diff options
author | Machiavelli <machiavelli.trinity@gmail.com> | 2011-01-13 21:33:56 +0100 |
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committer | Machiavelli <machiavelli.trinity@gmail.com> | 2011-01-13 21:33:56 +0100 |
commit | 57ee357c0248f23c965aa1079cc6d4258f0af1d2 (patch) | |
tree | 967d546df0511ba365dcc2c3b7960694637016da /src/server/game/Grids/ObjectGridLoader.cpp | |
parent | bd85914d92ccab255475dce9d4700abdc8428fb4 (diff) |
Core/Maps: Fix a possible crash in ObjectGridStoper:Visit
Dump found here: http://pastebin.com/2GZ3t5v4
Diffstat (limited to 'src/server/game/Grids/ObjectGridLoader.cpp')
-rwxr-xr-x | src/server/game/Grids/ObjectGridLoader.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Grids/ObjectGridLoader.cpp b/src/server/game/Grids/ObjectGridLoader.cpp index 89bf39b1fe5..09d623c84d0 100755 --- a/src/server/game/Grids/ObjectGridLoader.cpp +++ b/src/server/game/Grids/ObjectGridLoader.cpp @@ -280,13 +280,13 @@ ObjectGridStoper::Visit(CreatureMapType &m) // stop any fights at grid de-activation and remove dynobjects created at cast by creatures for (CreatureMapType::iterator iter=m.begin(); iter != m.end(); ++iter) { - iter->getSource()->RemoveAllDynObjects(); if (iter->getSource()->isInCombat()) { iter->getSource()->CombatStop(); iter->getSource()->DeleteThreatList(); - iter->getSource()->AI()->EnterEvadeMode(); + iter->getSource()->AI()->EnterEvadeMode(); // Calls RemoveAllAuras } + iter->getSource()->RemoveAllDynObjects(); // Calls RemoveFromWorld, needs to be after RemoveAllAuras or we invalidate the Owner pointer of the aura } } |