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authorShauren <shauren.trinity@gmail.com>2014-10-22 00:35:00 +0200
committerShauren <shauren.trinity@gmail.com>2014-10-22 00:35:00 +0200
commite7d9830a06aa23c49b93053c4debb98d1bbcea69 (patch)
tree216e91793e259fe6d50f9304bf58e277c45e0a15 /src/server/game/Groups/Group.cpp
parent7ae708acf57899721d77e4d09e1636281582f8e7 (diff)
Core/Groups: Use full guid for group lookup
Diffstat (limited to 'src/server/game/Groups/Group.cpp')
-rw-r--r--src/server/game/Groups/Group.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp
index e17e9b0b834..463b12379fa 100644
--- a/src/server/game/Groups/Group.cpp
+++ b/src/server/game/Groups/Group.cpp
@@ -1016,12 +1016,12 @@ void Group::GroupLoot(Loot* loot, WorldObject* pLootedObject)
if (Creature* creature = pLootedObject->ToCreature())
{
creature->m_groupLootTimer = 60000;
- creature->lootingGroupLowGUID = GetLowGUID();
+ creature->lootingGroupLowGUID = GetGUID();
}
else if (GameObject* go = pLootedObject->ToGameObject())
{
go->m_groupLootTimer = 60000;
- go->lootingGroupLowGUID = GetLowGUID();
+ go->lootingGroupLowGUID = GetGUID();
}
}
else
@@ -1077,12 +1077,12 @@ void Group::GroupLoot(Loot* loot, WorldObject* pLootedObject)
if (Creature* creature = pLootedObject->ToCreature())
{
creature->m_groupLootTimer = 60000;
- creature->lootingGroupLowGUID = GetLowGUID();
+ creature->lootingGroupLowGUID = GetGUID();
}
else if (GameObject* go = pLootedObject->ToGameObject())
{
go->m_groupLootTimer = 60000;
- go->lootingGroupLowGUID = GetLowGUID();
+ go->lootingGroupLowGUID = GetGUID();
}
}
else
@@ -1158,12 +1158,12 @@ void Group::NeedBeforeGreed(Loot* loot, WorldObject* lootedObject)
if (Creature* creature = lootedObject->ToCreature())
{
creature->m_groupLootTimer = 60000;
- creature->lootingGroupLowGUID = GetLowGUID();
+ creature->lootingGroupLowGUID = GetGUID();
}
else if (GameObject* go = lootedObject->ToGameObject())
{
go->m_groupLootTimer = 60000;
- go->lootingGroupLowGUID = GetLowGUID();
+ go->lootingGroupLowGUID = GetGUID();
}
}
else
@@ -1221,12 +1221,12 @@ void Group::NeedBeforeGreed(Loot* loot, WorldObject* lootedObject)
if (Creature* creature = lootedObject->ToCreature())
{
creature->m_groupLootTimer = 60000;
- creature->lootingGroupLowGUID = GetLowGUID();
+ creature->lootingGroupLowGUID = GetGUID();
}
else if (GameObject* go = lootedObject->ToGameObject())
{
go->m_groupLootTimer = 60000;
- go->lootingGroupLowGUID = GetLowGUID();
+ go->lootingGroupLowGUID = GetGUID();
}
}
else