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authorGooyeth <migmadmu@hotmail.com>2018-04-15 08:57:57 -0600
committerAokromes <Aokromes@users.noreply.github.com>2018-04-15 16:57:57 +0200
commit8aad6f828e7ade2232da3d4697c41b12f3acc727 (patch)
tree3a2d42276277cd63ab6ada6873ca3d1e7b15a27e /src/server/game/Groups/Group.cpp
parentf3833b426d958c275f68d00574cce73ad68d74d8 (diff)
Core/Battleground: allow Random battleground and arena queues same time. (#21730)
- It also restricts queuing to arenas if it is in queue of dungeon finder
Diffstat (limited to 'src/server/game/Groups/Group.cpp')
-rw-r--r--src/server/game/Groups/Group.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp
index ef67bb36398..9c3608a0d11 100644
--- a/src/server/game/Groups/Group.cpp
+++ b/src/server/game/Groups/Group.cpp
@@ -1933,7 +1933,7 @@ GroupJoinBattlegroundResult Group::CanJoinBattlegroundQueue(Battleground const*
if (member->InBattlegroundQueueForBattlegroundQueueType(bgQueueTypeIdRandom))
return ERR_IN_RANDOM_BG;
// don't let join to bg queue random if someone from the group is already in bg queue
- if (bgOrTemplate->GetTypeID() == BATTLEGROUND_RB && member->InBattlegroundQueue())
+ if (bgOrTemplate->GetTypeID() == BATTLEGROUND_RB && member->InBattlegroundQueue(true))
return ERR_IN_NON_RANDOM_BG;
// check for deserter debuff in case not arena queue
if (bgOrTemplate->GetTypeID() != BATTLEGROUND_AA && !member->CanJoinToBattleground(bgOrTemplate))