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authorazazel <none@none>2010-08-05 22:08:07 +0600
committerazazel <none@none>2010-08-05 22:08:07 +0600
commit885fc368fdef08dbe3687c0b4c21a6ac09906fed (patch)
treee3cf3ad44f89d442280acddc0d2685b6b02aaafb /src/server/game/Groups/Group.cpp
parenta042b972ed3361393fe3e7ce4e177073021bcfc9 (diff)
* Implement item limit category (based on changes by VladimirMangos)
* Additional check for HandleAutoBankItemOpcode (thanks to VladimitMangos) * Properly show empty vendor list for empty item list (author: a1ien) * More stricted checks for store operations (thanks to VladimirMangos) * Prevent autostoring of not empty bags (thanks to L1ghtGu4rd) Changes need testing. Please post bugs on our tracker. --HG-- branch : trunk
Diffstat (limited to 'src/server/game/Groups/Group.cpp')
-rw-r--r--src/server/game/Groups/Group.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp
index 52dbe80cd0a..b1cd770a538 100644
--- a/src/server/game/Groups/Group.cpp
+++ b/src/server/game/Groups/Group.cpp
@@ -925,7 +925,7 @@ void Group::CountTheRoll(Rolls::iterator rollI, uint32 NumberOfPlayers)
else
{
item->is_blocked = false;
- player->SendEquipError(msg, NULL, NULL);
+ player->SendEquipError(msg, NULL, NULL, roll->itemid);
}
}
}
@@ -977,7 +977,7 @@ void Group::CountTheRoll(Rolls::iterator rollI, uint32 NumberOfPlayers)
else
{
item->is_blocked = false;
- player->SendEquipError(msg, NULL, NULL);
+ player->SendEquipError(msg, NULL, NULL, roll->itemid);
}
}
else if (rollvote == DISENCHANT)