aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Groups/Group.cpp
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2017-11-18 20:12:12 +0100
committerShauren <shauren.trinity@gmail.com>2017-12-30 00:26:37 +0100
commit7bb62cd23de167788b4c3dc330cdf8b5baeddc8c (patch)
tree686870e52c47467a65a0b7686f14e2c10eae19b8 /src/server/game/Groups/Group.cpp
parent20a3c9eed2b201e36333a83e3b2d28d6f16d69bd (diff)
Core/DataStores: Updated db2 structures to 7.3.2.25480
Diffstat (limited to 'src/server/game/Groups/Group.cpp')
-rw-r--r--src/server/game/Groups/Group.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp
index 85d88450403..3ef2bd44fca 100644
--- a/src/server/game/Groups/Group.cpp
+++ b/src/server/game/Groups/Group.cpp
@@ -1504,7 +1504,7 @@ void Group::SendUpdateToPlayer(ObjectGuid playerGUID, MemberSlot* slot)
{
lfg::LfgDungeonSet const& selectedDungeons = sLFGMgr->GetSelectedDungeons(player->GetGUID());
if (selectedDungeons.size() == 1)
- if (LfgDungeonsEntry const* dungeon = sLfgDungeonsStore.LookupEntry(*selectedDungeons.begin()))
+ if (LFGDungeonsEntry const* dungeon = sLFGDungeonsStore.LookupEntry(*selectedDungeons.begin()))
if (dungeon->Type == lfg::LFG_TYPE_RANDOM)
return dungeon->ID;
@@ -1806,7 +1806,7 @@ GroupJoinBattlegroundResult Group::CanJoinBattlegroundQueue(Battleground const*
if (!reference)
return ERR_BATTLEGROUND_JOIN_FAILED;
- PvpDifficultyEntry const* bracketEntry = DB2Manager::GetBattlegroundBracketByLevel(bgOrTemplate->GetMapId(), reference->getLevel());
+ PVPDifficultyEntry const* bracketEntry = DB2Manager::GetBattlegroundBracketByLevel(bgOrTemplate->GetMapId(), reference->getLevel());
if (!bracketEntry)
return ERR_BATTLEGROUND_JOIN_FAILED;
@@ -1830,7 +1830,7 @@ GroupJoinBattlegroundResult Group::CanJoinBattlegroundQueue(Battleground const*
return ERR_BATTLEGROUND_JOIN_TIMED_OUT;
}
// not in the same battleground level braket, don't let join
- PvpDifficultyEntry const* memberBracketEntry = DB2Manager::GetBattlegroundBracketByLevel(bracketEntry->MapID, member->getLevel());
+ PVPDifficultyEntry const* memberBracketEntry = DB2Manager::GetBattlegroundBracketByLevel(bracketEntry->MapID, member->getLevel());
if (memberBracketEntry != bracketEntry)
return ERR_BATTLEGROUND_JOIN_RANGE_INDEX;
// don't let join rated matches if the arena team id doesn't match