diff options
author | faramir118 <faramir118@gmail.com> | 2012-03-17 01:45:31 -0500 |
---|---|---|
committer | Machiavelli <machiavelli.trinity@gmail.com> | 2012-04-11 19:58:53 +0200 |
commit | d3c9817c601f1afd3f441d2ad5848fdc939d6936 (patch) | |
tree | 8e7c4f99940e9c60dbd91da17462b3348987587c /src/server/game/Grids/GridStates.h | |
parent | e3f198ca568e270017585370bca972230dcf67f7 (diff) |
make some dtors virtual
this will prevent potential for future memory leaks
Diffstat (limited to 'src/server/game/Grids/GridStates.h')
-rwxr-xr-x | src/server/game/Grids/GridStates.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Grids/GridStates.h b/src/server/game/Grids/GridStates.h index 08b66f6bb35..cf649f8d896 100755 --- a/src/server/game/Grids/GridStates.h +++ b/src/server/game/Grids/GridStates.h @@ -40,6 +40,7 @@ class GridState void setMagic() { i_Magic = MAGIC_TESTVAL; } unsigned int i_Magic; #endif + virtual ~GridState() {}; virtual void Update(Map &, NGridType&, GridInfo &, const uint32 t_diff) const = 0; }; |