diff options
| author | Aokromes <Aokromes@users.noreply.github.com> | 2019-06-26 08:56:20 +0200 |
|---|---|---|
| committer | Giacomo Pozzoni <giacomopoz@gmail.com> | 2019-06-26 08:56:20 +0200 |
| commit | fe744977c917957e112704ccd66e228b826b3f7a (patch) | |
| tree | ce318fb780b0be34356953137c311631dc87de06 /src/server/game/Grids/GridStates.cpp | |
| parent | 63383da36e27657734cba6ad23c1bd3d68039d90 (diff) | |
Coding standards (#23514)
* Coding standards
* revert part
Diffstat (limited to 'src/server/game/Grids/GridStates.cpp')
| -rw-r--r-- | src/server/game/Grids/GridStates.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Grids/GridStates.cpp b/src/server/game/Grids/GridStates.cpp index ad81ab44263..5edc9803b52 100644 --- a/src/server/game/Grids/GridStates.cpp +++ b/src/server/game/Grids/GridStates.cpp @@ -26,7 +26,7 @@ void InvalidState::Update(Map&, NGridType&, GridInfo&, uint32) const { } -void ActiveState::Update(Map& map, NGridType& grid, GridInfo& info, uint32 diff) const +void ActiveState::Update(Map& map, NGridType& grid, GridInfo& info, uint32 diff) const { // Only check grid activity every (grid_expiry/10) ms, because it's really useless to do it every cycle info.UpdateTimeTracker(diff); |
