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authorOvahlord <dreadkiller@gmx.de>2024-10-19 14:33:29 +0200
committerOvahlord <dreadkiller@gmx.de>2024-11-01 07:56:45 +0100
commit2d415b4621fd0620944aa02140c13ddee5e17ce9 (patch)
tree5efbb1599e507bef775da5d586e9037d5d3651e0 /src/server/game/Groups/Group.cpp
parentd25a2698d88243d6259a4b3730f85a878677a4f1 (diff)
Core/DataStores: updated DB2 structures to 4.4.1
Diffstat (limited to 'src/server/game/Groups/Group.cpp')
-rw-r--r--src/server/game/Groups/Group.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp
index 4d8842d85d6..bd173358fa1 100644
--- a/src/server/game/Groups/Group.cpp
+++ b/src/server/game/Groups/Group.cpp
@@ -1217,7 +1217,7 @@ GroupJoinBattlegroundResult Group::CanJoinBattlegroundQueue(BattlegroundTemplate
if (!reference)
return ERR_BATTLEGROUND_JOIN_FAILED;
- PVPDifficultyEntry const* bracketEntry = DB2Manager::GetBattlegroundBracketByLevel(bgOrTemplate->BattlemasterEntry->MapID[0], reference->GetLevel());
+ PVPDifficultyEntry const* bracketEntry = DB2Manager::GetBattlegroundBracketByLevel(bgOrTemplate->MapIDs.front(), reference->GetLevel());
if (!bracketEntry)
return ERR_BATTLEGROUND_JOIN_FAILED;