diff options
author | Spp <none@none> | 2010-09-26 14:49:55 +0200 |
---|---|---|
committer | Spp <none@none> | 2010-09-26 14:49:55 +0200 |
commit | 27187017083e82e0d23f652bc80ec1e209ee54a5 (patch) | |
tree | 1dcf1e2eed307baad1608b563fd141b3cf1c3189 /src/server/game/Groups/Group.cpp | |
parent | ef16cc91094f524555f36f8b27480b7543dc267c (diff) |
Core/Dungeon Finder: Add support for dungeon cooldown and luck of the draw spells
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Groups/Group.cpp')
-rw-r--r-- | src/server/game/Groups/Group.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index 415a406635d..f5de2dbc42b 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -321,7 +321,8 @@ bool Group::AddMember(const uint64 &guid, const char* name) Player *player = sObjectMgr.GetPlayer(guid); if (player) { - sLFGMgr.Leave(player); + if (player->isUsingLfg()) + sLFGMgr.Leave(player); if (!IsLeader(player->GetGUID()) && !isBGGroup()) { // reset the new member's instances, unless he is currently in one of them |