diff options
author | Machiavelli <machiavelli.trinity@gmail.com> | 2011-02-20 20:16:34 +0100 |
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committer | Machiavelli <machiavelli.trinity@gmail.com> | 2011-02-20 20:16:34 +0100 |
commit | e07e20ffcaf6911d4dd47e0895fbdc52c5a52f05 (patch) | |
tree | fcc0c8865a387c67b925df174e22f49820a985a0 /src/server/game/Grids/ObjectGridLoader.cpp | |
parent | 45db1591a4959ca9d58fc40ea2294936bcf4bd10 (diff) |
Core/Log: Implement log masks for debug log level, to allow selective debug output. Update your worldserver.conf.
Diffstat (limited to 'src/server/game/Grids/ObjectGridLoader.cpp')
-rwxr-xr-x | src/server/game/Grids/ObjectGridLoader.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Grids/ObjectGridLoader.cpp b/src/server/game/Grids/ObjectGridLoader.cpp index 89bf39b1fe5..4a9f11d892c 100755 --- a/src/server/game/Grids/ObjectGridLoader.cpp +++ b/src/server/game/Grids/ObjectGridLoader.cpp @@ -230,7 +230,7 @@ void ObjectGridLoader::LoadN(void) loader.Load(i_grid(x, y), *this); } } - sLog->outDebug("%u GameObjects, %u Creatures, and %u Corpses/Bones loaded for grid %u on map %u", i_gameObjects, i_creatures, i_corpses,i_grid.GetGridId(), i_map->GetId()); + sLog->outDebug(LOG_FILTER_MAPS, "%u GameObjects, %u Creatures, and %u Corpses/Bones loaded for grid %u on map %u", i_gameObjects, i_creatures, i_corpses,i_grid.GetGridId(), i_map->GetId()); } void ObjectGridUnloader::MoveToRespawnN() |