemId%d` = %u but item with entry %u does not exist, quest can't be done.", qinfo->GetQuestId(), j+1, id, id); // no changes, quest can't be done for this requirement } @@ -4056,7 +4056,7 @@ void ObjectMgr::LoadQuests() { if (qinfo->RequiredSourceItemCount[j]>0) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredSourceItemId%d` = 0 but `RequiredSourceItemCount%d` = %u.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredSourceItemId%d` = 0 but `RequiredSourceItemCount%d` = %u.", qinfo->GetQuestId(), j+1, j+1, qinfo->RequiredSourceItemCount[j]); // no changes, quest ignore this data } @@ -4071,7 +4071,7 @@ void ObjectMgr::LoadQuests() SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(id); if (!spellInfo) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `ReqSpellCast%d` = %u but spell %u does not exist, quest can't be done.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `ReqSpellCast%d` = %u but spell %u does not exist, quest can't be done.", qinfo->GetQuestId(), j+1, id, id); continue; } @@ -4093,7 +4093,7 @@ void ObjectMgr::LoadQuests() { if (!qinfo->HasFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT)) { - sLog->outError(LOG_FILTER_SQL, "Spell (id: %u) have SPELL_EFFECT_QUEST_COMPLETE or SPELL_EFFECT_SEND_EVENT for quest %u and RequiredNpcOrGo%d = 0, but quest not have flag QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT. Quest flags or RequiredNpcOrGo%d must be fixed, quest modified to enable objective.", spellInfo->Id, qinfo->Id, j+1, j+1); + TC_LOG_ERROR(LOG_FILTER_SQL, "Spell (id: %u) have SPELL_EFFECT_QUEST_COMPLETE or SPELL_EFFECT_SEND_EVENT for quest %u and RequiredNpcOrGo%d = 0, but quest not have flag QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT. Quest flags or RequiredNpcOrGo%d must be fixed, quest modified to enable objective.", spellInfo->Id, qinfo->Id, j+1, j+1); // this will prevent quest completing without objective const_cast<Quest*>(qinfo)->SetFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT); @@ -4101,7 +4101,7 @@ void ObjectMgr::LoadQuests() } else { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `ReqSpellCast%d` = %u and RequiredNpcOrGo%d = 0 but spell %u does not have SPELL_EFFECT_QUEST_COMPLETE or SPELL_EFFECT_SEND_EVENT effect for this quest, quest can't be done.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `ReqSpellCast%d` = %u and RequiredNpcOrGo%d = 0 but spell %u does not have SPELL_EFFECT_QUEST_COMPLETE or SPELL_EFFECT_SEND_EVENT effect for this quest, quest can't be done.", qinfo->GetQuestId(), j+1, id, j+1, id); // no changes, quest can't be done for this requirement } @@ -4114,14 +4114,14 @@ void ObjectMgr::LoadQuests() int32 id = qinfo->RequiredNpcOrGo[j]; if (id < 0 && !sObjectMgr->GetGameObjectTemplate(-id)) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredNpcOrGo%d` = %i but gameobject %u does not exist, quest can't be done.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredNpcOrGo%d` = %i but gameobject %u does not exist, quest can't be done.", qinfo->GetQuestId(), j+1, id, uint32(-id)); qinfo->RequiredNpcOrGo[j] = 0; // quest can't be done for this requirement } if (id > 0 && !sObjectMgr->GetCreatureTemplate(id)) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredNpcOrGo%d` = %i but creature with entry %u does not exist, quest can't be done.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredNpcOrGo%d` = %i but creature with entry %u does not exist, quest can't be done.", qinfo->GetQuestId(), j+1, id, uint32(id)); qinfo->RequiredNpcOrGo[j] = 0; // quest can't be done for this requirement } @@ -4134,14 +4134,14 @@ void ObjectMgr::LoadQuests() if (!qinfo->RequiredNpcOrGoCount[j]) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredNpcOrGo%d` = %u but `RequiredNpcOrGoCount%d` = 0, quest can't be done.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredNpcOrGo%d` = %u but `RequiredNpcOrGoCount%d` = 0, quest can't be done.", qinfo->GetQuestId(), j+1, id, j+1); // no changes, quest can be incorrectly done, but we already report this } } else if (qinfo->RequiredNpcOrGoCount[j]>0) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredNpcOrGo%d` = 0 but `RequiredNpcOrGoCount%d` = %u.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredNpcOrGo%d` = 0 but `RequiredNpcOrGoCount%d` = %u.", qinfo->GetQuestId(), j+1, j+1, qinfo->RequiredNpcOrGoCount[j]); // no changes, quest ignore this data } @@ -4154,21 +4154,21 @@ void ObjectMgr::LoadQuests() { if (!sObjectMgr->GetItemTemplate(id)) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardChoiceItemId%d` = %u but item with entry %u does not exist, quest will not reward this item.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardChoiceItemId%d` = %u but item with entry %u does not exist, quest will not reward this item.", qinfo->GetQuestId(), j+1, id, id); qinfo->RewardChoiceItemId[j] = 0; // no changes, quest will not reward this } if (!qinfo->RewardChoiceItemCount[j]) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardChoiceItemId%d` = %u but `RewardChoiceItemCount%d` = 0, quest can't be done.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardChoiceItemId%d` = %u but `RewardChoiceItemCount%d` = 0, quest can't be done.", qinfo->GetQuestId(), j+1, id, j+1); // no changes, quest can't be done } } else if (qinfo->RewardChoiceItemCount[j]>0) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardChoiceItemId%d` = 0 but `RewardChoiceItemCount%d` = %u.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardChoiceItemId%d` = 0 but `RewardChoiceItemCount%d` = %u.", qinfo->GetQuestId(), j+1, j+1, qinfo->RewardChoiceItemCount[j]); // no changes, quest ignore this data } @@ -4181,21 +4181,21 @@ void ObjectMgr::LoadQuests() { if (!sObjectMgr->GetItemTemplate(id)) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardItemId%d` = %u but item with entry %u does not exist, quest will not reward this item.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardItemId%d` = %u but item with entry %u does not exist, quest will not reward this item.", qinfo->GetQuestId(), j+1, id, id); qinfo->RewardItemId[j] = 0; // no changes, quest will not reward this item } if (!qinfo->RewardItemIdCount[j]) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardItemId%d` = %u but `RewardItemIdCount%d` = 0, quest will not reward this item.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardItemId%d` = %u but `RewardItemIdCount%d` = 0, quest will not reward this item.", qinfo->GetQuestId(), j+1, id, j+1); // no changes } } else if (qinfo->RewardItemIdCount[j]>0) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardItemId%d` = 0 but `RewardItemIdCount%d` = %u.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardItemId%d` = 0 but `RewardItemIdCount%d` = %u.", qinfo->GetQuestId(), j+1, j+1, qinfo->RewardItemIdCount[j]); // no changes, quest ignore this data } @@ -4207,18 +4207,18 @@ void ObjectMgr::LoadQuests() { if (abs(qinfo->RewardFactionValueId[j]) > 9) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has RewardFactionValueId%d = %i. That is outside the range of valid values (-9 to 9).", qinfo->GetQuestId(), j+1, qinfo->RewardFactionValueId[j]); + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has RewardFactionValueId%d = %i. That is outside the range of valid values (-9 to 9).", qinfo->GetQuestId(), j+1, qinfo->RewardFactionValueId[j]); } if (!sFactionStore.LookupEntry(qinfo->RewardFactionId[j])) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardFactionId%d` = %u but raw faction (faction.dbc) %u does not exist, quest will not reward reputation for this faction.", qinfo->GetQuestId(), j+1, qinfo->RewardFactionId[j], qinfo->RewardFactionId[j]); + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardFactionId%d` = %u but raw faction (faction.dbc) %u does not exist, quest will not reward reputation for this faction.", qinfo->GetQuestId(), j+1, qinfo->RewardFactionId[j], qinfo->RewardFactionId[j]); qinfo->RewardFactionId[j] = 0; // quest will not reward this } } else if (qinfo->RewardFactionValueIdOverride[j] != 0) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardFactionId%d` = 0 but `RewardFactionValueIdOverride%d` = %i.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardFactionId%d` = 0 but `RewardFactionValueIdOverride%d` = %i.", qinfo->GetQuestId(), j+1, j+1, qinfo->RewardFactionValueIdOverride[j]); // no changes, quest ignore this data } @@ -4230,21 +4230,21 @@ void ObjectMgr::LoadQuests() if (!spellInfo) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardSpell` = %u but spell %u does not exist, spell removed as display reward.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardSpell` = %u but spell %u does not exist, spell removed as display reward.", qinfo->GetQuestId(), qinfo->RewardSpell, qinfo->RewardSpell); qinfo->RewardSpell = 0; // no spell reward will display for this quest } else if (!SpellMgr::IsSpellValid(spellInfo)) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardSpell` = %u but spell %u is broken, quest will not have a spell reward.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardSpell` = %u but spell %u is broken, quest will not have a spell reward.", qinfo->GetQuestId(), qinfo->RewardSpell, qinfo->RewardSpell); qinfo->RewardSpell = 0; // no spell reward will display for this quest } else if (GetTalentSpellCost(qinfo->RewardSpell)) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardSpell` = %u but spell %u is talent, quest will not have a spell reward.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardSpell` = %u but spell %u is talent, quest will not have a spell reward.", qinfo->GetQuestId(), qinfo->RewardSpell, qinfo->RewardSpell); qinfo->RewardSpell = 0; // no spell reward will display for this quest } @@ -4256,21 +4256,21 @@ void ObjectMgr::LoadQuests() if (!spellInfo) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardSpellCast` = %u but spell %u does not exist, quest will not have a spell reward.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardSpellCast` = %u but spell %u does not exist, quest will not have a spell reward.", qinfo->GetQuestId(), qinfo->RewardSpellCast, qinfo->RewardSpellCast); qinfo->RewardSpellCast = 0; // no spell will be casted on player } else if (!SpellMgr::IsSpellValid(spellInfo)) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardSpellCast` = %u but spell %u is broken, quest will not have a spell reward.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardSpellCast` = %u but spell %u is broken, quest will not have a spell reward.", qinfo->GetQuestId(), qinfo->RewardSpellCast, qinfo->RewardSpellCast); qinfo->RewardSpellCast = 0; // no spell will be casted on player } else if (GetTalentSpellCost(qinfo->RewardSpellCast)) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardSpell` = %u but spell %u is talent, quest will not have a spell reward.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardSpell` = %u but spell %u is talent, quest will not have a spell reward.", qinfo->GetQuestId(), qinfo->RewardSpellCast, qinfo->RewardSpellCast); qinfo->RewardSpellCast = 0; // no spell will be casted on player } @@ -4280,7 +4280,7 @@ void ObjectMgr::LoadQuests() { if (!sMailTemplateStore.LookupEntry(qinfo->RewardMailTemplateId)) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardMailTemplateId` = %u but mail template %u does not exist, quest will not have a mail reward.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardMailTemplateId` = %u but mail template %u does not exist, quest will not have a mail reward.", qinfo->GetQuestId(), qinfo->RewardMailTemplateId, qinfo->RewardMailTemplateId); qinfo->RewardMailTemplateId = 0; // no mail will send to player qinfo->RewardMailDelay = 0; // no mail will send to player @@ -4288,7 +4288,7 @@ void ObjectMgr::LoadQuests() else if (usedMailTemplates.find(qinfo->RewardMailTemplateId) != usedMailTemplates.end()) { std::map<uint32, uint32>::const_iterator used_mt_itr = usedMailTemplates.find(qinfo->RewardMailTemplateId); - sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardMailTemplateId` = %u but mail template %u already used for quest %u, quest will not have a mail reward.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardMailTemplateId` = %u but mail template %u already used for quest %u, quest will not have a mail reward.", qinfo->GetQuestId(), qinfo->RewardMailTemplateId, qinfo->RewardMailTemplateId, used_mt_itr->second); qinfo->RewardMailTemplateId = 0; // no mail will send to player qinfo->RewardMailDelay = 0; // no mail will send to player @@ -4302,7 +4302,7 @@ void ObjectMgr::LoadQuests() QuestMap::iterator qNextItr = _questTemplates.find(qinfo->NextQuestIdChain); if (qNextItr == _questTemplates.end()) { - sLog->outError(LOG_FILTER_SQL, "Quest %u has `NextQuestIdChain` = %u but quest %u does not exist, quest chain will not work.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `NextQuestIdChain` = %u but quest %u does not exist, quest chain will not work.", qinfo->GetQuestId(), qinfo->NextQuestIdChain, qinfo->NextQuestIdChain); qinfo->NextQuestIdChain = 0; } @@ -4315,7 +4315,7 @@ void ObjectMgr::LoadQuests() { if (_questTemplates.find(abs(qinfo->GetPrevQuestId())) == _questTemplates.end()) { - sLog->outError(LOG_FILTER_SQL, "Quest %d has PrevQuestId %i, but no such quest", qinfo->GetQuestId(), qinfo->GetPrevQuestId()); + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %d has PrevQuestId %i, but no such quest", qinfo->GetQuestId(), qinfo->GetPrevQuestId()); } else { @@ -4328,7 +4328,7 @@ void ObjectMgr::LoadQuests() QuestMap::iterator qNextItr = _questTemplates.find(abs(qinfo->GetNextQuestId())); if (qNextItr == _questTemplates.end()) { - sLog->outError(LOG_FILTER_SQL, "Quest %d has NextQuestId %i, but no such quest", qinfo->GetQuestId(), qinfo->GetNextQuestId()); + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %d has NextQuestId %i, but no such quest", qinfo->GetQuestId(), qinfo->GetNextQuestId()); } else { @@ -4367,7 +4367,7 @@ void ObjectMgr::LoadQuests() if (!quest->HasFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT)) { - sLog->outError(LOG_FILTER_SQL, "Spell (id: %u) have SPELL_EFFECT_QUEST_COMPLETE for quest %u, but quest not have flag QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT. Quest flags must be fixed, quest modified to enable objective.", spellInfo->Id, quest_id); + TC_LOG_ERROR(LOG_FILTER_SQL, "Spell (id: %u) have SPELL_EFFECT_QUEST_COMPLETE for quest %u, but quest not have flag QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT. Quest flags must be fixed, quest modified to enable objective.", spellInfo->Id, quest_id); // this will prevent quest completing without objective const_cast<Quest*>(quest)->SetFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT); @@ -4375,7 +4375,7 @@ void ObjectMgr::LoadQuests() } } - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu quests definitions in %u ms", (unsigned long)_questTemplates.size(), GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu quests definitions in %u ms", (unsigned long)_questTemplates.size(), GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadQuestLocales() @@ -4423,7 +4423,7 @@ void