diff options
author | Matan Shukry <matanshukry@gmail.com> | 2021-01-28 05:46:06 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2021-01-30 18:10:21 +0100 |
commit | 0417c5ff5fd68cd3344dede35afaab364870561b (patch) | |
tree | c281641aa9bb74652e2105cbb72905b64d06f3ed /src/server/game/Grids/ObjectGridLoader.cpp | |
parent | 08005a7cf937d2abd3bd164c24c80bb87ec3378c (diff) |
Core/AreaTriggers: Implementation for sever side area triggers
- Spawn GridLoader to spawn area triggers correctly now
- Removed SAI completely
- Removed remnants of smart scripts. Created different issue for it
- Calling InitDbPhaseShift and not InDbPhaseShift
- changed SpawnId to uint64 rather than uint32
- not using CellGuidSet typedef as to not include ObjectMgr.h in the header
Diffstat (limited to 'src/server/game/Grids/ObjectGridLoader.cpp')
-rw-r--r-- | src/server/game/Grids/ObjectGridLoader.cpp | 16 |
1 files changed, 14 insertions, 2 deletions
diff --git a/src/server/game/Grids/ObjectGridLoader.cpp b/src/server/game/Grids/ObjectGridLoader.cpp index bf33abacea5..9ab947aac18 100644 --- a/src/server/game/Grids/ObjectGridLoader.cpp +++ b/src/server/game/Grids/ObjectGridLoader.cpp @@ -17,6 +17,7 @@ #include "ObjectGridLoader.h" #include "AreaTrigger.h" +#include "AreaTriggerDataStore.h" #include "CellImpl.h" #include "Conversation.h" #include "Corpse.h" @@ -124,7 +125,9 @@ void LoadHelper(CellGuidSet const& guid_set, CellCoord &cell, GridRefManager<T> T* obj = new T; // Don't spawn at all if there's a respawn time - if ((obj->GetTypeId() == TYPEID_UNIT && !map->GetCreatureRespawnTime(*i_guid)) || (obj->GetTypeId() == TYPEID_GAMEOBJECT && !map->GetGORespawnTime(*i_guid))) + if ((obj->GetTypeId() == TYPEID_UNIT && !map->GetCreatureRespawnTime(*i_guid)) || + (obj->GetTypeId() == TYPEID_GAMEOBJECT && !map->GetGORespawnTime(*i_guid)) || + (obj->GetTypeId() == TYPEID_AREATRIGGER)) { ObjectGuid::LowType guid = *i_guid; //TC_LOG_INFO("misc", "DEBUG: LoadHelper from table: %s for (guid: %u) Loading", table, guid); @@ -175,7 +178,7 @@ void LoadHelper(CellGuidSet const& guid_set, CellCoord &cell, GridRefManager<T> } } -void ObjectGridLoader::Visit(GameObjectMapType &m) +void ObjectGridLoader::Visit(GameObjectMapType& m) { CellCoord cellCoord = i_cell.GetCellCoord(); CellObjectGuids const& cell_guids = sObjectMgr->GetCellObjectGuids(i_map->GetId(), i_map->GetDifficultyID(), cellCoord.GetId()); @@ -189,6 +192,15 @@ void ObjectGridLoader::Visit(CreatureMapType &m) LoadHelper(cell_guids.creatures, cellCoord, m, i_creatures, i_map); } +void ObjectGridLoader::Visit(AreaTriggerMapType &m) +{ + CellCoord cellCoord = i_cell.GetCellCoord(); + CellGuidSet const* areaTriggers = sAreaTriggerDataStore->GetAreaTriggersForMapAndCell(i_map->GetId(), cellCoord.GetId()); + if (!areaTriggers) + return; + LoadHelper(*areaTriggers, cellCoord, m, i_areaTriggers, i_map); +} + void ObjectWorldLoader::Visit(CorpseMapType& /*m*/) { CellCoord cellCoord = i_cell.GetCellCoord(); |