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authorMikhail Redko <ovitnez@gmail.com>2021-05-11 10:55:57 +0300
committerShauren <shauren.trinity@gmail.com>2022-03-09 14:55:18 +0100
commit9e6def8ae2119f2ab040698fb944f60b100410f8 (patch)
tree948f9c0ac2def8cdd0db8744a75fc82948b48656 /src/server/game/Groups/Group.cpp
parentba51fb9ccb767a0b0996eb42e63e0d11742b4f2d (diff)
Core/Console: Improve ReadWinConsole logic and cosmetic changes (#26402)
* Core/Console: Improve ReadWinConsole logic and cosmetic changes * Core/Console: Fixed possible appearance of weird characters in the console when printing the output of child processes * Fix codestyle * Removed auto * Core/Misc: Explicit casting Difficulty values to uint8 before outputting to console * Core/Misc: Cast Difficulty to uint32 for output to console Co-authored-by: jackpoz <giacomopoz@gmail.com> (cherry picked from commit 6c12f45f3b7d7eab32ed29860d2261fc8a512f0e)
Diffstat (limited to 'src/server/game/Groups/Group.cpp')
-rw-r--r--src/server/game/Groups/Group.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp
index 21303d55dde..dad64b94c1f 100644
--- a/src/server/game/Groups/Group.cpp
+++ b/src/server/game/Groups/Group.cpp
@@ -2276,7 +2276,7 @@ InstanceGroupBind* Group::BindToInstance(InstanceSave* save, bool permanent, boo
bind.perm = permanent;
if (!load)
TC_LOG_DEBUG("maps", "Group::BindToInstance: %s, storage id: %u is now bound to map %d, instance %d, difficulty %d",
- GetGUID().ToString().c_str(), m_dbStoreId, save->GetMapId(), save->GetInstanceId(), save->GetDifficultyID());
+ GetGUID().ToString().c_str(), m_dbStoreId, save->GetMapId(), save->GetInstanceId(), static_cast<uint32>(save->GetDifficultyID()));
return &bind;
}