ObjectMgr::LoadQuestLocales() } } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu Quest locale strings in %u ms", (unsigned long)_questLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu Quest locale strings in %u ms", (unsigned long)_questLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadScripts(ScriptsType type) @@ -4441,7 +4441,7 @@ void ObjectMgr::LoadScripts(ScriptsType type) if (sScriptMgr->IsScriptScheduled()) // function cannot be called when scripts are in use. return; - sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading %s...", tableName.c_str()); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading %s...", tableName.c_str()); scripts->clear(); // need for reload support @@ -4451,7 +4451,7 @@ void ObjectMgr::LoadScripts(ScriptsType type) if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 script definitions. DB table `%s` is empty!", tableName.c_str()); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 script definitions. DB table `%s` is empty!", tableName.c_str()); return; } @@ -4482,19 +4482,19 @@ void ObjectMgr::LoadScripts(ScriptsType type) { if (tmp.Talk.ChatType > CHAT_TYPE_WHISPER && tmp.Talk.ChatType != CHAT_MSG_RAID_BOSS_WHISPER) { - sLog->outError(LOG_FILTER_SQL, "Table `%s` has invalid talk type (datalong = %u) in SCRIPT_COMMAND_TALK for script id %u", + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has invalid talk type (datalong = %u) in SCRIPT_COMMAND_TALK for script id %u", tableName.c_str(), tmp.Talk.ChatType, tmp.id); continue; } if (!tmp.Talk.TextID) { - sLog->outError(LOG_FILTER_SQL, "Table `%s` has invalid talk text id (dataint = %i) in SCRIPT_COMMAND_TALK for script id %u", + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has invalid talk text id (dataint = %i) in SCRIPT_COMMAND_TALK for script id %u", tableName.c_str(), tmp.Talk.TextID, tmp.id); continue; } if (tmp.Talk.TextID < MIN_DB_SCRIPT_STRING_ID || tmp.Talk.TextID >= MAX_DB_SCRIPT_STRING_ID) { - sLog->outError(LOG_FILTER_SQL, "Table `%s` has out of range text id (dataint = %i expected %u-%u) in SCRIPT_COMMAND_TALK for script id %u", + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has out of range text id (dataint = %i expected %u-%u) in SCRIPT_COMMAND_TALK for script id %u", tableName.c_str(), tmp.Talk.TextID, MIN_DB_SCRIPT_STRING_ID, MAX_DB_SCRIPT_STRING_ID, tmp.id); continue; } @@ -4506,7 +4506,7 @@ void ObjectMgr::LoadScripts(ScriptsType type) { if (!sEmotesStore.LookupEntry(tmp.Emote.EmoteID)) { - sLog->outError(LOG_FILTER_SQL, "Table `%s` has invalid emote id (datalong = %u) in SCRIPT_COMMAND_EMOTE for script id %u", + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has invalid emote id (datalong = %u) in SCRIPT_COMMAND_EMOTE for script id %u", tableName.c_str(), tmp.Emote.EmoteID, tmp.id); continue; } @@ -4517,14 +4517,14 @@ void ObjectMgr::LoadScripts(ScriptsType type) { if (!sMapStore.LookupEntry(tmp.TeleportTo.MapID)) { - sLog->outError(LOG_FILTER_SQL, "Table `%s` has invalid map (Id: %u) in SCRIPT_COMMAND_TELEPORT_TO for script id %u", + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has invalid map (Id: %u) in SCRIPT_COMMAND_TELEPORT_TO for script id %u", tableName.c_str(), tmp.TeleportTo.MapID, tmp.id); continue; } if (!Trinity::IsValidMapCoord(tmp.TeleportTo.DestX, tmp.TeleportTo.DestY, tmp.TeleportTo.DestZ, tmp.TeleportTo.Orientation)) { - sLog->outError(LOG_FILTER_SQL, "Table `%s` has invalid coordinates (X: %f Y: %f Z: %f O: %f) in SCRIPT_COMMAND_TELEPORT_TO for script id %u", + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has invalid coordinates (X: %f Y: %f Z: %f O: %f) in SCRIPT_COMMAND_TELEPORT_TO for script id %u", tableName.c_str(), tmp.TeleportTo.DestX, tmp.TeleportTo.DestY, tmp.TeleportTo.DestZ, tmp.TeleportTo.Orientation, tmp.id); continue; } @@ -4536,14 +4536,14 @@ void ObjectMgr::LoadScripts(ScriptsType type) Quest const* quest = GetQuestTemplate(tmp.QuestExplored.QuestID); if (!quest) { - sLog->outError(LOG_FILTER_SQL, "Table `%s` has invalid quest (ID: %u) in SCRIPT_COMMAND_QUEST_EXPLORED in `datalong` for script id %u", + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has invalid quest (ID: %u) in SCRIPT_COMMAND_QUEST_EXPLORED in `datalong` for script id %u", tableName.c_str(), tmp.QuestExplored.QuestID, tmp.id); continue; } if (!quest->HasFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT)) { - sLog->outError(LOG_FILTER_SQL, "Table `%s` has quest (ID: %u) in SCRIPT_COMMAND_QUEST_EXPLORED in `datalong` for script id %u, but quest not have flag QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT in quest flags. Script command or quest flags wrong. Quest modified to require objective.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has quest (ID: %u) in SCRIPT_COMMAND_QUEST_EXPLORED in `datalong` for script id %u, but quest not have flag QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT in quest flags. Script command or quest flags wrong. Quest modified to require objective.", tableName.c_str(), tmp.QuestExplored.QuestID, tmp.id); // this will prevent quest completing without objective @@ -4554,21 +4554,21 @@ void ObjectMgr::LoadScripts(ScriptsType type) if (float(tmp.QuestExplored.Distance) > DEFAULT_VISIBILITY_DISTANCE) { - sLog->outError(LOG_FILTER_SQL, "Table `%s` has too large distance (%u) for exploring objective complete in `datalong2` in SCRIPT_COMMAND_QUEST_EXPLORED in `datalong` for script id %u", + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has too large distance (%u) for exploring objective complete in `datalong2` in SCRIPT_COMMAND_QUEST_EXPLORED in `datalong` for script id %u", tableName.c_str(), tmp.QuestExplored.Distance, tmp.id); continue; } if (tmp.QuestExplored.Distance && float(tmp.QuestExplored.Distance) > DEFAULT_VISIBILITY_DISTANCE) { - sLog->outError(LOG_FILTER_SQL, "Table `%s` has too large distance (%u) for exploring objective complete in `datalong2` in SCRIPT_COMMAND_QUEST_EXPLORED in `datalong` for script id %u, max distance is %f or 0 for disable distance check", + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has too large distance (%u) for exploring objective complete in `datalong2` in SCRIPT_COMMAND_QUEST_EXPLORED in `datalong` for script id %u, max distance is %f or 0 for disable distance check", tableName.c_str(), tmp.QuestExplored.Distance, tmp.id, DEFAULT_VISIBILITY_DISTANCE); continue; } if (tmp.QuestExplored.Distance && float(tmp.QuestExplored.Distance) < INTERACTION_DISTANCE) { - sLog->outError(LOG_FILTER_SQL, "Table `%s` has too small distance (%u) for exploring objective complete in `datalong2` in SCRIPT_COMMAND_QUEST_EXPLORED in `datalong` for script id %u, min distance is %f or 0 for disable distance check", + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has too small distance (%u) for exploring objective complete in `datalong2` in SCRIPT_COMMAND_QUEST_EXPLORED in `datalong` for script id %u, min distance is %f or 0 for disable distance check", tableName.c_str(), tmp.QuestExplored.Distance, tmp.id, INTERACTION_DISTANCE); continue; } @@ -4580,7 +4580,7 @@ void ObjectMgr::LoadScripts(ScriptsType type) { if (!GetCreatureTemplate(tmp.KillCredit.CreatureEntry)) { - sLog->outError(LOG_FILTER_SQL, "Table `%s` has invalid creature (Entry: %u) in SCRIPT_COMMAND_KILL_CREDIT for script id %u", + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has invalid creature (Entry: %u) in SCRIPT_COMMAND_KILL_CREDIT for script id %u", tableName.c_str(), tmp.KillCredit.CreatureEntry, tmp.id); continue; } @@ -4592,7 +4592,7 @@ void ObjectMgr::LoadScripts(ScriptsType type) GameObjectData const* data = GetGOData(tmp.RespawnGameobject.GOGuid); if (!data) { - sLog->outError(LOG_FILTER_SQL, "Table `%s` has invalid gameobject (GUID: %u) in SCRIPT_COMMAND_RESPAWN_GAMEOBJECT for script id %u", + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has invalid gameobject (GUID: %u) in SCRIPT_COMMAND_RESPAWN_GAMEOBJECT for script id %u", tableName.c_str(), tmp.RespawnGameobject.GOGuid, tmp.id); continue; } @@ -4600,7 +4600,7 @@ void ObjectMgr::LoadScripts(ScriptsType type) GameObjectTemplate const* info = GetGameObjectTemplate(data->id); if (!info) { - sLog->outError(LOG_FILTER_SQL, "Table `%s` has gameobject with invalid entry (GUID: %u Entry: %u) in SCRIPT_COMMAND_RESPAWN_GAMEOBJECT for script id %u", + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has gameobject with invalid entry (GUID: %u Entry: %u) in SCRIPT_COMMAND_RESPAWN_GAMEOBJECT for script id %u", tableName.c_str(), tmp.RespawnGameobject.GOGuid, data->id, tmp.id); continue; } @@ -4611,7 +4611,7 @@ void ObjectMgr::LoadScripts(ScriptsType type) info->type == GAMEOBJECT_TYPE_BUTTON || info->type == GAMEOBJECT_TYPE_TRAP) { - sLog->outError(LOG_FILTER_SQL, "Table `%s` have gameobject type (%u) unsupported by command SCRIPT_COMMAND_RESPAWN_GAMEOBJECT for script id %u", + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` have gameobject type (%u) unsupported by command SCRIPT_COMMAND_RESPAWN_GAMEOBJECT for script id %u", tableName.c_str(), info->entry, tmp.id); continue; } @@ -4622,14 +4622,14 @@ void ObjectMgr::LoadScripts(ScriptsType type) { if (!Trinity::IsValidMapCoord(tmp.TempSummonCreature.PosX, tmp.TempSummonCreature.PosY, tmp.TempSummonCreature.PosZ, tmp.TempSummonCreature.Orientation)) { - sLog->outError(LOG_FILTER_SQL, "Table `%s` has invalid coordinates (X: %f Y: %f Z: %f O: %f) in SCRIPT_COMMAND_TEMP_SUMMON_CREATURE for script id %u", + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has invalid coordinates (X: %f Y: %f Z: %f O: %f) in SCRIPT_COMMAND_TEMP_SUMMON_CREATURE for script id %u", tableName.c_str(), tmp.TempSummonCreature.PosX, tmp.TempSummonCreature.PosY, tmp.TempSummonCreature.PosZ, tmp.TempSummonCreature.Orientation, tmp.id); continue; } if (!GetCreatureTemplate(tmp.TempSummonCreature.CreatureEntry)) { - sLog->outError(LOG_FILTER_SQL, "Table `%s` has invalid creature (Entry: %u) in SCRIPT_COMMAND_TEMP_SUMMON_CREATURE for script id %u", + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has invalid creature (Entry: %u) in SCRIPT_COMMAND_TEMP_SUMMON_CREATURE for script id %u", tableName.c_str(), tmp.TempSummonCreature.CreatureEntry, tmp.id); continue; } @@ -4642,7 +4642,7 @@ void ObjectMgr::LoadScripts(ScriptsType type) GameObjectData const* data = GetGOData(tmp.ToggleDoor.GOGuid); if (!data) { - sLog->outError(LOG_FILTER_SQL, "Table `%s` has invalid gameobject (GUID: %u) in %s for script id %u", + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has invalid gameobject (GUID: %u) in %s for script id %u", tableName.c_str(), tmp.ToggleDoor.GOGuid, GetScriptCommandName(tmp.command).c_str(), tmp.id); continue; } @@ -4650,14 +4650,14 @@ void ObjectMgr::LoadScripts(ScriptsType type) GameObjectTemplate const* info = GetGameObjectTemplate(data->id); if (!info) { - sLog->outError(LOG_FILTER_SQL, "Table `%s` has gameobject with invalid entry (GUID: %u Entry: %u) in %s for script id %u", + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has gameobject with invalid entry (GUID: %u Entry: %u) in %s for script id %u", tableName.c_str(), tmp.ToggleDoor.GOGuid, data->id, GetScriptCommandName(tmp.command).c_str(), tmp.id); continue; } if (info->type != GAMEOBJECT_TYPE_DOOR) { - sLog->outError(LOG_FILTER_SQL, "Table `%s` has gameobject type (%u) non supported by command %s for script id %u", + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has gameobject type (%u) non supported by command %s for script id %u", tableName.c_str(), info->entry, GetScriptCommandName(tmp.command).c_str(), tmp.id); continue; } @@ -4669,13 +4669,13 @@ void ObjectMgr::LoadScripts(ScriptsType type) { if (!sSpellMgr->GetSpellInfo(tmp.RemoveAura.SpellID)) { - sLog->outError(LOG_FILTER_SQL, "Table `%s` using non-existent spell (id: %u) in SCRIPT_COMMAND_REMOVE_AURA for script id %u", + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` using non-existent spell (id: %u) in SCRIPT_COMMAND_REMOVE_AURA for script id %u", tableName.c_str(), tmp.RemoveAura.SpellID, tmp.id); continue; } if (tmp.RemoveAura.Flags & ~0x1) // 1 bits (0, 1) { - sLog->outError(LOG_FILTER_SQL, "Table `%s` using unknown flags in datalong2 (%u) in SCRIPT_COMMAND_REMOVE_AURA for script id %u", + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` using unknown flags in datalong2 (%u) in SCRIPT_COMMAND_REMOVE_AURA for script id %u", tableName.c_str(), tmp.RemoveAura.Flags, tmp.id); continue; } @@ -4686,25 +4686,25 @@ void ObjectMgr::LoadScripts(ScriptsType type) { if (!sSpellMgr->GetSpellInfo(tmp.CastSpell.SpellID)) { - sLog->outError(LOG_FILTER_SQL, "Table `%s` using non-existent spell (id: %u) in SCRIPT_COMMAND_CAST_SPELL for script id %u", + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` using non-existent spell (id: %u) in SCRIPT_COMMAND_CAST_SPELL for script id %u", tableName.c_str(), tmp.CastSpell.SpellID, tmp.id); continue; } if (tmp.CastSpell.Flags > 4) // targeting type { - sLog->outError(LOG_FILTER_SQL, "Table `%s` using unknown target in datalong2 (%u) in SCRIPT_COMMAND_CAST_SPELL for script id %u", + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` using unknown target in datalong2 (%u) in SCRIPT_COMMAND_CAST_SPELL for script id %u", tableName.c_str(), tmp.CastSpell.Flags, tmp.id); continue; } if (tmp.CastSpell.Flags != 4 && tmp.CastSpell.CreatureEntry & ~0x1) // 1 bit (0, 1) { - sLog->outError(LOG_FILTER_SQL, "Table `%s` using unknown flags in dataint (%u) in SCRIPT_COMMAND_CAST_SPELL for script id %u", + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` using unknown flags in dataint (%u) in SCRIPT_COMMAND_CAST_SPELL for script id %u", tableName.c_str(), tmp.CastSpell.CreatureEntry, tmp.id); continue; } else if (tmp.CastSpell.Flags == 4 && !GetCreatureTemplate(tmp.CastSpell.CreatureEntry)) { - sLog->outError(LOG_FILTER_SQL, "Table `%s` using invalid creature entry in dataint (%u) in SCRIPT_COMMAND_CAST_SPELL for script id %u", + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` using invalid creature entry in dataint (%u) in SCRIPT_COMMAND_CAST_SPELL for script id %u", tableName.c_str(), tmp.CastSpell.CreatureEntry, tmp.id); continue; } @@ -4715,13 +4715,13 @@ void ObjectMgr::LoadScripts(ScriptsType type) { if (!GetItemTemplate(tmp.CreateItem.ItemEntry)) { - sLog->outError(LOG_FILTER_SQL, "Table `%s` has nonexistent item (entry: %u) in SCRIPT_COMMAND_CREATE_ITEM for script id %u", + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has nonexistent item (entry: %u) in SCRIPT_COMMAND_CREATE_ITEM for script id %u", tableName.c_str(), tmp.CreateItem.ItemEntry, tmp.id); continue; } if (!tmp.CreateItem.Amount) { - sLog->outError(LOG_FILTER_SQL, "Table `%s` SCRIPT_COMMAND_CREATE_ITEM but amount is %u for script id %u", + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` SCRIPT_COMMAND_CREATE_ITEM but amount is %u for script id %u", tableName.c_str(), tmp.CreateItem.Amount, tmp.id); continue; } @@ -4742,7 +4742,7 @@ void ObjectMgr::LoadScripts(ScriptsType type) } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u script definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u script definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadSpellScripts() @@ -4757,14 +4757,14 @@ void ObjectMgr::LoadSpellScripts() if (!spellInfo) { - sLog->outError(LOG_FILTER_SQL, "Table `spell_scripts` has not existing spell (Id: %u) as script id", spellId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `spell_scripts` has not existing spell (Id: %u) as script id", spellId); continue; } uint8 i = (uint8)((uint32(itr->first) >> 24) & 0x000000FF); //check for correct spellEffect if (!spellInfo->Effects[i].Effect || (spellInfo->Effects[i].Effect != SPELL_EFFECT_SCRIPT_EFFECT && spellInfo->Effects[i].Effect != SPELL_EFFECT_DUMMY)) - sLog->outError(LOG_FILTER_SQL, "Table `spell_scripts` - spell %u effect %u is not SPELL_EFFECT_SCRIPT_EFFECT or SPELL_EFFECT_DUMMY", spellId, i); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `spell_scripts` - spell %u effect %u is not SPELL_EFFECT_SCRIPT_EFFECT or SPELL_EFFECT_DUMMY", spellId, i); } } @@ -4806,7 +4806,7 @@ void ObjectMgr::LoadEventScripts() { std::set<uint32>::const_iterator itr2 = evt_scripts.find(itr->first); if (itr2 == evt_scripts.end()) - sLog->outError(LOG_FILTER_SQL, "Table `event_scripts` has script (Id: %u) not referring to any gameobject_template type 10 data2 field, type 3 data6 field, type 13 data 2 field or any spell effect %u", + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `event_scripts` has script (Id: %u) not referring to any gameobject_template type 10 data2 field, type 3 data6 field, type 13 data 2 field or any spell effect %u", itr->first, SPELL_EFFECT_SEND_EVENT); } } @@ -4837,7 +4837,7 @@ void ObjectMgr::LoadWaypointScripts() } for (std::set<uint32>::iterator itr = actionSet.begin(); itr != actionSet.end(); ++itr) - sLog->outError(LOG_FILTER_SQL, "There is no waypoint which links to the waypoint script %u", *itr); + TC_LOG_ERROR(LOG_FILTER_SQL, "There is no waypoint which links to the waypoint script %u", *itr); } void ObjectMgr::LoadSpellScriptNames() @@ -4850,7 +4850,7 @@ void ObjectMgr::LoadSpellScriptNames() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 spell script names. DB table `spell_script_names` is empty!"); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 spell script names. DB table `spell_script_names` is empty!"); return; } @@ -4874,7 +4874,7 @@ void ObjectMgr::LoadSpellScriptNames() SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId); if (!spellInfo) { - sLog->outError(LOG_FILTER_SQL, "Scriptname:`%s` spell (spell_id:%d) does not exist in `Spell.dbc`.", scriptName, fields[0].GetInt32()); + TC_LOG_ERROR(LOG_FILTER_SQL, "Scriptname:`%s` spell (spell_id:%d) does not exist in `Spell.dbc`.", scriptName, fields[0].GetInt32()); continue; } @@ -4882,7 +4882,7 @@ void ObjectMgr::LoadSpellScriptNames() { if (sSpellMgr->GetFirstSpellInChain(spellId) != uint32(spellId)) { - sLog->outError(LOG_FILTER_SQL, "Scriptname:`%s` spell (spell_id:%d) is not first rank of spell.", scriptName, fields[0].GetInt32()); + TC_LOG_ERROR(LOG_FILTER_SQL, "Scriptname:`%s` spell (spell_id:%d) is not first rank of spell.", scriptName, fields[0].GetInt32()); continue; } while (spellInfo) @@ -4897,7 +4897,7 @@ void ObjectMgr::LoadSpellScriptNames() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u spell script names in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u spell script names in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::ValidateSpellScripts() @@ -4906,7 +4906,7 @@ void ObjectMgr::ValidateSpellScripts() if (_spellScriptsStore.empty()) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Validated 0 scripts."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Validated 0 scripts."); return; } @@ -4926,7 +4926,7 @@ void ObjectMgr::ValidateSpellScripts() bool valid = true; if (!spellScript && !auraScript) { - sLog->outError(LOG_FILTER_TSCR, "Functions GetSpellScript() and GetAuraScript() of script `%s` do not return objects - script skipped", GetScriptName(sitr->second->second)); + TC_LOG_ERROR(LOG_FILTER_TSCR, "Functions GetSpellScript() and GetAuraScript() of script `%s` do not return objects - script skipped", GetScriptName(sitr->second->second)); valid = false; } if (spellScript) @@ -4953,7 +4953,7 @@ void ObjectMgr::ValidateSpellScripts() ++count; } - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Validated %u scripts in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Validated %u scripts in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadPageTexts() @@ -4965,7 +4965,7 @@ void ObjectMgr::LoadPageTexts() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 page texts. DB table `page_text` is empty!"); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 page texts. DB table `page_text` is empty!"); return; } @@ -4989,12 +4989,12 @@ void ObjectMgr::LoadPageTexts() { PageTextContainer::const_iterator itr2 = _pageTextStore.find(itr->second.NextPage); if (itr2 == _pageTextStore.end()) - sLog->outError(LOG_FILTER_SQL, "Page text (Id: %u) has not existing next page (Id: %u)", itr->first, itr->second.NextPage); + TC_LOG_ERROR(LOG_FILTER_SQL, "Page text (Id: %u) has not existing next page (Id: %u)", itr->first, itr->second.NextPage); } } - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u page texts in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u page texts in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } PageText const* ObjectMgr::GetPageText(uint32 pageEntry) @@ -5029,7 +5029,7 @@ void ObjectMgr::LoadPageTextLocales() AddLocaleString(fields[i].GetString(), LocaleConstant(i), data.Text); } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu PageText locale strings in %u ms", (unsigned long)_pageTextLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu PageText locale strings in %u ms", (unsigned long)_pageTextLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadInstanceTemplate() @@ -5041,7 +5041,7 @@ void ObjectMgr::LoadInstanceTemplate() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 instance templates. DB table `page_text` is empty!"); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 instance templates. DB table `page_text` is empty!"); return; } @@ -5054,7 +5054,7 @@ void ObjectMgr::LoadInstanceTemplate() if (!MapManager::IsValidMAP(mapID, true)) { - sLog->outError(LOG_FILTER_SQL, "ObjectMgr::LoadInstanceTemplate: bad mapid %d for template!", mapID); + TC_LOG_ERROR(LOG_FILTER_SQL, "ObjectMgr::LoadInstanceTemplate: bad mapid %d for template!", mapID); continue; } @@ -5070,7 +5070,7 @@ void ObjectMgr::LoadInstanceTemplate() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u instance templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u instance templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } InstanceTemplate const* ObjectMgr::GetInstanceTemplate(uint32 mapID) @@ -5090,7 +5090,7 @@ void ObjectMgr::LoadInstanceEncounters() QueryResult result = WorldDatabase.Query("SELECT entry, creditType, creditEntry, lastEncounterDungeon FROM instance_encounters"); if (!result) { - sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 instance encounters, table is empty!"); + TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 instance encounters, table is empty!"); return; } @@ -5106,13 +5106,13 @@ void ObjectMgr::LoadInstanceEncounters() DungeonEncounterEntry const* dungeonEncounter = sDungeonEncounterStore.LookupEntry(entry); if (!dungeonEncounter) { - sLog->outError(LOG_FILTER_SQL, "Table `instance_encounters` has an invalid encounter id %u, skipped!", entry); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `instance_encounters` has an invalid encounter id %u, skipped!", entry); continue; } if (lastEncounterDungeon && !sLFGMgr->GetLFGDungeonEntry(lastEncounterDungeon)) { - sLog->outError(LOG_FILTER_SQL, "Table `instance_encounters` has an encounter %u (%s) marked as final for invalid dungeon id %u, skipped!", entry, dungeonEncounter->encounterName[0], lastEncounterDungeon); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `instance_encounters` has an encounter %u (%s) marked as final for invalid dungeon id %u, skipped!", entry, dungeonEncounter->encounterName[0], lastEncounterDungeon); continue; } @@ -5121,7 +5121,7 @@ void ObjectMgr::LoadInstanceEncounters() { if (itr != dungeonLastBosses.end()) { - sLog->outError(LOG_FILTER_SQL, "Table `instance_encounters` specified encounter %u (%s) as last encounter but %u (%s) is already marked as one, skipped!", entry, dungeonEncounter->encounterName[0], itr->second->id, itr->second->encounterName[0]); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `instance_encounters` specified encounter %u (%s) as last encounter but %u (%s) is already marked as one, skipped!", entry, dungeonEncounter->encounterName[0], itr->second->id, itr->second->encounterName[0]); continue; } @@ -5135,7 +5135,7 @@ void ObjectMgr::LoadInstanceEncounters() CreatureTemplate const* creatureInfo = GetCreatureTemplate(creditEntry); if (!creatureInfo) { - sLog->outError(LOG_FILTER_SQL, "Table `instance_encounters` has an invalid creature (entry %u) linked to the encounter %u (%s), skipped!", creditEntry, entry, dungeonEncounter->encounterName[0]); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `instance_encounters` has an invalid creature (entry %u) linked to the encounter %u (%s), skipped!", creditEntry, entry, dungeonEncounter->encounterName[0]); continue; } const_cast<CreatureTemplate*>(creatureInfo)->flags_extra |= CREATURE_FLAG_EXTRA_DUNGEON_BOSS; @@ -5144,12 +5144,12 @@ void ObjectMgr::LoadInstanceEncounters() case ENCOUNTER_CREDIT_CAST_SPELL: if (!sSpellMgr->GetSpellInfo(creditEntry)) { - sLog->outError(LOG_FILTER_SQL, "Table `instance_encounters` has an invalid spell (entry %u) linked to the encounter %u (%s), skipped!", creditEntry, entry, dungeonEncounter->encounterName[0]); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `instance_encounters` has an invalid spell (entry %u) linked to the encounter %u (%s), skipped!", creditEntry, entry, dungeonEncounter->encounterName[0]); continue; } break; default: - sLog->outError(LOG_FILTER_SQL, "Table `instance_encounters` has an invalid credit type (%u) for encounter %u (%s), skipped!", creditType, entry, dungeonEncounter->encounterName[0]); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `instance_encounters` has an invalid credit type (%u) for encounter %u (%s), skipped!", creditType, entry, dungeonEncounter->encounterName[0]); continue; } @@ -5158,7 +5158,7 @@ void ObjectMgr::LoadInstanceEncounters() ++count; } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u instance encounters in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u instance encounters in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } GossipText const* ObjectMgr::GetGossipText(uint32 Text_ID) const @@ -5178,7 +5178,7 @@ void ObjectMgr::LoadGossipText() int count = 0; if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u npc texts", count); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u npc texts", count); return; } _gossipTextStore.rehash(result->GetRowCount()); @@ -5195,7 +5195,7 @@ void ObjectMgr::LoadGossipText() uint32 Text_ID = fields[cic++].GetUInt32(); if (!Text_ID) { - sLog->outError(LOG_FILTER_SQL, "Table `npc_text` has record wit reserved id 0, ignore."); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `npc_text` has record wit reserved id 0, ignore."); continue; } @@ -5217,7 +5217,7 @@ void ObjectMgr::LoadGossipText() } } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u npc texts in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u npc texts in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadNpcTextLocales() @@ -5259,7 +5259,7 @@ void ObjectMgr::LoadNpcTextLocales() } } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu NpcText locale strings in %u ms", (unsigned long)_npcTextLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu NpcText locale strings in %u ms", (unsigned long)_npcTextLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); } //not very fast function but it is called only once a day, or on starting-up @@ -5270,7 +5270,7 @@ void ObjectMgr::ReturnOrDeleteOldMails(bool serverUp) time_t curTime = time(NULL); tm* lt = localtime(&curTime); uint64 basetime(curTime); - sLog->outInfo(LOG_FILTER_GENERAL, "Returning mails current time: hour: %d, minute: %d, second: %d ", lt->tm_hour, lt->tm_min, lt->tm_sec); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Returning mails current time: hour: %d, minute: %d, second: %d ", lt->tm_hour, lt->tm_min, lt->tm_sec); // Delete all old mails without item and without body immediately, if starting server if (!serverUp) @@ -5284,7 +5284,7 @@ void ObjectMgr::ReturnOrDeleteOldMails(bool serverUp) PreparedQueryResult result = CharacterDatabase.Query(stmt); if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> No expired mails found."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> No expired mails found."); return; // any mails need to be returned or deleted } @@ -5387,7 +5387,7 @@ void ObjectMgr::ReturnOrDeleteOldMails(bool serverUp) } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Processed %u expired mails: %u deleted and %u returned in %u ms", deletedCount + returnedCount, deletedCount, returnedCount, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Processed %u expired mails: %u deleted and %u returned in %u ms", deletedCount + returnedCount, deletedCount, returnedCount, GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadQuestAreaTriggers() @@ -5400,7 +5400,7 @@ void ObjectMgr::LoadQuestAreaTriggers() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 quest trigger points. DB table `areatrigger_involvedrelation` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 quest trigger points. DB table `areatrigger_involvedrelation` is empty."); return; } @@ -5418,7 +5418,7 @@ void ObjectMgr::LoadQuestAreaTriggers() AreaTriggerEntry const* atEntry = sAreaTriggerStore.LookupEntry(trigger_ID); if (!atEntry) { - sLog->outError(LOG_FILTER_SQL, "Area trigger (ID:%u) does not exist in `AreaTrigger.dbc`.", trigger_ID); + TC_LOG_ERROR(LOG_FILTER_SQL, "Area trigger (ID:%u) does not exist in `AreaTrigger.dbc`.", trigger_ID); continue; } @@ -5426,13 +5426,13 @@ void ObjectMgr::LoadQuestAreaTriggers() if (!quest) { - sLog->outError(LOG_FILTER_SQL, "Table `areatrigger_involvedrelation` has record (id: %u) for not existing quest %u", trigger_ID, quest_ID); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `areatrigger_involvedrelation` has record (id: %u) for not existing quest %u", trigger_ID, quest_ID); continue; } if (!quest->HasFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT)) { - sLog->outError(LOG_FILTER_SQL, "Table `areatrigger_involvedrelation` has record (id: %u) for not quest %u, but quest not have flag QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT. Trigger or quest flags must be fixed, quest modified to require objective.", trigger_ID, quest_ID); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `areatrigger_involvedrelation` has record (id: %u) for not quest %u, but quest not have flag QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT. Trigger or quest flags must be fixed, quest modified to require objective.", trigger_ID, quest_ID); // this