diff options
author | Mikhail Redko <ovitnez@gmail.com> | 2021-05-11 10:55:57 +0300 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2022-03-09 14:55:18 +0100 |
commit | 9e6def8ae2119f2ab040698fb944f60b100410f8 (patch) | |
tree | 948f9c0ac2def8cdd0db8744a75fc82948b48656 /src/server/game/Groups/Group.cpp | |
parent | ba51fb9ccb767a0b0996eb42e63e0d11742b4f2d (diff) |
Core/Console: Improve ReadWinConsole logic and cosmetic changes (#26402)
* Core/Console: Improve ReadWinConsole logic and cosmetic changes
* Core/Console: Fixed possible appearance of weird characters in the console when printing the output of child processes
* Fix codestyle
* Removed auto
* Core/Misc: Explicit casting Difficulty values to uint8 before outputting to console
* Core/Misc: Cast Difficulty to uint32 for output to console
Co-authored-by: jackpoz <giacomopoz@gmail.com>
(cherry picked from commit 6c12f45f3b7d7eab32ed29860d2261fc8a512f0e)
Diffstat (limited to 'src/server/game/Groups/Group.cpp')
-rw-r--r-- | src/server/game/Groups/Group.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index 21303d55dde..dad64b94c1f 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -2276,7 +2276,7 @@ InstanceGroupBind* Group::BindToInstance(InstanceSave* save, bool permanent, boo bind.perm = permanent; if (!load) TC_LOG_DEBUG("maps", "Group::BindToInstance: %s, storage id: %u is now bound to map %d, instance %d, difficulty %d", - GetGUID().ToString().c_str(), m_dbStoreId, save->GetMapId(), save->GetInstanceId(), save->GetDifficultyID()); + GetGUID().ToString().c_str(), m_dbStoreId, save->GetMapId(), save->GetInstanceId(), static_cast<uint32>(save->GetDifficultyID())); return &bind; } |