diff options
author | Spp <spp@jorge.gr> | 2013-03-25 13:26:48 +0100 |
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committer | Spp <spp@jorge.gr> | 2013-03-25 13:26:48 +0100 |
commit | 1a6a23ec96c7646d2753198f93eaba62d2732a83 (patch) | |
tree | 2ef7e8ffd5201bd6e7bf0a4ddfd768a24e263e82 /src/server/game/Groups/Group.cpp | |
parent | 7c36e3a298ce243631848b94364c185a863d1526 (diff) |
Core/Misc: Minor optimizations (+code changes to reduce differences with 4.3.4 branch)
Core/Logging: Create new logger type "Cheat". Will be used to log all cheat attempts
Diffstat (limited to 'src/server/game/Groups/Group.cpp')
-rw-r--r-- | src/server/game/Groups/Group.cpp | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index fe06c172e3f..8df65364b8a 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -1336,8 +1336,7 @@ void Group::CountTheRoll(Rolls::iterator rollI) item->is_looted = true; roll->getLoot()->NotifyItemRemoved(roll->itemSlot); roll->getLoot()->unlootedCount--; - AllowedLooterSet looters = item->GetAllowedLooters(); - player->StoreNewItem(dest, roll->itemid, true, item->randomPropertyId, looters); + player->StoreNewItem(dest, roll->itemid, true, item->randomPropertyId, item->GetAllowedLooters()); } else { @@ -1389,8 +1388,7 @@ void Group::CountTheRoll(Rolls::iterator rollI) item->is_looted = true; roll->getLoot()->NotifyItemRemoved(roll->itemSlot); roll->getLoot()->unlootedCount--; - AllowedLooterSet looters = item->GetAllowedLooters(); - player->StoreNewItem(dest, roll->itemid, true, item->randomPropertyId, looters); + player->StoreNewItem(dest, roll->itemid, true, item->randomPropertyId, item->GetAllowedLooters()); } else { @@ -2126,7 +2124,7 @@ void Group::SetLfgRoles(uint64 guid, const uint8 roles) return; slot->roles = roles; - SendUpdate(); + SendUpdate(); } bool Group::IsFull() const @@ -2174,7 +2172,7 @@ uint32 Group::GetLowGUID() const return GUID_LOPART(m_guid); } -const char * Group::GetLeaderName() const +char const* Group::GetLeaderName() const { return m_leaderName.c_str(); } |