will prevent quest completing without objective const_cast<Quest*>(quest)->SetFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT); @@ -5444,7 +5444,7 @@ void ObjectMgr::LoadQuestAreaTriggers() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u quest trigger points in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u quest trigger points in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadTavernAreaTriggers() @@ -5457,7 +5457,7 @@ void ObjectMgr::LoadTavernAreaTriggers() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 tavern triggers. DB table `areatrigger_tavern` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 tavern triggers. DB table `areatrigger_tavern` is empty."); return; } @@ -5474,14 +5474,14 @@ void ObjectMgr::LoadTavernAreaTriggers() AreaTriggerEntry const* atEntry = sAreaTriggerStore.LookupEntry(Trigger_ID); if (!atEntry) { - sLog->outError(LOG_FILTER_SQL, "Area trigger (ID:%u) does not exist in `AreaTrigger.dbc`.", Trigger_ID); + TC_LOG_ERROR(LOG_FILTER_SQL, "Area trigger (ID:%u) does not exist in `AreaTrigger.dbc`.", Trigger_ID); continue; } _tavernAreaTriggerStore.insert(Trigger_ID); } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u tavern triggers in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u tavern triggers in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadAreaTriggerScripts() @@ -5493,7 +5493,7 @@ void ObjectMgr::LoadAreaTriggerScripts() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 areatrigger scripts. DB table `areatrigger_scripts` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 areatrigger scripts. DB table `areatrigger_scripts` is empty."); return; } @@ -5511,13 +5511,13 @@ void ObjectMgr::LoadAreaTriggerScripts() AreaTriggerEntry const* atEntry = sAreaTriggerStore.LookupEntry(Trigger_ID); if (!atEntry) { - sLog->outError(LOG_FILTER_SQL, "Area trigger (ID:%u) does not exist in `AreaTrigger.dbc`.", Trigger_ID); + TC_LOG_ERROR(LOG_FILTER_SQL, "Area trigger (ID:%u) does not exist in `AreaTrigger.dbc`.", Trigger_ID); continue; } _areaTriggerScriptStore[Trigger_ID] = GetScriptId(scriptName); } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u areatrigger scripts in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u areatrigger scripts in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } uint32 ObjectMgr::GetNearestTaxiNode(float x, float y, float z, uint32 mapid, uint32 team) @@ -5612,7 +5612,7 @@ uint32 ObjectMgr::GetTaxiMountDisplayId(uint32 id, uint32 team, bool allowed_alt mount_id = mount_info->GetRandomValidModelId(); if (!mount_id) { - sLog->outError(LOG_FILTER_SQL, "No displayid found for the taxi mount with the entry %u! Can't load it!", mount_entry); + TC_LOG_ERROR(LOG_FILTER_SQL, "No displayid found for the taxi mount with the entry %u! Can't load it!", mount_entry); return 0; } } @@ -5635,7 +5635,7 @@ void ObjectMgr::LoadGraveyardZones() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 graveyard-zone links. DB table `game_graveyard_zone` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 graveyard-zone links. DB table `game_graveyard_zone` is empty."); return; } @@ -5654,34 +5654,34 @@ void ObjectMgr::LoadGraveyardZones() WorldSafeLocsEntry const* entry = sWorldSafeLocsStore.LookupEntry(safeLocId); if (!entry) { - sLog->outError(LOG_FILTER_SQL, "Table `game_graveyard_zone` has a record for not existing graveyard (WorldSafeLocs.dbc id) %u, skipped.", safeLocId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `game_graveyard_zone` has a record for not existing graveyard (WorldSafeLocs.dbc id) %u, skipped.", safeLocId); continue; } AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(zoneId); if (!areaEntry) { - sLog->outError(LOG_FILTER_SQL, "Table `game_graveyard_zone` has a record for not existing zone id (%u), skipped.", zoneId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `game_graveyard_zone` has a record for not existing zone id (%u), skipped.", zoneId); continue; } if (areaEntry->zone != 0) { - sLog->outError(LOG_FILTER_SQL, "Table `game_graveyard_zone` has a record for subzone id (%u) instead of zone, skipped.", zoneId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `game_graveyard_zone` has a record for subzone id (%u) instead of zone, skipped.", zoneId); continue; } if (team != 0 && team != HORDE && team != ALLIANCE) { - sLog->outError(LOG_FILTER_SQL, "Table `game_graveyard_zone` has a record for non player faction (%u), skipped.", team); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `game_graveyard_zone` has a record for non player faction (%u), skipped.", team); continue; } if (!AddGraveYardLink(safeLocId, zoneId, team, false)) - sLog->outError(LOG_FILTER_SQL, "Table `game_graveyard_zone` has a duplicate record for Graveyard (ID: %u) and Zone (ID: %u), skipped.", safeLocId, zoneId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `game_graveyard_zone` has a duplicate record for Graveyard (ID: %u) and Zone (ID: %u), skipped.", safeLocId, zoneId); } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u graveyard-zone links in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u graveyard-zone links in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } WorldSafeLocsEntry const* ObjectMgr::GetDefaultGraveYard(uint32 team) @@ -5708,7 +5708,7 @@ WorldSafeLocsEntry const* ObjectMgr::GetClosestGraveYard(float x, float y, float { if (z > -500) { - sLog->outError(LOG_FILTER_GENERAL, "ZoneId not found for map %u coords (%f, %f, %f)", MapId, x, y, z); + TC_LOG_ERROR(LOG_FILTER_GENERAL, "ZoneId not found for map %u coords (%f, %f, %f)", MapId, x, y, z); return GetDefaultGraveYard(team); } } @@ -5726,7 +5726,7 @@ WorldSafeLocsEntry const* ObjectMgr::GetClosestGraveYard(float x, float y, float // not need to check validity of map object; MapId _MUST_ be valid here if (range.first == range.second && !map->IsBattleArena()) { - sLog->outError(LOG_FILTER_SQL, "Table `game_graveyard_zone` incomplete: Zone %u Team %u does not have a linked graveyard.", zoneId, team); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `game_graveyard_zone` incomplete: Zone %u Team %u does not have a linked graveyard.", zoneId, team); return GetDefaultGraveYard(team); } @@ -5752,7 +5752,7 @@ WorldSafeLocsEntry const* ObjectMgr::GetClosestGraveYard(float x, float y, float WorldSafeLocsEntry const* entry = sWorldSafeLocsStore.LookupEntry(data.safeLocId); if (!entry) { - sLog->outError(LOG_FILTER_SQL, "Table `game_graveyard_zone` has record for not existing graveyard (WorldSafeLocs.dbc id) %u, skipped.", data.safeLocId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `game_graveyard_zone` has record for not existing graveyard (WorldSafeLocs.dbc id) %u, skipped.", data.safeLocId); continue; } @@ -5867,7 +5867,7 @@ void ObjectMgr::RemoveGraveYardLink(uint32 id, uint32 zoneId, uint32 team, bool GraveYardMapBoundsNonConst range = GraveYardStore.equal_range(zoneId); if (range.first == range.second) { - //sLog->outError(LOG_FILTER_SQL, "Table `game_graveyard_zone` incomplete: Zone %u Team %u does not have a linked graveyard.", zoneId, team); + //TC_LOG_ERROR(LOG_FILTER_SQL, "Table `game_graveyard_zone` incomplete: Zone %u Team %u does not have a linked graveyard.", zoneId, team); return; } @@ -5921,7 +5921,7 @@ void ObjectMgr::LoadAreaTriggerTeleports() QueryResult result = WorldDatabase.Query("SELECT id, target_map, target_position_x, target_position_y, target_position_z, target_orientation FROM areatrigger_teleport"); if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 area trigger teleport definitions. DB table `areatrigger_teleport` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 area trigger teleport definitions. DB table `areatrigger_teleport` is empty."); return; } @@ -5946,20 +5946,20 @@ void ObjectMgr::LoadAreaTriggerTeleports() AreaTriggerEntry const* atEntry = sAreaTriggerStore.LookupEntry(Trigger_ID); if (!atEntry) { - sLog->outError(LOG_FILTER_SQL, "Area trigger (ID:%u) does not exist in `AreaTrigger.dbc`.", Trigger_ID); + TC_LOG_ERROR(LOG_FILTER_SQL, "Area trigger (ID:%u) does not exist in `AreaTrigger.dbc`.", Trigger_ID); continue; } MapEntry const* mapEntry = sMapStore.LookupEntry(at.target_mapId); if (!mapEntry) { - sLog->outError(LOG_FILTER_SQL, "Area trigger (ID:%u) target map (ID: %u) does not exist in `Map.dbc`.", Trigger_ID, at.target_mapId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Area trigger (ID:%u) target map (ID: %u) does not exist in `Map.dbc`.", Trigger_ID, at.target_mapId); continue; } if (at.target_X == 0 && at.target_Y == 0 && at.target_Z == 0) { - sLog->outError(LOG_FILTER_SQL, "Area trigger (ID:%u) target coordinates not provided.", Trigger_ID); + TC_LOG_ERROR(LOG_FILTER_SQL, "Area trigger (ID:%u) target coordinates not provided.", Trigger_ID); continue; } @@ -5967,7 +5967,7 @@ void ObjectMgr::LoadAreaTriggerTeleports() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u area trigger teleport definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u area trigger teleport definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadAccessRequirements() @@ -5986,7 +5986,7 @@ void ObjectMgr::LoadAccessRequirements() QueryResult result = WorldDatabase.Query("SELECT mapid, difficulty, level_min, level_max, item, item2, quest_done_A, quest_done_H, completed_achievement, quest_failed_text FROM access_requirement"); if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 access requirement definitions. DB table `access_requirement` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 access requirement definitions. DB table `access_requirement` is empty."); return; } @@ -6018,7 +6018,7 @@ void ObjectMgr::LoadAccessRequirements() ItemTemplate const* pProto = GetItemTemplate(ar->item); if (!pProto) { - sLog->outError(LOG_FILTER_GENERAL, "Key item %u does not exist for map %u difficulty %u, removing key requirement.", ar->item, mapid, difficulty); + TC_LOG_ERROR(LOG_FILTER_GENERAL, "Key item %u does not exist for map %u difficulty %u, removing key requirement.", ar->item, mapid, difficulty); ar->item = 0; } } @@ -6028,7 +6028,7 @@ void ObjectMgr::LoadAccessRequirements() ItemTemplate const* pProto = GetItemTemplate(ar->item2); if (!pProto) { - sLog->outError(LOG_FILTER_GENERAL, "Second item %u does not exist for map %u difficulty %u, removing key requirement.", ar->item2, mapid, difficulty); + TC_LOG_ERROR(LOG_FILTER_GENERAL, "Second item %u does not exist for map %u difficulty %u, removing key requirement.", ar->item2, mapid, difficulty); ar->item2 = 0; } } @@ -6037,7 +6037,7 @@ void ObjectMgr::LoadAccessRequirements() { if (!GetQuestTemplate(ar->quest_A)) { - sLog->outError(LOG_FILTER_SQL, "Required Alliance Quest %u not exist for map %u difficulty %u, remove quest done requirement.", ar->quest_A, mapid, difficulty); + TC_LOG_ERROR(LOG_FILTER_SQL, "Required Alliance Quest %u not exist for map %u difficulty %u, remove quest done requirement.", ar->quest_A, mapid, difficulty); ar->quest_A = 0; } } @@ -6046,7 +6046,7 @@ void ObjectMgr::LoadAccessRequirements() { if (!GetQuestTemplate(ar->quest_H)) { - sLog->outError(LOG_FILTER_SQL, "Required Horde Quest %u not exist for map %u difficulty %u, remove quest done requirement.", ar->quest_H, mapid, difficulty); + TC_LOG_ERROR(LOG_FILTER_SQL, "Required Horde Quest %u not exist for map %u difficulty %u, remove quest done requirement.", ar->quest_H, mapid, difficulty); ar->quest_H = 0; } } @@ -6055,7 +6055,7 @@ void ObjectMgr::LoadAccessRequirements() { if (!sAchievementMgr->GetAchievement(ar->achievement)) { - sLog->outError(LOG_FILTER_SQL, "Required Achievement %u not exist for map %u difficulty %u, remove quest done requirement.", ar->achievement, mapid, difficulty); + TC_LOG_ERROR(LOG_FILTER_SQL, "Required Achievement %u not exist for map %u difficulty %u, remove quest done requirement.", ar->achievement, mapid, difficulty); ar->achievement = 0; } } @@ -6063,7 +6063,7 @@ void ObjectMgr::LoadAccessRequirements() _accessRequirementStore[requirement_ID] = ar; } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u access requirement definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u access requirement definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } /* @@ -6177,7 +6177,7 @@ uint32 ObjectMgr::GenerateAuctionID() { if (_auctionId >= 0xFFFFFFFE) { - sLog->outError(LOG_FILTER_GENERAL, "Auctions ids overflow!! Can't continue, shutting down server. "); + TC_LOG_ERROR(LOG_FILTER_GENERAL, "Auctions ids overflow!! Can't continue, shutting down server. "); World::StopNow(ERROR_EXIT_CODE); } return _auctionId++; @@ -6187,7 +6187,7 @@ uint64 ObjectMgr::GenerateEquipmentSetGuid() { if (_equipmentSetGuid >= uint64(0xFFFFFFFFFFFFFFFELL)) { - sLog->outError(LOG_FILTER_GENERAL, "EquipmentSet guid overflow!! Can't continue, shutting down server. "); + TC_LOG_ERROR(LOG_FILTER_GENERAL, "EquipmentSet guid overflow!! Can't continue, shutting down server. "); World::StopNow(ERROR_EXIT_CODE); } return _equipmentSetGuid++; @@ -6197,7 +6197,7 @@ uint32 ObjectMgr::GenerateMailID() { if (_mailId >= 0xFFFFFFFE) { - sLog->outError(LOG_FILTER_GENERAL, "Mail ids overflow!! Can't continue, shutting down server. "); + TC_LOG_ERROR(LOG_FILTER_GENERAL, "Mail ids overflow!! Can't continue, shutting down server. "); World::StopNow(ERROR_EXIT_CODE); } return _mailId++; @@ -6287,7 +6287,7 @@ void ObjectMgr::LoadGameObjectLocales() AddLocaleString(fields[i + (TOTAL_LOCALES - 1)].GetString(), LocaleConstant(i), data.CastBarCaption); } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu gameobject locale strings in %u ms", (unsigned long)_gameObjectLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu gameobject locale strings in %u ms", (unsigned long)_gameObjectLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); } inline void CheckGOLockId(GameObjectTemplate const* goInfo, uint32 dataN, uint32 N) @@ -6295,7 +6295,7 @@ inline void CheckGOLockId(GameObjectTemplate const* goInfo, uint32 dataN, uint32 if (sLockStore.LookupEntry(dataN)) return; - sLog->outError(LOG_FILTER_SQL, "Gameobject (Entry: %u GoType: %u) have data%d=%u but lock (Id: %u) not found.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Gameobject (Entry: %u GoType: %u) have data%d=%u but lock (Id: %u) not found.", goInfo->entry, goInfo->type, N, goInfo->door.lockId, goInfo->door.lockId); } @@ -6304,7 +6304,7 @@ inline void CheckGOLinkedTrapId(GameObjectTemplate const* goInfo, uint32 dataN, if (GameObjectTemplate const* trapInfo = sObjectMgr->GetGameObjectTemplate(dataN)) { if (trapInfo->type != GAMEOBJECT_TYPE_TRAP) - sLog->outError(LOG_FILTER_SQL, "Gameobject (Entry: %u GoType: %u) have data%d=%u but GO (Entry %u) have not GAMEOBJECT_TYPE_TRAP (%u) type.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Gameobject (Entry: %u GoType: %u) have data%d=%u but GO (Entry %u) have not GAMEOBJECT_TYPE_TRAP (%u) type.", goInfo->entry, goInfo->type, N, dataN, dataN, GAMEOBJECT_TYPE_TRAP); } } @@ -6314,7 +6314,7 @@ inline void CheckGOSpellId(GameObjectTemplate const* goInfo, uint32 dataN, uint3 if (sSpellMgr->GetSpellInfo(dataN)) return; - sLog->outError(LOG_FILTER_SQL, "Gameobject (Entry: %u GoType: %u) have data%d=%u but Spell (Entry %u) not exist.