diff options
| author | Intel <chemicstry@gmail.com> | 2014-11-07 14:32:47 +0200 |
|---|---|---|
| committer | Intel <chemicstry@gmail.com> | 2014-11-07 14:32:47 +0200 |
| commit | e289335e0afb383e30a82a8585fe8430810f35da (patch) | |
| tree | c8391e7171b4d67ef32528675d280df6db662a27 /src/server/game/Groups/Group.cpp | |
| parent | 4123e27a66ff88ccdd16adea473a7ce96a511ffd (diff) | |
Core/DataStores: Updated BattlemasterList.dbc, CharStartOutfit.dbc, CharTitle.dbc structs
Diffstat (limited to 'src/server/game/Groups/Group.cpp')
| -rw-r--r-- | src/server/game/Groups/Group.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index a434df716f0..8795bd812de 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -1851,7 +1851,7 @@ GroupJoinBattlegroundResult Group::CanJoinBattlegroundQueue(Battleground const* // check for min / max count uint32 memberscount = GetMembersCount(); - if (memberscount > bgEntry->maxGroupSize) // no MinPlayerCount for battlegrounds + if (memberscount > bgEntry->MaxGroupSize) // no MinPlayerCount for battlegrounds return ERR_BATTLEGROUND_NONE; // ERR_GROUP_JOIN_BATTLEGROUND_TOO_MANY handled on client side // get a player as reference, to compare other players' stats to (arena team id, queue id based on level, etc.) |
