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authorSpp <spp@jorge.gr>2013-03-25 13:26:48 +0100
committerSpp <spp@jorge.gr>2013-03-25 13:26:48 +0100
commit1a6a23ec96c7646d2753198f93eaba62d2732a83 (patch)
tree2ef7e8ffd5201bd6e7bf0a4ddfd768a24e263e82 /src/server/game/Grids/NGrid.h
parent7c36e3a298ce243631848b94364c185a863d1526 (diff)
Core/Misc: Minor optimizations (+code changes to reduce differences with 4.3.4 branch)
Core/Logging: Create new logger type "Cheat". Will be used to log all cheat attempts
Diffstat (limited to 'src/server/game/Grids/NGrid.h')
-rw-r--r--src/server/game/Grids/NGrid.h13
1 files changed, 4 insertions, 9 deletions
diff --git a/src/server/game/Grids/NGrid.h b/src/server/game/Grids/NGrid.h
index f64c54c8c43..65cdd3a6033 100644
--- a/src/server/game/Grids/NGrid.h
+++ b/src/server/game/Grids/NGrid.h
@@ -78,15 +78,10 @@ class NGrid
{
public:
typedef Grid<ACTIVE_OBJECT, WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES> GridType;
- NGrid(uint32 id, int32 x, int32 y, time_t expiry, bool unload = true)
- : i_gridId(id)
- , i_GridInfo(GridInfo(expiry, unload))
- , i_x(x)
- , i_y(y)
- , i_cellstate(GRID_STATE_INVALID)
- , i_GridObjectDataLoaded(false)
- {
- }
+ NGrid(uint32 id, int32 x, int32 y, time_t expiry, bool unload = true) :
+ i_gridId(id), i_GridInfo(GridInfo(expiry, unload)), i_x(x), i_y(y),
+ i_cellstate(GRID_STATE_INVALID), i_GridObjectDataLoaded(false)
+ { }
GridType& GetGridType(const uint32 x, const uint32 y)
{