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Gameobject (Entry: %u GoType: %u) have data%d=%u but Spell (Entry %u) not exist.", goInfo->entry, goInfo->type, N, dataN, dataN); } @@ -6323,7 +6323,7 @@ inline void CheckAndFixGOChairHeightId(GameObjectTemplate const* goInfo, uint32 if (dataN <= (UNIT_STAND_STATE_SIT_HIGH_CHAIR-UNIT_STAND_STATE_SIT_LOW_CHAIR)) return; - sLog->outError(LOG_FILTER_SQL, "Gameobject (Entry: %u GoType: %u) have data%d=%u but correct chair height in range 0..%i.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Gameobject (Entry: %u GoType: %u) have data%d=%u but correct chair height in range 0..%i.", goInfo->entry, goInfo->type, N, dataN, UNIT_STAND_STATE_SIT_HIGH_CHAIR-UNIT_STAND_STATE_SIT_LOW_CHAIR); // prevent client and server unexpected work @@ -6336,7 +6336,7 @@ inline void CheckGONoDamageImmuneId(GameObjectTemplate* goTemplate, uint32 dataN if (dataN <= 1) return; - sLog->outError(LOG_FILTER_SQL, "Gameobject (Entry: %u GoType: %u) have data%d=%u but expected boolean (0/1) noDamageImmune field value.", goTemplate->entry, goTemplate->type, N, dataN); + TC_LOG_ERROR(LOG_FILTER_SQL, "Gameobject (Entry: %u GoType: %u) have data%d=%u but expected boolean (0/1) noDamageImmune field value.", goTemplate->entry, goTemplate->type, N, dataN); } inline void CheckGOConsumable(GameObjectTemplate const* goInfo, uint32 dataN, uint32 N) @@ -6345,7 +6345,7 @@ inline void CheckGOConsumable(GameObjectTemplate const* goInfo, uint32 dataN, ui if (dataN <= 1) return; - sLog->outError(LOG_FILTER_SQL, "Gameobject (Entry: %u GoType: %u) have data%d=%u but expected boolean (0/1) consumable field value.", + TC_LOG_ERROR(LOG_FILTER_SQL, "Gameobject (Entry: %u GoType: %u) have data%d=%u but expected boolean (0/1) consumable field value.", goInfo->entry, goInfo->type, N, dataN); } @@ -6363,7 +6363,7 @@ void ObjectMgr::LoadGameObjectTemplate() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 gameobject definitions. DB table `gameobject_template` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 gameobject definitions. DB table `gameobject_template` is empty."); return; } @@ -6447,7 +6447,7 @@ void ObjectMgr::LoadGameObjectTemplate() if (got.spellFocus.focusId) { if (!sSpellFocusObjectStore.LookupEntry(got.spellFocus.focusId)) - sLog->outError(LOG_FILTER_SQL, "GameObject (Entry: %u GoType: %u) have data0=%u but SpellFocus (Id: %u) not exist.", + TC_LOG_ERROR(LOG_FILTER_SQL, "GameObject (Entry: %u GoType: %u) have data0=%u but SpellFocus (Id: %u) not exist.", entry, got.type, got.spellFocus.focusId, got.spellFocus.focusId); } @@ -6465,7 +6465,7 @@ void ObjectMgr::LoadGameObjectTemplate() if (got.goober.pageId) // pageId { if (!GetPageText(got.goober.pageId)) - sLog->outError(LOG_FILTER_SQL, "GameObject (Entry: %u GoType: %u) have data7=%u but PageText (Entry %u) not exist.", + TC_LOG_ERROR(LOG_FILTER_SQL, "GameObject (Entry: %u GoType: %u) have data7=%u but PageText (Entry %u) not exist.", entry, got.type, got.goober.pageId, got.goober.pageId); } CheckGONoDamageImmuneId(&got, got.goober.noDamageImmune, 11); @@ -6490,7 +6490,7 @@ void ObjectMgr::LoadGameObjectTemplate() if (got.moTransport.taxiPathId) { if (got.moTransport.taxiPathId >= sTaxiPathNodesByPath.size() || sTaxiPathNodesByPath[got.moTransport.taxiPathId].empty()) - sLog->outError(LOG_FILTER_SQL, "GameObject (Entry: %u GoType: %u) have data0=%u but TaxiPath (Id: %u) not exist.", + TC_LOG_ERROR(LOG_FILTER_SQL, "GameObject (Entry: %u GoType: %u) have data0=%u but TaxiPath (Id: %u) not exist.", entry, got.type, got.moTransport.taxiPathId, got.moTransport.taxiPathId); } break; @@ -6532,7 +6532,7 @@ void ObjectMgr::LoadGameObjectTemplate() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u game object templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u game object templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadExplorationBaseXP() @@ -6543,7 +6543,7 @@ void ObjectMgr::LoadExplorationBaseXP() if (!result) { - sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 BaseXP definitions. DB table `exploration_basexp` is empty."); + TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 BaseXP definitions. DB table `exploration_basexp` is empty."); return; } @@ -6559,7 +6559,7 @@ void ObjectMgr::LoadExplorationBaseXP() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u BaseXP definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u BaseXP definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } uint32 ObjectMgr::GetBaseXP(uint8 level) @@ -6582,7 +6582,7 @@ void ObjectMgr::LoadPetNames() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 pet name parts. DB table `pet_name_generation` is empty!"); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 pet name parts. DB table `pet_name_generation` is empty!"); return; } @@ -6602,7 +6602,7 @@ void ObjectMgr::LoadPetNames() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u pet name parts in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u pet name parts in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadPetNumber() @@ -6616,7 +6616,7 @@ void ObjectMgr::LoadPetNumber() _hiPetNumber = fields[0].GetUInt32()+1; } - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded the max pet number: %d in %u ms", _hiPetNumber-1, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded the max pet number: %d in %u ms", _hiPetNumber-1, GetMSTimeDiffToNow(oldMSTime)); } std::string ObjectMgr::GeneratePetName(uint32 entry) @@ -6649,7 +6649,7 @@ void ObjectMgr::LoadCorpses() PreparedQueryResult result = CharacterDatabase.Query(CharacterDatabase.GetPreparedStatement(CHAR_SEL_CORPSES)); if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 corpses. DB table `corpse` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 corpses. DB table `corpse` is empty."); return; } @@ -6661,7 +6661,7 @@ void ObjectMgr::LoadCorpses() CorpseType type = CorpseType(fields[13].GetUInt8()); if (type >= MAX_CORPSE_TYPE) { - sLog->outError(LOG_FILTER_GENERAL, "Corpse (guid: %u) have wrong corpse type (%u), not loading.", guid, type); + TC_LOG_ERROR(LOG_FILTER_GENERAL, "Corpse (guid: %u) have wrong corpse type (%u), not loading.", guid, type); continue; } @@ -6677,7 +6677,7 @@ void ObjectMgr::LoadCorpses() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u corpses in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u corpses in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadReputationRewardRate() @@ -6690,7 +6690,7 @@ void ObjectMgr::LoadReputationRewardRate() QueryResult result = WorldDatabase.Query("SELECT faction, quest_rate, quest_daily_rate, quest_weekly_rate, quest_monthly_rate, creature_rate, spell_rate FROM reputation_reward_rate"); if (!result) { - sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded `reputation_reward_rate`, table is empty!"); + TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded `reputation_reward_rate`, table is empty!"); return; } @@ -6712,43 +6712,43 @@ void ObjectMgr::LoadReputationRewardRate() FactionEntry const* factionEntry = sFactionStore.LookupEntry(factionId); if (!factionEntry) { - sLog->outError(LOG_FILTER_SQL, "Faction (faction.dbc) %u does not exist but is used in `reputation_reward_rate`", factionId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Faction (faction.dbc) %u does not exist but is used in `reputation_reward_rate`", factionId); continue; } if (repRate.questRate < 0.0f) { - sLog->outError(LOG_FILTER_SQL, "Table reputation_reward_rate has quest_rate with invalid rate %f, skipping data for faction %u", repRate.questRate, factionId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table reputation_reward_rate has quest_rate with invalid rate %f, skipping data for faction %u", repRate.questRate, factionId); continue; } if (repRate.questDailyRate < 0.0f) { - sLog->outError(LOG_FILTER_SQL, "Table reputation_reward_rate has quest_daily_rate with invalid rate %f, skipping data for faction %u", repRate.questDailyRate, factionId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table reputation_reward_rate has quest_daily_rate with invalid rate %f, skipping data for faction %u", repRate.questDailyRate, factionId); continue; } if (repRate.questWeeklyRate < 0.0f) { - sLog->outError(LOG_FILTER_SQL, "Table reputation_reward_rate has quest_weekly_rate with invalid rate %f, skipping data for faction %u", repRate.questWeeklyRate, factionId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table reputation_reward_rate has quest_weekly_rate with invalid rate %f, skipping data for faction %u", repRate.questWeeklyRate, factionId); continue; } if (repRate.questMonthlyRate < 0.0f) { - sLog->outError(LOG_FILTER_SQL, "Table reputation_reward_rate has quest_monthly_rate with invalid rate %f, skipping data for faction %u", repRate.questMonthlyRate, factionId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table reputation_reward_rate has quest_monthly_rate with invalid rate %f, skipping data for faction %u", repRate.questMonthlyRate, factionId); continue; } if (repRate.creatureRate < 0.0f) { - sLog->outError(LOG_FILTER_SQL, "Table reputation_reward_rate has creature_rate with invalid rate %f, skipping data for faction %u", repRate.creatureRate, factionId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table reputation_reward_rate has creature_rate with invalid rate %f, skipping data for faction %u", repRate.creatureRate, factionId); continue; } if (repRate.spellRate < 0.0f) { - sLog->outError(LOG_FILTER_SQL, "Table reputation_reward_rate has spell_rate with invalid rate %f, skipping data for faction %u", repRate.spellRate, factionId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table reputation_reward_rate has spell_rate with invalid rate %f, skipping data for faction %u", repRate.spellRate, factionId); continue; } @@ -6758,7 +6758,7 @@ void ObjectMgr::LoadReputationRewardRate() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u reputation_reward_rate in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u reputation_reward_rate in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadReputationOnKill() @@ -6778,7 +6778,7 @@ void ObjectMgr::LoadReputationOnKill() if (!result) { - sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creature award reputation definitions. DB table `creature_onkill_reputation` is empty."); + TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creature award reputation definitions. DB table `creature_onkill_reputation` is empty."); return; } @@ -6801,7 +6801,7 @@ void ObjectMgr::LoadReputationOnKill() if (!GetCreatureTemplate(creature_id)) { - sLog->outError(LOG_FILTER_SQL, "Table `creature_onkill_reputation` have data for not existed creature entry (%u), skipped", creature_id); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_onkill_reputation` have data for not existed creature entry (%u), skipped", creature_id); continue; } @@ -6810,7 +6810,7 @@ void ObjectMgr::LoadReputationOnKill() FactionEntry const* factionEntry1 = sFactionStore.LookupEntry(repOnKill.RepFaction1); if (!factionEntry1) { - sLog->outError(LOG_FILTER_SQL, "Faction (faction.dbc) %u does not exist but is used in `creature_onkill_reputation`", repOnKill.RepFaction1); + TC_LOG_ERROR(LOG_FILTER_SQL, "Faction (faction.dbc) %u does not exist but is used in `creature_onkill_reputation`", repOnKill.RepFaction1); continue; } } @@ -6820,7 +6820,7 @@ void ObjectMgr::LoadReputationOnKill() FactionEntry const* factionEntry2 = sFactionStore.LookupEntry(repOnKill.RepFaction2); if (!factionEntry2) { - sLog->outError(LOG_FILTER_SQL, "Faction (faction.dbc) %u does not exist but is used in `creature_onkill_reputation`", repOnKill.RepFaction2); + TC_LOG_ERROR(LOG_FILTER_SQL, "Faction (faction.dbc) %u does not exist but is used in `creature_onkill_reputation`", repOnKill.RepFaction2); continue; } } @@ -6830,7 +6830,7 @@ void ObjectMgr::LoadReputationOnKill() ++count; } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u creature award reputation definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u creature award reputation definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadReputationSpilloverTemplate() @@ -6844,7 +6844,7 @@ void ObjectMgr::LoadReputationSpilloverTemplate() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded `reputation_spillover_template`, table is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded `reputation_spillover_template`, table is empty."); return; } @@ -6873,13 +6873,13 @@ void ObjectMgr::LoadReputationSpilloverTemplate() if (!factionEntry) { - sLog->outError(LOG_FILTER_SQL, "Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", factionId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", factionId); continue; } if (factionEntry->team == 0) { - sLog->outError(LOG_FILTER_SQL, "Faction (faction.dbc) %u in `reputation_spillover_template` does not belong to any team, skipping", factionId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Faction (faction.dbc) %u in `reputation_spillover_template` does not belong to any team, skipping", factionId); continue; } @@ -6891,19 +6891,19 @@ void ObjectMgr::LoadReputationSpilloverTemplate() if (!factionSpillover) { - sLog->outError(LOG_FILTER_SQL, "Spillover faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template` for faction %u, skipping", repTemplate.faction[i], factionId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Spillover faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template` for faction %u, skipping", repTemplate.faction[i], factionId); continue; } if (factionSpillover->reputationListID < 0) { - sLog->outError(LOG_FILTER_SQL, "Spillover faction (faction.dbc) %u for faction %u in `reputation_spillover_template` can not be listed for client, and then useless, skipping", repTemplate.faction[i], factionId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Spillover faction (faction.dbc) %u for faction %u in `reputation_spillover_template` can not be listed for client, and then useless, skipping", repTemplate.faction[i], factionId); continue; } if (repTemplate.faction_rank[i] >= MAX_REPUTATION_RANK) { - sLog->outError(LOG_FILTER_SQL, "Rank %u used in `reputation_spillover_template` for spillover faction %u is not valid, skipping", repTemplate.faction_rank[i], repTemplate.faction[i]); + TC_LOG_ERROR(LOG_FILTER_SQL, "Rank %u used in `reputation_spillover_template` for spillover faction %u is not valid, skipping", repTemplate.faction_rank[i], repTemplate.faction[i]); continue; } } @@ -6912,25 +6912,25 @@ void ObjectMgr::LoadReputationSpilloverTemplate() FactionEntry const* factionEntry0 = sFactionStore.LookupEntry(repTemplate.faction[0]); if (repTemplate.faction[0] && !factionEntry0) { - sLog->outError(LOG_FILTER_SQL, "Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", repTemplate.faction[0]); + TC_LOG_ERROR(LOG_FILTER_SQL, "Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", repTemplate.faction[0]); continue; } FactionEntry const* factionEntry1 = sFactionStore.LookupEntry(repTemplate.faction[1]); if (repTemplate.faction[1] && !factionEntry1) { - sLog->outError(LOG_FILTER_SQL, "Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", repTemplate.faction[1]); + TC_LOG_ERROR(LOG_FILTER_SQL, "Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", repTemplate.faction[1]); continue; } FactionEntry const* factionEntry2 = sFactionStore.LookupEntry(repTemplate.faction[2]); if (repTemplate.faction[2] && !factionEntry2) { - sLog->outError(LOG_FILTER_SQL, "Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", repTemplate.faction[2]); + TC_LOG_ERROR(LOG_FILTER_SQL, "Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", repTemplate.faction[2]); continue; } FactionEntry const* factionEntry3 = sFactionStore.LookupEntry(repTemplate.faction[3]); if (repTemplate.faction[3] && !factionEntry3) { - sLog->outError(LOG_FILTER_SQL, "Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", repTemplate.faction[3]); + TC_LOG_ERROR(LOG_FILTER_SQL, "Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", repTemplate.faction[3]); continue; } @@ -6940,7 +6940,7 @@ void ObjectMgr::LoadReputationSpilloverTemplate() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u reputation_spillover_template in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u reputation_spillover_template in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadPointsOfInterest() @@ -6956,7 +6956,7 @@ void ObjectMgr::LoadPointsOfInterest() if (!result) { - sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 Points of Interest definitions. DB table `points_of_interest` is empty."); + TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 Points of Interest definitions. DB table `points_of_interest` is empty."); return; } @@ -6976,7 +6976,7 @@ void ObjectMgr::LoadPointsOfInterest() if (!Trinity::IsValidMapCoord(POI.x, POI.y)) { - sLog->outError(LOG_FILTER_SQL, "Table `points_of_interest` (Entry: %u) have invalid coordinates (X: %f Y: %f), ignored.", point_id, POI.x, POI.y); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `points_of_interest` (Entry: %u) have invalid coordinates (X: %f Y: %f), ignored.", point_id, POI.x, POI.y); continue; } @@ -6985,7 +6985,7 @@ void ObjectMgr::LoadPointsOfInterest() ++count; } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u Points of Interest definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u Points of Interest definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadQuestPOI() @@ -7001,7 +7001,7 @@ void ObjectMgr::LoadQuestPOI() if (!result) { - sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 quest POI definitions. DB table `quest_poi` is empty."); + TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 quest POI definitions. DB table `quest_poi` is empty."); return; } @@ -7055,7 +7055,7 @@ void ObjectMgr::LoadQuestPOI() ++count; } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u quest POI definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u quest POI definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadNPCSpellClickSpells() @@ -7068,7 +7068,7 @@ void ObjectMgr::LoadNPCSpellClickSpells() if (!result) { - sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 spellclick spells. DB table `npc_spellclick_spells` is empty."); + TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 spellclick spells. DB table `npc_spellclick_spells` is empty."); return; } @@ -7082,7 +7082,7 @@ void ObjectMgr::LoadNPCSpellClickSpells() CreatureTemplate const* cInfo = GetCreatureTemplate(npc_entry); if (!cInfo) { - sLog->outError(LOG_FILTER_SQL, "Table npc_spellclick_spells references unknown creature_template %u. Skipping entry.", npc_entry); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table npc_spellclick_spells references unknown creature_template %u. Skipping entry.", npc_entry); continue; } @@ -7090,13 +7090,13 @@ void ObjectMgr::LoadNPCSpellClickSpells() SpellInfo const* spellinfo = sSpellMgr->GetSpellInfo(spellid); if (!spellinfo) { - sLog->outError(LOG_FILTER_SQL, "Table npc_spellclick_spells references unknown spellid %u. Skipping entry.", spellid); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table npc_spellclick_spells references unknown spellid %u. Skipping entry.", spellid); continue; } uint8 userType = fields[3].GetUInt16(); if (userType >= SPELL_CLICK_USER_MAX) - sLog->outError(LOG_FILTER_SQL, "Table npc_spellclick_spells references unknown user type %u. Skipping entry.", uint32(userType)); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table npc_spellclick_spells references unknown user type %u. Skipping entry.", uint32(userType)); uint8 castFlags = fields[2].GetUInt8(); SpellClickInfo info; @@ -7116,12 +7116,12 @@ void ObjectMgr::LoadNPCSpellClickSpells() { if ((itr->second.npcflag & UNIT_NPC_FLAG_SPELLCLICK) && _spellClickInfoStore.find(itr->second.Entry) == _spellClickInfoStore.end()) { - sLog->outError(LOG_FILTER_SQL, "npc_spellclick_spells: Creature template %u has UNIT_NPC_FLAG_SPELLCLICK but no data in spellclick table! Removing flag", itr->second.Entry); + TC_LOG_ERROR(LOG_FILTER_SQL, "npc_spellclick_spells: Creature template %u has UNIT_NPC_FLAG_SPELLCLICK but no data in spellclick table! Removing flag", itr->second.Entry); const_cast<CreatureTemplate*>(&itr->second)->npcflag &= ~UNIT_NPC_FLAG_SPELLCLICK; } } - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u spellclick definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u spellclick definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::DeleteCreatureData(uint32 guid) @@ -7170,7 +7170,7 @@ void ObjectMgr::LoadQuestRelationsHelper(QuestRelations& map, std::string const& if (!result) { - sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 quest relations from `%s`, table is empty.", table.c_str()); + TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 quest relations from `%s`, table is empty.", table.c_str()); return; } @@ -7186,7 +7186,7 @@ void ObjectMgr::LoadQuestRelationsHelper(QuestRelations& map, std::string const& if (_questTemplates.find(quest) == _questTemplates.end()) { - sLog->outError(LOG_FILTER_SQL, "Table `%s`: Quest %u listed for entry %u does not exist.", table.c_str(), quest, id); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s`: Quest %u listed for entry %u does not exist.", table.c_str(), quest, id); continue; } @@ -7198,7 +7198,7 @@ void ObjectMgr::LoadQuestRelationsHelper(QuestRelations& map, std::string const& ++count; } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u quest relations from %s in %u ms", count, table.c_str(), GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u quest relations from %s in %u ms", count, table.c_str(), GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadGameobjectQuestRelations() @@ -7209,9 +7209,9 @@ void ObjectMgr::LoadGameobjectQuestRelations() { GameObjectTemplate const* goInfo = GetGameObjectTemplate(itr->first); if (!goInfo) - sLog->outError(LOG_FILTER_SQL, "Table `gameobject_questrelation` have data for not existed gameobject entry (%u) and existed quest %u", itr->first, itr->second); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject_questrelation` have data for not existed gameobject entry (%u) and existed quest %u", itr->first, itr->second); else if (goInfo->type != GAMEOBJECT_TYPE_QUESTGIVER) - sLog->outError(LOG_FILTER_SQL, "Table `gameobject_questrelation` have data gameobject entry (%u) for quest %u, but GO is not GAMEOBJECT_TYPE_QUESTGIVER", itr->first, itr->second); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject_questrelation` have data gameobject entry (%u) for quest %u, but GO is not GAMEOBJECT_TYPE_QUESTGIVER", itr->first, itr->second); } } @@ -7223,9 +7223,9 @@ void ObjectMgr::LoadGameobjectInvolvedRelations() { GameObjectTemplate const* goInfo = GetGameObjectTemplate(itr->first); if (!goInfo) - sLog->outError(LOG_FILTER_SQL, "Table `gameobject_involvedrelation` have data for not existed gameobject entry (%u) and existed quest %u", itr->first, itr->second); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject_involvedrelation` have data for not existed gameobject entry (%u) and existed quest %u", itr->first, itr->second); else if (goInfo->type != GAMEOBJECT_TYPE_QUESTGIVER) - sLog->outError(LOG_FILTER_SQL, "Table `gameobject_involvedrelation` have data gameobject entry (%u) for quest %u, but GO is not GAMEOBJECT_TYPE_QUESTGIVER", itr->first, itr->second); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject_involvedrelation` have data gameobject entry (%u) for quest %u, but GO is not GAMEOBJECT_TYPE_QUESTGIVER", itr->first, itr->second); } } @@ -7237,9 +7237,9 @@ void ObjectMgr::LoadCreatureQuestRelations() { CreatureTemplate const* cInfo = GetCreatureTemplate(itr->first); if (!cInfo) - sLog->outError(LOG_FILTER_SQL, "Table `creature_questrelation` have data for not existed creature entry (%u) and existed quest %u", itr->first, itr->second); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_questrelation` have data for not existed creature entry (%u) and existed quest %u", itr->first, itr->second); else if (!(cInfo->npcflag & UNIT_NPC_FLAG_QUESTGIVER)) - sLog->outError(LOG_FILTER_SQL, "Table `creature_questrelation` has creature entry (%u) for quest %u, but npcflag does not include UNIT_NPC_FLAG_QUESTGIVER", itr->first, itr->second); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_questrelation` has creature entry (%u) for quest %u, but npcflag does not include UNIT_NPC_FLAG_QUESTGIVER", itr->first, itr->second); } } @@ -7251,9 +7251,9 @@ void ObjectMgr::LoadCreatureInvolvedRelations() { CreatureTemplate const* cInfo = GetCreatureTemplate(itr->first); if (!cInfo) - sLog->outError(LOG_FILTER_SQL, "Table `creature_involvedrelation` have data for not existed creature entry (%u) and existed quest %u", itr->first, itr->second); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_involvedrelation` have data for not existed creature entry (%u) and existed quest %u", itr->first, itr->second); else if (!(cInfo->npcflag & UNIT_NPC_FLAG_QUESTGIVER)) - sLog->outError(LOG_FILTER_SQL, "Table `creature_involvedrelation` has creature entry (%u) for quest %u, but npcflag does not include UNIT_NPC_FLAG_QUESTGIVER", itr->first, itr->second); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_involvedrelation` has creature entry (%u) for quest %u, but npcflag does not include UNIT_NPC_FLAG_QUESTGIVER", itr->first, itr->second); } } @@ -7267,7 +7267,7 @@ void ObjectMgr::LoadReservedPlayersNames() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 reserved player names. DB table `reserved_name` is empty!"); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 reserved player names. DB table `reserved_name` is empty!"); return; } @@ -7282,7 +7282,7 @@ void ObjectMgr::LoadReservedPlayersNames() std::wstring wstr; if (!Utf8toWStr (name, wstr)) { - sLog->outError(LOG_FILTER_GENERAL, "Table `reserved_name` have invalid name: %s", name.c_str()); + TC_LOG_ERROR(LOG_FILTER_GENERAL, "Table `reserved_name` have invalid name: %s", name.c_str()); continue; } @@ -7293,7 +7293,7 @@ void ObjectMgr::LoadReservedPlayersNames() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u reserved player names in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u reserved player names in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } bool ObjectMgr::IsReservedName(const std::string& name) const @@ -7451,7 +7451,7 @@ void ObjectMgr::LoadGameObjectForQuests() if (sObjectMgr->GetGameObjectTemplates()->empty()) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 GameObjects for quests"); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 GameObjects for quests"); return; } @@ -7499,7 +7499,7 @@ void ObjectMgr::LoadGameObjectForQuests() } } - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u GameObjects for quests in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u GameObjects for quests in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } bool ObjectMgr::LoadTrinityStrings(const char* table, int32 min_value, int32 max_value) @@ -7513,7 +7513,7 @@ bool ObjectMgr::LoadTrinityStrings(const char* table, int32 min_value, int32 max { if (end_value >= start_value) { - sLog->outError(LOG_FILTER_SQL, "Table '%s' attempt loaded with invalid range (%d - %d), strings not loaded.", table, min_value, max_value); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table '%s' attempt loaded with invalid range (%d - %d), strings not loaded.", table, min_value, max_value); return false; } @@ -7526,7 +7526,7 @@ bool ObjectMgr::LoadTrinityStrings(const char* table, int32 min_value, int32 max { if (start_value >= end_value) { - sLog->outError(LOG_FILTER_SQL, "Table '%s' attempt loaded with invalid range (%d - %d), strings not loaded.", table, min_value, max_value); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table '%s' attempt loaded with invalid range (%d - %d), strings not loaded.", table, min_value, max_value); return false; } } @@ -7545,9 +7545,9 @@ bool ObjectMgr::LoadTrinityStrings(const char* table, int32 min_value, int32 max if (!result) { if (min_value == MIN_TRINITY_STRING_ID) // error only in case internal strings - sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 trinity strings. DB table `%s` is empty. Cannot continue.", table); + TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 trinity strings. DB table `%s` is empty. Cannot continue.", table); else - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 string templates. DB table `%s` is empty.", table); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 string templates. DB table `%s` is empty.", table); return false; } @@ -7562,12 +7562,12 @@ bool ObjectMgr::LoadTrinityStrings(const char* table, int32 min_value, int32 max if (entry == 0) { - sLog->outError(LOG_FILTER_SQL, "Table `%s` contain reserved entry 0, ignored.", table); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` contain reserved entry 0, ignored.", table); continue; } else if (entry < start_value || entry >= end_value) { - sLog->outError(LOG_FILTER_SQL, "Table `%s` contain entry %i out of allowed range (%d - %d), ignored.", table, entry, min_value, max_value); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` contain entry %i out of allowed range (%d - %d), ignored.", table, entry, min_value, max_value); continue; } @@ -7575,7 +7575,7 @@ bool ObjectMgr::LoadTrinityStrings(const char* table, int32 min_value, int32 max if (!data.Content.empty()) { - sLog->outError(LOG_FILTER_SQL, "Table `%s` contain data for already loaded entry %i (from another table?), ignored.", table, entry); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` contain data for already loaded entry %i (from another table?), ignored.", table, entry); continue; } @@ -7587,9 +7587,9 @@ bool ObjectMgr::LoadTrinityStrings(const char* table, int32 min_value, int32 max } while (result->NextRow()); if (min_value == MIN_TRINITY_STRING_ID) - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u Trinity strings from table %s in %u ms", count, table, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u Trinity strings from table %s in %u ms", count, table, GetMSTimeDiffToNow(oldMSTime)); else - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u string templates from %s in %u