diff options
author | XTZGZoReX <none@none> | 2010-06-06 23:32:59 +0200 |
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committer | XTZGZoReX <none@none> | 2010-06-06 23:32:59 +0200 |
commit | 1170c67a70dbda204cafb72ed80402f18af3b9a6 (patch) | |
tree | 637b49008ff294178d65ece889620fbe88231727 /src/server/game/Grids/ObjectGridLoader.h | |
parent | 7cb74345e049c3f39631dbd3ee2f028ca6ed4076 (diff) |
* Move some grid stuff.
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Grids/ObjectGridLoader.h')
-rw-r--r-- | src/server/game/Grids/ObjectGridLoader.h | 134 |
1 files changed, 134 insertions, 0 deletions
diff --git a/src/server/game/Grids/ObjectGridLoader.h b/src/server/game/Grids/ObjectGridLoader.h new file mode 100644 index 00000000000..e890bf8d482 --- /dev/null +++ b/src/server/game/Grids/ObjectGridLoader.h @@ -0,0 +1,134 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef TRINITY_OBJECTGRIDLOADER_H +#define TRINITY_OBJECTGRIDLOADER_H + +#include "Utilities/TypeList.h" +#include "Platform/Define.h" +#include "GameSystem/GridLoader.h" +#include "GridDefines.h" +#include "Cell.h" + +class ObjectWorldLoader; + +class ObjectGridLoader +{ + friend class ObjectWorldLoader; + + public: + ObjectGridLoader(NGridType &grid, Map* map, const Cell &cell) + : i_cell(cell), i_grid(grid), i_map(map), i_gameObjects(0), i_creatures(0), i_corpses (0) + {} + + void Load(GridType &grid); + void Visit(GameObjectMapType &m); + void Visit(CreatureMapType &m); + void Visit(CorpseMapType &) {} + + void Visit(DynamicObjectMapType&) { } + + void LoadN(void); + + private: + Cell i_cell; + NGridType &i_grid; + Map* i_map; + uint32 i_gameObjects; + uint32 i_creatures; + uint32 i_corpses; +}; + +class ObjectGridUnloader +{ + public: + ObjectGridUnloader(NGridType &grid) : i_grid(grid) {} + + void MoveToRespawnN(); + void UnloadN() + { + for (unsigned int x=0; x < MAX_NUMBER_OF_CELLS; ++x) + { + for (unsigned int y=0; y < MAX_NUMBER_OF_CELLS; ++y) + { + GridLoader<Player, AllWorldObjectTypes, AllGridObjectTypes> loader; + loader.Unload(i_grid(x, y), *this); + } + } + } + + void Unload(GridType &grid); + template<class T> void Visit(GridRefManager<T> &m); + private: + NGridType &i_grid; +}; + +class ObjectGridStoper +{ + public: + ObjectGridStoper(NGridType &grid) : i_grid(grid) {} + + void StopN() + { + for (unsigned int x=0; x < MAX_NUMBER_OF_CELLS; ++x) + { + for (unsigned int y=0; y < MAX_NUMBER_OF_CELLS; ++y) + { + GridLoader<Player, AllWorldObjectTypes, AllGridObjectTypes> loader; + loader.Stop(i_grid(x, y), *this); + } + } + } + + void Stop(GridType &grid); + void Visit(CreatureMapType &m); + + template<class NONACTIVE> void Visit(GridRefManager<NONACTIVE> &) {} + private: + NGridType &i_grid; +}; + +class ObjectGridCleaner +{ + public: + ObjectGridCleaner(NGridType &grid) : i_grid(grid) {} + + void CleanN() + { + for (unsigned int x=0; x < MAX_NUMBER_OF_CELLS; ++x) + { + for (unsigned int y=0; y < MAX_NUMBER_OF_CELLS; ++y) + { + GridLoader<Player, AllWorldObjectTypes, AllGridObjectTypes> loader; + loader.Stop(i_grid(x, y), *this); + } + } + } + + void Stop(GridType &grid); + void Visit(CreatureMapType &m); + template<class T> void Visit(GridRefManager<T> &); + private: + NGridType &i_grid; +}; + +typedef GridLoader<Player, AllWorldObjectTypes, AllGridObjectTypes> GridLoaderType; +#endif + |