diff options
author | Shauren <shauren.trinity@gmail.com> | 2023-01-08 21:16:53 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2023-01-08 21:16:53 +0100 |
commit | d791afae1dfcfaf592326f787755ca32d629e4d3 (patch) | |
tree | 54dc9916ede5800e110a2f0edff91530811fbdb8 /src/server/game/Grids/GridStates.cpp | |
parent | b6820a706f46f18b9652fcd9806e4bec8805d29d (diff) |
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api)
Diffstat (limited to 'src/server/game/Grids/GridStates.cpp')
-rw-r--r-- | src/server/game/Grids/GridStates.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Grids/GridStates.cpp b/src/server/game/Grids/GridStates.cpp index d819a36a620..c1bccae62a0 100644 --- a/src/server/game/Grids/GridStates.cpp +++ b/src/server/game/Grids/GridStates.cpp @@ -37,7 +37,7 @@ void ActiveState::Update(Map& map, NGridType& grid, GridInfo& info, uint32 diff) TypeContainerVisitor<ObjectGridStoper, GridTypeMapContainer> visitor(worker); grid.VisitAllGrids(visitor); grid.SetGridState(GRID_STATE_IDLE); - TC_LOG_DEBUG("maps", "Grid[%u, %u] on map %u moved to IDLE state", grid.getX(), grid.getY(), map.GetId()); + TC_LOG_DEBUG("maps", "Grid[{}, {}] on map {} moved to IDLE state", grid.getX(), grid.getY(), map.GetId()); } else map.ResetGridExpiry(grid, 0.1f); @@ -48,7 +48,7 @@ void IdleState::Update(Map& map, NGridType& grid, GridInfo&, uint32) const { map.ResetGridExpiry(grid); grid.SetGridState(GRID_STATE_REMOVAL); - TC_LOG_DEBUG("maps", "Grid[%u, %u] on map %u moved to REMOVAL state", grid.getX(), grid.getY(), map.GetId()); + TC_LOG_DEBUG("maps", "Grid[{}, {}] on map {} moved to REMOVAL state", grid.getX(), grid.getY(), map.GetId()); } void RemovalState::Update(Map& map, NGridType& grid, GridInfo& info, uint32 diff) const @@ -58,7 +58,7 @@ void RemovalState::Update(Map& map, NGridType& grid, GridInfo& info, uint32 diff info.UpdateTimeTracker(diff); if (info.getTimeTracker().Passed() && !map.UnloadGrid(grid, false)) { - TC_LOG_DEBUG("maps", "Grid[%u, %u] for map %u differed unloading due to players or active objects nearby", grid.getX(), grid.getY(), map.GetId()); + TC_LOG_DEBUG("maps", "Grid[{}, {}] for map {} differed unloading due to players or active objects nearby", grid.getX(), grid.getY(), map.GetId()); map.ResetGridExpiry(grid); } } |