ms", count, table, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u string templates from %s in %u ms", count, table, GetMSTimeDiffToNow(oldMSTime)); return true; } @@ -7605,9 +7605,9 @@ const char *ObjectMgr::GetTrinityString(int32 entry, LocaleConstant locale_idx) } if (entry > 0) - sLog->outError(LOG_FILTER_SQL, "Entry %i not found in `trinity_string` table.", entry); + TC_LOG_ERROR(LOG_FILTER_SQL, "Entry %i not found in `trinity_string` table.", entry); else - sLog->outError(LOG_FILTER_SQL, "Trinity string entry %i not found in DB.", entry); + TC_LOG_ERROR(LOG_FILTER_SQL, "Trinity string entry %i not found in DB.", entry); return "<error>"; } @@ -7621,7 +7621,7 @@ void ObjectMgr::LoadFishingBaseSkillLevel() if (!result) { - sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 areas for fishing base skill level. DB table `skill_fishing_base_level` is empty."); + TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 areas for fishing base skill level. DB table `skill_fishing_base_level` is empty."); return; } @@ -7636,7 +7636,7 @@ void ObjectMgr::LoadFishingBaseSkillLevel() AreaTableEntry const* fArea = GetAreaEntryByAreaID(entry); if (!fArea) { - sLog->outError(LOG_FILTER_SQL, "AreaId %u defined in `skill_fishing_base_level` does not exist", entry); + TC_LOG_ERROR(LOG_FILTER_SQL, "AreaId %u defined in `skill_fishing_base_level` does not exist", entry); continue; } @@ -7645,7 +7645,7 @@ void ObjectMgr::LoadFishingBaseSkillLevel() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u areas for fishing base skill level in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u areas for fishing base skill level in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } bool ObjectMgr::CheckDeclinedNames(std::wstring w_ownname, DeclinedName const& names) @@ -7749,7 +7749,7 @@ void ObjectMgr::LoadGameTele() if (!result) { - sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 GameTeleports. DB table `game_tele` is empty!"); + TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 GameTeleports. DB table `game_tele` is empty!"); return; } @@ -7772,13 +7772,13 @@ void ObjectMgr::LoadGameTele() if (!MapManager::IsValidMapCoord(gt.mapId, gt.position_x, gt.position_y, gt.position_z, gt.orientation)) { - sLog->outError(LOG_FILTER_SQL, "Wrong position for id %u (name: %s) in `game_tele` table, ignoring.", id, gt.name.c_str()); + TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong position for id %u (name: %s) in `game_tele` table, ignoring.", id, gt.name.c_str()); continue; } if (!Utf8toWStr(gt.name, gt.wnameLow)) { - sLog->outError(LOG_FILTER_SQL, "Wrong UTF8 name for id %u in `game_tele` table, ignoring.", id); + TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong UTF8 name for id %u in `game_tele` table, ignoring.", id); continue; } @@ -7790,7 +7790,7 @@ void ObjectMgr::LoadGameTele() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u GameTeleports in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u GameTeleports in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } GameTele const* ObjectMgr::GetGameTele(const std::string& name) const @@ -7888,7 +7888,7 @@ void ObjectMgr::LoadMailLevelRewards() if (!result) { - sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 level dependent mail rewards. DB table `mail_level_reward` is empty."); + TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 level dependent mail rewards. DB table `mail_level_reward` is empty."); return; } @@ -7905,25 +7905,25 @@ void ObjectMgr::LoadMailLevelRewards() if (level > MAX_LEVEL) { - sLog->outError(LOG_FILTER_SQL, "Table `mail_level_reward` have data for level %u that more supported by client (%u), ignoring.", level, MAX_LEVEL); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `mail_level_reward` have data for level %u that more supported by client (%u), ignoring.", level, MAX_LEVEL); continue; } if (!(raceMask & RACEMASK_ALL_PLAYABLE)) { - sLog->outError(LOG_FILTER_SQL, "Table `mail_level_reward` have raceMask (%u) for level %u that not include any player races, ignoring.", raceMask, level); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `mail_level_reward` have raceMask (%u) for level %u that not include any player races, ignoring.", raceMask, level); continue; } if (!sMailTemplateStore.LookupEntry(mailTemplateId)) { - sLog->outError(LOG_FILTER_SQL, "Table `mail_level_reward` have invalid mailTemplateId (%u) for level %u that invalid not include any player races, ignoring.", mailTemplateId, level); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `mail_level_reward` have invalid mailTemplateId (%u) for level %u that invalid not include any player races, ignoring.", mailTemplateId, level); continue; } if (!GetCreatureTemplate(senderEntry)) { - sLog->outError(LOG_FILTER_SQL, "Table `mail_level_reward` have not existed sender creature entry (%u) for level %u that invalid not include any player races, ignoring.", senderEntry, level); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `mail_level_reward` have not existed sender creature entry (%u) for level %u that invalid not include any player races, ignoring.", senderEntry, level); continue; } @@ -7933,7 +7933,7 @@ void ObjectMgr::LoadMailLevelRewards() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u level dependent mail rewards in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u level dependent mail rewards in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::AddSpellToTrainer(uint32 entry, uint32 spell, uint32 spellCost, uint32 reqSkill, uint32 reqSkillValue, uint32 reqLevel) @@ -7944,32 +7944,32 @@ void ObjectMgr::AddSpellToTrainer(uint32 entry, uint32 spell, uint32 spellCost, CreatureTemplate const* cInfo = GetCreatureTemplate(entry); if (!cInfo) { - sLog->outError(LOG_FILTER_SQL, "Table `npc_trainer` contains entries for a non-existing creature template (Entry: %u), ignoring", entry); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `npc_trainer` contains entries for a non-existing creature template (Entry: %u), ignoring", entry); return; } if (!(cInfo->npcflag & UNIT_NPC_FLAG_TRAINER)) { - sLog->outError(LOG_FILTER_SQL, "Table `npc_trainer` contains entries for a creature template (Entry: %u) without trainer flag, ignoring", entry); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `npc_trainer` contains entries for a creature template (Entry: %u) without trainer flag, ignoring", entry); return; } SpellInfo const* spellinfo = sSpellMgr->GetSpellInfo(spell); if (!spellinfo) { - sLog->outError(LOG_FILTER_SQL, "Table `npc_trainer` contains an entry (Entry: %u) for a non-existing spell (Spell: %u), ignoring", entry, spell); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `npc_trainer` contains an entry (Entry: %u) for a non-existing spell (Spell: %u), ignoring", entry, spell); return; } if (!SpellMgr::IsSpellValid(spellinfo)) { - sLog->outError(LOG_FILTER_SQL, "Table `npc_trainer` contains an entry (Entry: %u) for a broken spell (Spell: %u), ignoring", entry, spell); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `npc_trainer` contains an entry (Entry: %u) for a broken spell (Spell: %u), ignoring", entry, spell); return; } if (GetTalentSpellCost(spell)) { - sLog->outError(LOG_FILTER_SQL, "Table `npc_trainer` contains an entry (Entry: %u) for a non-existing spell (Spell: %u) which is a talent, ignoring", entry, spell); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `npc_trainer` contains an entry (Entry: %u) for a non-existing spell (Spell: %u) which is a talent, ignoring", entry, spell); return; } @@ -7997,7 +7997,7 @@ void ObjectMgr::AddSpellToTrainer(uint32 entry, uint32 spell, uint32 spellCost, if (spellinfo->Effects[i].TargetA.GetTarget() != 0 && spellinfo->Effects[i].TargetA.GetTarget() != TARGET_UNIT_TARGET_ALLY && spellinfo->Effects[i].TargetA.GetTarget() != TARGET_UNIT_TARGET_ANY && spellinfo->Effects[i].TargetA.GetTarget() != TARGET_UNIT_CASTER) { - sLog->outError(LOG_FILTER_SQL, "Table `npc_trainer` has spell %u for trainer entry %u with learn effect which has incorrect target type, ignoring learn effect!", spell, entry); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `npc_trainer` has spell %u for trainer entry %u with learn effect which has incorrect target type, ignoring learn effect!", spell, entry); continue; } @@ -8027,7 +8027,7 @@ void ObjectMgr::LoadTrainerSpell() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 Trainers. DB table `npc_trainer` is empty!"); + TC_LOG_ERROR(LOG_FILTER_SQL, ">> Loaded 0 Trainers. DB table `npc_trainer` is empty!"); return; } @@ -8051,7 +8051,7 @@ void ObjectMgr::LoadTrainerSpell() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %d Trainers in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %d Trainers in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } int ObjectMgr::LoadReferenceVendor(int32 vendor, int32 item, std::set<uint32> *skip_vendors) @@ -8108,7 +8108,7 @@ void ObjectMgr::LoadVendors() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 Vendors. DB table `npc_vendor` is empty!"); + TC_LOG_ERROR(LOG_FILTER_SQL, ">> Loaded 0 Vendors. DB table `npc_vendor` is empty!"); return; } @@ -8141,7 +8141,7 @@ void ObjectMgr::LoadVendors() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %d Vendors in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %d Vendors in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadGossipMenu() @@ -8154,7 +8154,7 @@ void ObjectMgr::LoadGossipMenu() if (!result) { - sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 gossip_menu entries. DB table `gossip_menu` is empty!"); + TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 gossip_menu entries. DB table `gossip_menu` is empty!"); return; } @@ -8171,7 +8171,7 @@ void ObjectMgr::LoadGossipMenu() if (!GetGossipText(gMenu.text_id)) { - sLog->outError(LOG_FILTER_SQL, "Table gossip_menu entry %u are using non-existing text_id %u", gMenu.entry, gMenu.text_id); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table gossip_menu entry %u are using non-existing text_id %u", gMenu.entry, gMenu.text_id); continue; } @@ -8181,7 +8181,7 @@ void ObjectMgr::LoadGossipMenu() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u gossip_menu entries in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u gossip_menu entries in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadGossipMenuItems() @@ -8199,7 +8199,7 @@ void ObjectMgr::LoadGossipMenuItems() if (!result) { - sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 gossip_menu_option entries. DB table `gossip_menu_option` is empty!"); + TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 gossip_menu_option entries. DB table `gossip_menu_option` is empty!"); return; } @@ -8225,16 +8225,16 @@ void ObjectMgr::LoadGossipMenuItems() if (gMenuItem.OptionIcon >= GOSSIP_ICON_MAX) { - sLog->outError(LOG_FILTER_SQL, "Table gossip_menu_option for menu %u, id %u has unknown icon id %u. Replacing with GOSSIP_ICON_CHAT", gMenuItem.MenuId, gMenuItem.OptionIndex, gMenuItem.OptionIcon); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table gossip_menu_option for menu %u, id %u has unknown icon id %u. Replacing with GOSSIP_ICON_CHAT", gMenuItem.MenuId, gMenuItem.OptionIndex, gMenuItem.OptionIcon); gMenuItem.OptionIcon = GOSSIP_ICON_CHAT; } if (gMenuItem.OptionType >= GOSSIP_OPTION_MAX) - sLog->outError(LOG_FILTER_SQL, "Table gossip_menu_option for menu %u, id %u has unknown option id %u. Option will not be used", gMenuItem.MenuId, gMenuItem.OptionIndex, gMenuItem.OptionType); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table gossip_menu_option for menu %u, id %u has unknown option id %u. Option will not be used", gMenuItem.MenuId, gMenuItem.OptionIndex, gMenuItem.OptionType); if (gMenuItem.ActionPoiId && !GetPointOfInterest(gMenuItem.ActionPoiId)) { - sLog->outError(LOG_FILTER_SQL, "Table gossip_menu_option for menu %u, id %u use non-existing action_poi_id %u, ignoring", gMenuItem.MenuId, gMenuItem.OptionIndex, gMenuItem.ActionPoiId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table gossip_menu_option for menu %u, id %u use non-existing action_poi_id %u, ignoring", gMenuItem.MenuId, gMenuItem.OptionIndex, gMenuItem.ActionPoiId); gMenuItem.ActionPoiId = 0; } @@ -8243,7 +8243,7 @@ void ObjectMgr::LoadGossipMenuItems() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u gossip_menu_option entries in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u gossip_menu_option entries in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::AddVendorItem(uint32 entry, uint32 item, int32 maxcount, uint32 incrtime, uint32 extendedCost, bool persist /*= true*/) @@ -8295,7 +8295,7 @@ bool ObjectMgr::IsVendorItemValid(uint32 vendor_entry, uint32 item_id, int32 max if (player) ChatHandler(player->GetSession()).SendSysMessage(LANG_COMMAND_VENDORSELECTION); else - sLog->outError(LOG_FILTER_SQL, "Table `(game_event_)npc_vendor` have data for not existed creature template (Entry: %u), ignore", vendor_entry); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `(game_event_)npc_vendor` have data for not existed creature template (Entry: %u), ignore", vendor_entry); return false; } @@ -8306,7 +8306,7 @@ bool ObjectMgr::IsVendorItemValid(uint32 vendor_entry, uint32 item_id, int32 max if (player) ChatHandler(player->GetSession()).SendSysMessage(LANG_COMMAND_VENDORSELECTION); else - sLog->outError(LOG_FILTER_SQL, "Table `(game_event_)npc_vendor` have data for not creature template (Entry: %u) without vendor flag, ignore", vendor_entry); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `(game_event_)npc_vendor` have data for not creature template (Entry: %u) without vendor flag, ignore", vendor_entry); if (skip_vendors) skip_vendors->insert(vendor_entry); @@ -8319,7 +8319,7 @@ bool ObjectMgr::IsVendorItemValid(uint32 vendor_entry, uint32 item_id, int32 max if (player) ChatHandler(player->GetSession()).PSendSysMessage(LANG_ITEM_NOT_FOUND, item_id); else - sLog->outError(LOG_FILTER_SQL, "Table `(game_event_)npc_vendor` for Vendor (Entry: %u) have in item list non-existed item (%u), ignore", vendor_entry, item_id); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `(game_event_)npc_vendor` for Vendor (Entry: %u) have in item list non-existed item (%u), ignore", vendor_entry, item_id); return false; } @@ -8328,7 +8328,7 @@ bool ObjectMgr::IsVendorItemValid(uint32 vendor_entry, uint32 item_id, int32 max if (player) ChatHandler(player->GetSession()).PSendSysMessage(LANG_EXTENDED_COST_NOT_EXIST, ExtendedCost); else - sLog->outError(LOG_FILTER_SQL, "Table `(game_event_)npc_vendor` have Item (Entry: %u) with wrong ExtendedCost (%u) for vendor (%u), ignore", item_id, ExtendedCost, vendor_entry); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `(game_event_)npc_vendor` have Item (Entry: %u) with wrong ExtendedCost (%u) for vendor (%u), ignore", item_id, ExtendedCost, vendor_entry); return false; } @@ -8337,7 +8337,7 @@ bool ObjectMgr::IsVendorItemValid(uint32 vendor_entry, uint32 item_id, int32 max if (player) ChatHandler(player->GetSession()).PSendSysMessage("MaxCount != 0 (%u) but IncrTime == 0", maxcount); else - sLog->outError(LOG_FILTER_SQL, "Table `(game_event_)npc_vendor` has `maxcount` (%u) for item %u of vendor (Entry: %u) but `incrtime`=0, ignore", maxcount, item_id, vendor_entry); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `(game_event_)npc_vendor` has `maxcount` (%u) for item %u of vendor (Entry: %u) but `incrtime`=0, ignore", maxcount, item_id, vendor_entry); return false; } else if (maxcount == 0 && incrtime > 0) @@ -8345,7 +8345,7 @@ bool ObjectMgr::IsVendorItemValid(uint32 vendor_entry, uint32 item_id, int32 max if (player) ChatHandler(player->GetSession()).PSendSysMessage("MaxCount == 0 but IncrTime<>= 0"); else - sLog->outError(LOG_FILTER_SQL, "Table `(game_event_)npc_vendor` has `maxcount`=0 for item %u of vendor (Entry: %u) but `incrtime`<>0, ignore", item_id, vendor_entry); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `(game_event_)npc_vendor` has `maxcount`=0 for item %u of vendor (Entry: %u) but `incrtime`<>0, ignore", item_id, vendor_entry); return false; } @@ -8358,7 +8358,7 @@ bool ObjectMgr::IsVendorItemValid(uint32 vendor_entry, uint32 item_id, int32 max if (player) ChatHandler(player->GetSession()).PSendSysMessage(LANG_ITEM_ALREADY_IN_LIST, item_id, ExtendedCost); else - sLog->outError(LOG_FILTER_SQL, "Table `npc_vendor` has duplicate items %u (with extended cost %u) for vendor (Entry: %u), ignoring", item_id, ExtendedCost, vendor_entry); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `npc_vendor` has duplicate items %u (with extended cost %u) for vendor (Entry: %u), ignoring", item_id, ExtendedCost, vendor_entry); return false; } @@ -8367,7 +8367,7 @@ bool ObjectMgr::IsVendorItemValid(uint32 vendor_entry, uint32 item_id, int32 max if (player) ChatHandler(player->GetSession()).SendSysMessage(LANG_COMMAND_ADDVENDORITEMITEMS); else - sLog->outError(LOG_FILTER_SQL, "Table `npc_vendor` has too many items (%u >= %i) for vendor (Entry: %u), ignore", vItems->GetItemCount(), MAX_VENDOR_ITEMS, vendor_entry); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `npc_vendor` has too many items (%u >= %i) for vendor (Entry: %u), ignore", vItems->GetItemCount(), MAX_VENDOR_ITEMS, vendor_entry); return false; } @@ -8406,7 +8406,7 @@ void ObjectMgr::LoadScriptNames() if (!result) { - sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded empty set of Script Names!"); + TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded empty set of Script Names!"); return; } @@ -8420,7 +8420,7 @@ void ObjectMgr::LoadScriptNames() while (result->NextRow()); std::sort(_scriptNamesStore.begin(), _scriptNamesStore.end()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %d Script Names in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %d Script Names in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } uint32 ObjectMgr::GetScriptId(const char *name) @@ -8452,7 +8452,7 @@ void ObjectMgr::CheckScripts(ScriptsType type, std::set<int32>& ids) case SCRIPT_COMMAND_TALK: { if (!GetTrinityStringLocale (itrM->second.Talk.TextID)) - sLog->outError(LOG_FILTER_SQL, "Table `%s` references invalid text id %u from `db_script_string`, script id: %u.", GetScriptsTableNameByType(type).c_str(), itrM->second.Talk.TextID, itrMM->first); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` references invalid text id %u from `db_script_string`, script id: %u.", GetScriptsTableNameByType(type).c_str(), itrM->second.Talk.TextID, itrMM->first); if (ids.find(itrM->second.Talk.TextID) != ids.end()) ids.erase(itrM->second.Talk.TextID); @@ -8478,7 +8478,7 @@ void ObjectMgr::LoadDbScriptStrings() CheckScripts(ScriptsType(type), ids); for (std::set<int32>::const_iterator itr = ids.begin(); itr != ids.end(); ++itr) - sLog->outError(LOG_FILTER_SQL, "Table `db_script_string` has unused string id %u", *itr); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `db_script_string` has unused string id %u", *itr); } bool LoadTrinityStrings(const char* table, int32 start_value, int32 end_value) @@ -8487,7 +8487,7 @@ bool LoadTrinityStrings(const char* table, int32 start_value, int32 end_value) // start/end reversed for negative values if (start_value > MAX_DB_SCRIPT_STRING_ID || end_value >= start_value) { - sLog->outError(LOG_FILTER_SQL, "Table '%s' load attempted with range (%d - %d) reserved by Trinity, strings not loaded.", table, start_value, end_value+1); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table '%s' load attempted with range (%d - %d) reserved by Trinity, strings not loaded.", table, start_value, end_value+1); return false; } @@ -8523,7 +8523,7 @@ void ObjectMgr::LoadCreatureClassLevelStats() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creature base stats. DB table `creature_classlevelstats` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creature base stats. DB table `creature_classlevelstats` is empty."); return; } @@ -8544,13 +8544,13 @@ void ObjectMgr::LoadCreatureClassLevelStats() stats.BaseArmor = fields[6].GetInt16(); if (!Class || ((1 << (Class - 1)) & CLASSMASK_ALL_CREATURES) == 0) - sLog->outError(LOG_FILTER_SQL, "Creature base stats for level %u has invalid class %u", Level, Class); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature base stats for level %u has invalid class %u", Level, Class); for (uint8 i = 0; i < MAX_CREATURE_BASE_HP; ++i) { if (stats.BaseHealth[i] < 1) { - sLog->outError(LOG_FILTER_SQL, "Creature base stats for class %u, level %u has invalid zero base HP[%u] - set to 1", Class, Level, i); + TC_LOG_ERROR(LOG_FILTER_SQL, "Creature base stats for class %u, level %u has invalid zero base HP[%u] - set to 1", Class, Level, i); stats.BaseHealth[i] = 1; } } @@ -8567,11 +8567,11 @@ void ObjectMgr::LoadCreatureClassLevelStats() for (uint16 lvl = itr->second.minlevel; lvl <= itr->second.maxlevel; ++lvl) { if (_creatureBaseStatsStore.find(MAKE_PAIR16(lvl, itr->second.unit_class)) == _creatureBaseStatsStore.end()) - sLog->outError(LOG_FILTER_SQL, "Missing base stats for creature class %u level %u", itr->second.unit_class, lvl); + TC_LOG_ERROR(LOG_FILTER_SQL, "Missing base stats for creature class %u level %u", itr->second.unit_class, lvl); } } - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u creature base stats in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u creature base stats in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadFactionChangeAchievements() @@ -8582,7 +8582,7 @@ void ObjectMgr::LoadFactionChangeAchievements() if (!result) { - sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 faction change achievement pairs. DB table `player_factionchange_achievement` is empty."); + TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 faction change achievement pairs. DB table `player_factionchange_achievement` is empty."); return; } @@ -8596,9 +8596,9 @@ void ObjectMgr::LoadFactionChangeAchievements() uint32 horde = fields[1].GetUInt32(); if (!sAchievementMgr->GetAchievement(alliance)) - sLog->outError(LOG_FILTER_SQL, "Achievement %u (alliance_id) referenced in `player_factionchange_achievement` does not exist, pair skipped!", alliance); + TC_LOG_ERROR(LOG_FILTER_SQL, "Achievement %u (alliance_id) referenced in `player_factionchange_achievement` does not exist, pair skipped!", alliance); else if (!sAchievementMgr->GetAchievement(horde)) - sLog->outError(LOG_FILTER_SQL, "Achievement %u (horde_id) referenced in `player_factionchange_achievement` does not exist, pair skipped!", horde); + TC_LOG_ERROR(LOG_FILTER_SQL, "Achievement %u (horde_id) referenced in `player_factionchange_achievement` does not exist, pair skipped!", horde); else FactionChangeAchievements[alliance] = horde; @@ -8606,7 +8606,7 @@ void ObjectMgr::LoadFactionChangeAchievements() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u faction change achievement pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u faction change achievement pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadFactionChangeItems() @@ -8617,7 +8617,7 @@ void ObjectMgr::LoadFactionChangeItems() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 faction change item pairs. DB table `player_factionchange_items` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 faction change item pairs. DB table `player_factionchange_items` is empty."); return; } @@ -8631,9 +8631,9 @@ void ObjectMgr::LoadFactionChangeItems() uint32 horde = fields[1].GetUInt32(); if (!GetItemTemplate(alliance)) - sLog->outError(LOG_FILTER_SQL, "Item %u (alliance_id) referenced in `player_factionchange_items` does not exist, pair skipped!", alliance); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item %u (alliance_id) referenced in `player_factionchange_items` does not exist, pair skipped!", alliance); else if (!GetItemTemplate(horde)) - sLog->outError(LOG_FILTER_SQL, "Item %u (horde_id) referenced in `player_factionchange_items` does not exist, pair skipped!", horde); + TC_LOG_ERROR(LOG_FILTER_SQL, "Item %u (horde_id) referenced in `player_factionchange_items` does not exist, pair skipped!", horde); else FactionChangeItems[alliance] = horde; @@ -8641,7 +8641,7 @@ void ObjectMgr::LoadFactionChangeItems() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u faction change item pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u faction change item pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadFactionChangeQuests() @@ -8652,7 +8652,7 @@ void ObjectMgr::LoadFactionChangeQuests() if (!result) { - sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 faction change quest pairs. DB table `player_factionchange_quests` is empty."); + TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 faction change quest pairs. DB table `player_factionchange_quests` is empty."); return; } @@ -8666,9 +8666,9 @@ void ObjectMgr::LoadFactionChangeQuests() uint32 horde = fields[1].GetUInt32(); if (!sObjectMgr->GetQuestTemplate(alliance)) - sLog->outError(LOG_FILTER_SQL, "Quest %u (alliance_id) referenced in `player_factionchange_quests` does not exist, pair skipped!", alliance); + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u (alliance_id) referenced in `player_factionchange_quests` does not exist, pair skipped!", alliance); else if (!sObjectMgr->GetQuestTemplate(horde)) - sLog->outError(LOG_FILTER_SQL, "Quest %u (horde_id) referenced in `player_factionchange_quests` does not exist, pair skipped!", horde); + TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u (horde_id) referenced in `player_factionchange_quests` does not exist, pair skipped!", horde); else FactionChangeQuests[alliance] = horde; @@ -8676,7 +8676,7 @@ void ObjectMgr::LoadFactionChangeQuests() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u faction change quest pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u faction change quest pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadFactionChangeReputations() @@ -8687,7 +8687,7 @@ void ObjectMgr::LoadFactionChangeReputations() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 faction change reputation pairs. DB table `player_factionchange_reputations` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 faction change reputation pairs. DB table `player_factionchange_reputations` is empty."); return; } @@ -8701,9 +8701,9 @@ void ObjectMgr::LoadFactionChangeReputations() uint32 horde = fields[1].GetUInt32(); if (!sFactionStore.LookupEntry(alliance)) - sLog->outError(LOG_FILTER_SQL, "Reputation %u (alliance_id) referenced in `player_factionchange_reputations` does not exist, pair skipped!", alliance); + TC_LOG_ERROR(LOG_FILTER_SQL, "Reputation %u (alliance_id) referenced in `player_factionchange_reputations` does not exist, pair skipped!", alliance); else if (!sFactionStore.LookupEntry(horde)) - sLog->outError(LOG_FILTER_SQL, "Reputation %u (horde_id) referenced in `player_factionchange_reputations` does not exist, pair skipped!", horde); + TC_LOG_ERROR(LOG_FILTER_SQL, "Reputation %u (horde_id) referenced in `player_factionchange_reputations` does not exist, pair skipped!", horde); else FactionChangeReputation[alliance] = horde; @@ -8711,7 +8711,7 @@ void ObjectMgr::LoadFactionChangeReputations() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u faction change reputation pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u faction change reputation pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadFactionChangeSpells() @@ -8722,7 +8722,7 @@ void ObjectMgr::LoadFactionChangeSpells() if (!result) { - sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 faction change spell pairs. DB table `player_factionchange_spells` is empty."); + TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 faction change spell pairs. DB table `player_factionchange_spells` is empty."); return; } @@ -8736,9 +8736,9 @@ void ObjectMgr::LoadFactionChangeSpells() uint32 horde = fields[1].GetUInt32(); if (!sSpellMgr->GetSpellInfo(alliance)) - sLog->outError(LOG_FILTER_SQL, "Spell %u (alliance_id) referenced in `player_factionchange_spells` does not exist, pair skipped!", alliance); + TC_LOG_ERROR(LOG_FILTER_SQL, "Spell %u (alliance_id) referenced in `player_factionchange_spells` does not exist, pair skipped!", alliance); else if (!sSpellMgr->GetSpellInfo(horde)) - sLog->outError(LOG_FILTER_SQL, "Spell %u (horde_id) referenced in `player_factionchange_spells` does not exist, pair skipped!", horde); + TC_LOG_ERROR(LOG_FILTER_SQL, "Spell %u (horde_id) referenced in `player_factionchange_spells` does not exist, pair skipped!", horde); else FactionChangeSpells[alliance] = horde; @@ -8746,7 +8746,7 @@ void ObjectMgr::LoadFactionChangeSpells() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u faction change spell pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u faction change spell pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadFactionChangeTitles() @@ -8757,7 +8757,7 @@ void ObjectMgr::LoadFactionChangeTitles() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 faction change title pairs. DB table `player_factionchange_title` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 faction change title pairs. DB table `player_factionchange_title` is empty."); return; } @@ -8771,9 +8771,9 @@ void ObjectMgr::LoadFactionChangeTitles() uint32 horde = fields[1].GetUInt32(); if (!sCharTitlesStore.LookupEntry(alliance)) - sLog->outError(LOG_FILTER_SQL, "Title %u (alliance_id) referenced in `player_factionchange_title` does not exist, pair skipped!", alliance); + TC_LOG_ERROR(LOG_FILTER_SQL, "Title %u (alliance_id) referenced in `player_factionchange_title` does not exist, pair skipped!", alliance); else if (!sCharTitlesStore.LookupEntry(horde)) - sLog->outError(LOG_FILTER_SQL, "Title %u (horde_id) referenced in `player_factionchange_title` does not exist, pair skipped!", horde); + TC_LOG_ERROR(LOG_FILTER_SQL, "Title %u (horde_id) referenced in `player_factionchange_title` does not exist, pair skipped!", horde); else FactionChangeTitles[alliance] = horde; @@ -8781,7 +8781,7 @@ void ObjectMgr::LoadFactionChangeTitles() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u faction change title pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u faction change title pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } GameObjectTemplate const* ObjectMgr::GetGameObjectTemplate(uint32 entry) |