aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Groups/Group.cpp
diff options
context:
space:
mode:
authorQAston <none@none>2010-07-30 20:04:28 +0200
committerQAston <none@none>2010-07-30 20:04:28 +0200
commit48b360097c2bd6a6ce9ffd1e96746c7b04ae420d (patch)
treea3978389097963393417d93e85d3bca50eb3aff5 /src/server/game/Groups/Group.cpp
parent3dc29732b7dabab22c0b30581a141cb56074f099 (diff)
*use ASSERT macro instead of regular assert for better output.
--HG-- branch : trunk
Diffstat (limited to 'src/server/game/Groups/Group.cpp')
-rw-r--r--src/server/game/Groups/Group.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp
index 3f5d422e957..75c3e8202f7 100644
--- a/src/server/game/Groups/Group.cpp
+++ b/src/server/game/Groups/Group.cpp
@@ -590,7 +590,7 @@ void Group::SendLootAllPassed(uint32 NumberOfPlayers, const Roll &r)
// notify group members which player is the allowed looter for the given creature
void Group::SendLooter(Creature *pCreature, Player *pLooter)
{
- assert(pCreature);
+ ASSERT(pCreature);
WorldPacket data(SMSG_LOOT_LIST, (8+8));
data << uint64(pCreature->GetGUID());