diff options
author | Spp <spp@jorge.gr> | 2013-11-08 11:12:17 +0100 |
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committer | Spp <spp@jorge.gr> | 2013-11-08 11:12:17 +0100 |
commit | ab2d26cb910ea9d24ae87d6342f0cbc264fc16cf (patch) | |
tree | 87c7ff135e2c45773a25a900d1872aa6fa8afd08 /src/server/game/Grids/GridStates.cpp | |
parent | 990e4c78514e3a3f8e8905cf22dfacbb0c4fba67 (diff) | |
parent | 94e2b9332a1f6ceec024338b8f41cd3dca099a40 (diff) |
Merge branch 'master' into 4.3.4
Conflicts:
src/server/game/AI/EventAI/CreatureEventAI.cpp
src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlegrounds/ArenaTeam.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Conditions/ConditionMgr.cpp
src/server/game/DataStores/DBCStores.cpp
src/server/game/DungeonFinding/LFGMgr.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/GuildMgr.cpp
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/BattlefieldHandler.cpp
src/server/game/Handlers/CalendarHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/GuildHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/LFGHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/NPCHandler.cpp
src/server/game/Handlers/PetitionsHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/SpellHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Instances/InstanceScript.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Auras/SpellAuras.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/game/Spells/SpellMgr.cpp
src/server/game/Tools/PlayerDump.cpp
src/server/game/World/World.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reload.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/Spells/spell_warlock.cpp
src/server/worldserver/worldserver.conf.dist
Diffstat (limited to 'src/server/game/Grids/GridStates.cpp')
-rw-r--r-- | src/server/game/Grids/GridStates.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Grids/GridStates.cpp b/src/server/game/Grids/GridStates.cpp index 478008fd5ae..cc6ceae6996 100644 --- a/src/server/game/Grids/GridStates.cpp +++ b/src/server/game/Grids/GridStates.cpp @@ -25,7 +25,7 @@ bool GridState::checkMagic() { if (i_Magic != MAGIC_TESTVAL) { - TC_LOG_ERROR(LOG_FILTER_GENERAL, "!!! GridState: Magic value gone !!!"); + TC_LOG_ERROR("misc", "!!! GridState: Magic value gone !!!"); return false; } return true; @@ -47,7 +47,7 @@ void ActiveState::Update(Map& map, NGridType& grid, GridInfo& info, uint32 diff TypeContainerVisitor<ObjectGridStoper, GridTypeMapContainer> visitor(worker); grid.VisitAllGrids(visitor); grid.SetGridState(GRID_STATE_IDLE); - TC_LOG_DEBUG(LOG_FILTER_MAPS, "Grid[%u, %u] on map %u moved to IDLE state", grid.getX(), grid.getY(), map.GetId()); + TC_LOG_DEBUG("maps", "Grid[%u, %u] on map %u moved to IDLE state", grid.getX(), grid.getY(), map.GetId()); } else map.ResetGridExpiry(grid, 0.1f); @@ -58,7 +58,7 @@ void IdleState::Update(Map& map, NGridType& grid, GridInfo&, uint32) const { map.ResetGridExpiry(grid); grid.SetGridState(GRID_STATE_REMOVAL); - TC_LOG_DEBUG(LOG_FILTER_MAPS, "Grid[%u, %u] on map %u moved to REMOVAL state", grid.getX(), grid.getY(), map.GetId()); + TC_LOG_DEBUG("maps", "Grid[%u, %u] on map %u moved to REMOVAL state", grid.getX(), grid.getY(), map.GetId()); } void RemovalState::Update(Map& map, NGridType& grid, GridInfo& info, uint32 diff) const @@ -68,7 +68,7 @@ void RemovalState::Update(Map& map, NGridType& grid, GridInfo& info, uint32 diff info.UpdateTimeTracker(diff); if (info.getTimeTracker().Passed() && !map.UnloadGrid(grid, false)) { - TC_LOG_DEBUG(LOG_FILTER_MAPS, "Grid[%u, %u] for map %u differed unloading due to players or active objects nearby", grid.getX(), grid.getY(), map.GetId()); + TC_LOG_DEBUG("maps", "Grid[%u, %u] for map %u differed unloading due to players or active objects nearby", grid.getX(), grid.getY(), map.GetId()); map.ResetGridExpiry(grid); } } |