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authorShauren <shauren.trinity@gmail.com>2022-02-13 00:49:10 +0100
committerShauren <shauren.trinity@gmail.com>2022-02-13 00:49:10 +0100
commitad4f4bfab76b8a5f44d3b92ad38baaf0978a159d (patch)
tree386d00dce703fdb99efab035aec52469ec1d7228 /src/server/game/Grids/ObjectGridLoader.cpp
parentb3f1563140bc3611747806a730e726099526ad4f (diff)
Core/Misc: Minor game include cleanup
Diffstat (limited to 'src/server/game/Grids/ObjectGridLoader.cpp')
-rw-r--r--src/server/game/Grids/ObjectGridLoader.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/server/game/Grids/ObjectGridLoader.cpp b/src/server/game/Grids/ObjectGridLoader.cpp
index f110d9b84ea..a6e3d5e52ce 100644
--- a/src/server/game/Grids/ObjectGridLoader.cpp
+++ b/src/server/game/Grids/ObjectGridLoader.cpp
@@ -31,8 +31,6 @@
#include "ObjectMgr.h"
#include "PhasingHandler.h"
#include "SceneObject.h"
-#include "World.h"
-#include "ScriptMgr.h"
void ObjectGridEvacuator::Visit(CreatureMapType &m)
{