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authorthomas33 <tomaszeq93@gmail.com>2012-03-13 14:53:36 +0100
committerthomas33 <tomaszeq93@gmail.com>2012-03-13 14:53:36 +0100
commit0532afed90bd60b66d6ba874fb1471db6f50f0d2 (patch)
tree845212a32e889cde5d772667193dffb0795053d1 /src/server/game/Grids
parentc0165ec7f84845c511ad426e318e96e5420687db (diff)
more cleanup
Diffstat (limited to 'src/server/game/Grids')
-rwxr-xr-xsrc/server/game/Grids/Notifiers/GridNotifiers.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.h b/src/server/game/Grids/Notifiers/GridNotifiers.h
index 7ffdf687561..7c3e5cf1c52 100755
--- a/src/server/game/Grids/Notifiers/GridNotifiers.h
+++ b/src/server/game/Grids/Notifiers/GridNotifiers.h
@@ -1188,7 +1188,7 @@ namespace Trinity
class AllGameObjectsWithEntryInRange
{
public:
- AllGameObjectsWithEntryInRange(const WorldObject* pObject, uint32 uiEntry, float fMaxRange) : m_pObject(pObject), m_uiEntry(uiEntry), m_fRange(fMaxRange) {}
+ AllGameObjectsWithEntryInRange(const WorldObject* object, uint32 uiEntry, float fMaxRange) : m_pObject(object), m_uiEntry(uiEntry), m_fRange(fMaxRange) {}
bool operator() (GameObject* go)
{
if (go->GetEntry() == m_uiEntry && m_pObject->IsWithinDist(go, m_fRange, false))
@@ -1205,7 +1205,7 @@ namespace Trinity
class AllCreaturesOfEntryInRange
{
public:
- AllCreaturesOfEntryInRange(const WorldObject* pObject, uint32 uiEntry, float fMaxRange) : m_pObject(pObject), m_uiEntry(uiEntry), m_fRange(fMaxRange) {}
+ AllCreaturesOfEntryInRange(const WorldObject* object, uint32 uiEntry, float fMaxRange) : m_pObject(object), m_uiEntry(uiEntry), m_fRange(fMaxRange) {}
bool operator() (Unit* unit)
{
if (unit->GetEntry() == m_uiEntry && m_pObject->IsWithinDist(unit, m_fRange, false))
@@ -1257,7 +1257,7 @@ namespace Trinity
class AllWorldObjectsInRange
{
public:
- AllWorldObjectsInRange(const WorldObject* pObject, float fMaxRange) : m_pObject(pObject), m_fRange(fMaxRange) {}
+ AllWorldObjectsInRange(const WorldObject* object, float fMaxRange) : m_pObject(object), m_fRange(fMaxRange) {}
bool operator() (WorldObject* go)
{
return m_pObject->IsWithinDist(go, m_fRange, false);