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authorSpp <spp@jorge.gr>2013-11-08 11:12:17 +0100
committerSpp <spp@jorge.gr>2013-11-08 11:12:17 +0100
commitab2d26cb910ea9d24ae87d6342f0cbc264fc16cf (patch)
tree87c7ff135e2c45773a25a900d1872aa6fa8afd08 /src/server/game/Grids/GridStates.cpp
parent990e4c78514e3a3f8e8905cf22dfacbb0c4fba67 (diff)
parent94e2b9332a1f6ceec024338b8f41cd3dca099a40 (diff)
Merge branch 'master' into 4.3.4
Conflicts: src/server/game/AI/EventAI/CreatureEventAI.cpp src/server/game/AI/EventAI/CreatureEventAIMgr.cpp src/server/game/Achievements/AchievementMgr.cpp src/server/game/Battlegrounds/ArenaTeam.cpp src/server/game/Battlegrounds/BattlegroundMgr.cpp src/server/game/Conditions/ConditionMgr.cpp src/server/game/DataStores/DBCStores.cpp src/server/game/DungeonFinding/LFGMgr.cpp src/server/game/Entities/DynamicObject/DynamicObject.cpp src/server/game/Entities/Object/Object.cpp src/server/game/Entities/Object/Updates/UpdateData.cpp src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Unit/Unit.cpp src/server/game/Globals/ObjectMgr.cpp src/server/game/Guilds/Guild.cpp src/server/game/Guilds/GuildMgr.cpp src/server/game/Handlers/AuctionHouseHandler.cpp src/server/game/Handlers/BattleGroundHandler.cpp src/server/game/Handlers/BattlefieldHandler.cpp src/server/game/Handlers/CalendarHandler.cpp src/server/game/Handlers/CharacterHandler.cpp src/server/game/Handlers/ChatHandler.cpp src/server/game/Handlers/GroupHandler.cpp src/server/game/Handlers/GuildHandler.cpp src/server/game/Handlers/ItemHandler.cpp src/server/game/Handlers/LFGHandler.cpp src/server/game/Handlers/MailHandler.cpp src/server/game/Handlers/MiscHandler.cpp src/server/game/Handlers/MovementHandler.cpp src/server/game/Handlers/NPCHandler.cpp src/server/game/Handlers/PetitionsHandler.cpp src/server/game/Handlers/QuestHandler.cpp src/server/game/Handlers/SpellHandler.cpp src/server/game/Handlers/TradeHandler.cpp src/server/game/Instances/InstanceScript.cpp src/server/game/Server/WorldSession.cpp src/server/game/Server/WorldSocket.cpp src/server/game/Spells/Auras/SpellAuraEffects.cpp src/server/game/Spells/Auras/SpellAuras.cpp src/server/game/Spells/Spell.cpp src/server/game/Spells/SpellEffects.cpp src/server/game/Spells/SpellMgr.cpp src/server/game/Tools/PlayerDump.cpp src/server/game/World/World.cpp src/server/scripts/Commands/cs_modify.cpp src/server/scripts/Commands/cs_reload.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp src/server/scripts/Spells/spell_warlock.cpp src/server/worldserver/worldserver.conf.dist
Diffstat (limited to 'src/server/game/Grids/GridStates.cpp')
-rw-r--r--src/server/game/Grids/GridStates.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Grids/GridStates.cpp b/src/server/game/Grids/GridStates.cpp
index 478008fd5ae..cc6ceae6996 100644
--- a/src/server/game/Grids/GridStates.cpp
+++ b/src/server/game/Grids/GridStates.cpp
@@ -25,7 +25,7 @@ bool GridState::checkMagic()
{
if (i_Magic != MAGIC_TESTVAL)
{
- TC_LOG_ERROR(LOG_FILTER_GENERAL, "!!! GridState: Magic value gone !!!");
+ TC_LOG_ERROR("misc", "!!! GridState: Magic value gone !!!");
return false;
}
return true;
@@ -47,7 +47,7 @@ void ActiveState::Update(Map& map, NGridType& grid, GridInfo& info, uint32 diff
TypeContainerVisitor<ObjectGridStoper, GridTypeMapContainer> visitor(worker);
grid.VisitAllGrids(visitor);
grid.SetGridState(GRID_STATE_IDLE);
- TC_LOG_DEBUG(LOG_FILTER_MAPS, "Grid[%u, %u] on map %u moved to IDLE state", grid.getX(), grid.getY(), map.GetId());
+ TC_LOG_DEBUG("maps", "Grid[%u, %u] on map %u moved to IDLE state", grid.getX(), grid.getY(), map.GetId());
}
else
map.ResetGridExpiry(grid, 0.1f);
@@ -58,7 +58,7 @@ void IdleState::Update(Map& map, NGridType& grid, GridInfo&, uint32) const
{
map.ResetGridExpiry(grid);
grid.SetGridState(GRID_STATE_REMOVAL);
- TC_LOG_DEBUG(LOG_FILTER_MAPS, "Grid[%u, %u] on map %u moved to REMOVAL state", grid.getX(), grid.getY(), map.GetId());
+ TC_LOG_DEBUG("maps", "Grid[%u, %u] on map %u moved to REMOVAL state", grid.getX(), grid.getY(), map.GetId());
}
void RemovalState::Update(Map& map, NGridType& grid, GridInfo& info, uint32 diff) const
@@ -68,7 +68,7 @@ void RemovalState::Update(Map& map, NGridType& grid, GridInfo& info, uint32 diff
info.UpdateTimeTracker(diff);
if (info.getTimeTracker().Passed() && !map.UnloadGrid(grid, false))
{
- TC_LOG_DEBUG(LOG_FILTER_MAPS, "Grid[%u, %u] for map %u differed unloading due to players or active objects nearby", grid.getX(), grid.getY(), map.GetId());
+ TC_LOG_DEBUG("maps", "Grid[%u, %u] for map %u differed unloading due to players or active objects nearby", grid.getX(), grid.getY(), map.GetId());
map.ResetGridExpiry(grid);
}
}