diff options
author | Brian <runningnak3d@gmail.com> | 2010-06-09 00:34:22 -0600 |
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committer | Brian <runningnak3d@gmail.com> | 2010-06-09 00:34:22 -0600 |
commit | 02efe02b43a7ce192cb313586eb2cb9df220575e (patch) | |
tree | d343a146caa6d4d8e2f48b315994ba215215965e /src/server/game/Grids/GridReference.h | |
parent | 9cf85c0549f4a636bfdfbb0270a5cdb765a443d6 (diff) |
* Added missing include paths that got lost in the merge a few revs ago
* Fixed realative path to Reference.h
* Re-enabled PCH building by default
* Re-enabled scripts building by default
* Linux compile now fully functional again.
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Grids/GridReference.h')
-rw-r--r-- | src/server/game/Grids/GridReference.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Grids/GridReference.h b/src/server/game/Grids/GridReference.h index 63e3817c7d3..0f5b46b4950 100644 --- a/src/server/game/Grids/GridReference.h +++ b/src/server/game/Grids/GridReference.h @@ -21,7 +21,7 @@ #ifndef _GRIDREFERENCE_H #define _GRIDREFERENCE_H -#include "Reference.h" +#include "LinkedReference/Reference.h" template<class OBJECT> class GridRefManager; |