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authorVincent-Michael <Vincent_Michael@gmx.de>2015-04-11 03:52:25 +0200
committerVincent-Michael <Vincent_Michael@gmx.de>2015-04-11 03:52:25 +0200
commitd6311a790bfd2aac811da5cea2bb441e1afafab2 (patch)
treed011fb2991eb2282db377553a4bf0434103e80f4 /src/server/game/Globals/ObjectMgr.cpp
parenta72390d086cb0b480cb1c767963fc404c9c53620 (diff)
Core: Fix warnings
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index ef9a25abf70..c9c684e1f29 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -5117,7 +5117,7 @@ void ObjectMgr::LoadNPCText()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u npc texts in %u ms", _npcTextStore.size(), GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u npc texts in %u ms", uint32(_npcTextStore.size()), GetMSTimeDiffToNow(oldMSTime));
}
//not very fast function but it is called only once a day, or on starting-up
@@ -5372,7 +5372,7 @@ void ObjectMgr::LoadQuestGreetings()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u quest_greeting in %u ms", _questGreetingStore.size(), GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u quest_greeting in %u ms", uint32(_questGreetingStore.size()), GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadTavernAreaTriggers()
@@ -6918,7 +6918,7 @@ void ObjectMgr::LoadQuestPOI()
int32 X = fields[2].GetInt32();
int32 Y = fields[3].GetInt32();
- if (POIs[QuestID].size() <= Idx1 + 1)
+ if (int32(POIs[QuestID].size()) <= Idx1 + 1)
POIs[QuestID].resize(Idx1 + 10);
QuestPOIPoint point(X, Y);
@@ -6946,7 +6946,7 @@ void ObjectMgr::LoadQuestPOI()
int32 WoDUnk1 = fields[13].GetInt32();
QuestPOI POI(BlobIndex, ObjectiveIndex, QuestObjectiveID, QuestObjectID, MapID, WorldMapAreaId, Floor, Priority, Flags, WorldEffectID, PlayerConditionID, WoDUnk1);
- if (QuestID < POIs.size() && Idx1 < POIs[QuestID].size())
+ if (QuestID < int32(POIs.size()) && Idx1 < int32(POIs[QuestID].size()))
{
POI.points = POIs[QuestID][Idx1];
_questPOIStore[QuestID].push_back(POI);