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authorNay <dnpd.dd@gmail.com>2012-09-11 14:37:50 -0700
committerNay <dnpd.dd@gmail.com>2012-09-11 14:37:50 -0700
commitf83ae98a393674f80c94547489718db96c8898a7 (patch)
tree9d5e3be5d36d0e2e571c7f8901d6dc3091be3724 /src/server/game/Globals/ObjectMgr.cpp
parent2eed9b40459e89be288eca30718d00beb8513ecc (diff)
parent045682006a429cf4d585ce36878a7b4ffc0330de (diff)
Merge pull request #7732 from Tuxity/defenseWeaponSkills434
[434] Defense and weapon skills
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp8
1 files changed, 3 insertions, 5 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 6b6c95eda66..d26011a552a 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -7568,12 +7568,10 @@ SkillRangeType GetSkillRangeType(SkillLineEntry const* pSkill, bool racial)
{
switch (pSkill->categoryId)
{
- case SKILL_CATEGORY_LANGUAGES: return SKILL_RANGE_LANGUAGE;
+ case SKILL_CATEGORY_LANGUAGES:
+ return SKILL_RANGE_LANGUAGE;
case SKILL_CATEGORY_WEAPON:
- if (pSkill->id != SKILL_FIST_WEAPONS)
- return SKILL_RANGE_LEVEL;
- else
- return SKILL_RANGE_MONO;
+ return SKILL_RANGE_LEVEL;
case SKILL_CATEGORY_ARMOR:
case SKILL_CATEGORY_CLASS:
if (pSkill->id != SKILL_LOCKPICKING)