diff options
| author | Shauren <shauren.trinity@gmail.com> | 2014-07-28 23:32:53 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2014-07-28 23:32:53 +0200 |
| commit | 86f3ee99493613700cfa166361336821eaf79793 (patch) | |
| tree | 960557f0a7860a6e64efec5beb24d9297451e1c9 /src/server/game/Groups/Group.cpp | |
| parent | 050ef80f6b1b0fce14ea3d52628f4d3415109dd0 (diff) | |
Core/Instances: Explicitly unload InstanceSaveMgr before MapManager, fixes invalid memory access at shutdown
Closes #12635
Diffstat (limited to 'src/server/game/Groups/Group.cpp')
| -rw-r--r-- | src/server/game/Groups/Group.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index 2e7633091f3..8068e82f676 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -80,8 +80,6 @@ Group::~Group() delete(r); } - // it is undefined whether objectmgr (which stores the groups) or instancesavemgr - // will be unloaded first so we must be prepared for both cases // this may unload some instance saves for (uint8 i = 0; i < MAX_DIFFICULTY; ++i) for (BoundInstancesMap::iterator itr2 = m_boundInstances[i].begin(); itr2 != m_boundInstances[i].end(); ++itr2) |
