diff options
| author | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-08-30 05:03:47 +0200 |
|---|---|---|
| committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-08-30 05:03:47 +0200 |
| commit | f89739dab5d8eec4495da9d7c7199fd0cb9cc851 (patch) | |
| tree | b709d335c2715c514d45e54452316a5bf47ebe3a /src/server/game/Groups/Group.cpp | |
| parent | 06daf22e1ea31d240456fdd05f899b92231458d3 (diff) | |
| parent | 831a6603d46a6a659ffa1e59d7a87bedcabeae82 (diff) | |
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Diffstat (limited to 'src/server/game/Groups/Group.cpp')
| -rw-r--r-- | src/server/game/Groups/Group.cpp | 19 |
1 files changed, 18 insertions, 1 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index 8f90371c481..638cc19784a 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -1453,8 +1453,25 @@ void Group::CountTheRoll(Rolls::iterator rollI) roll->getLoot()->NotifyItemRemoved(roll->itemSlot); roll->getLoot()->unlootedCount--; ItemTemplate const* pProto = sObjectMgr->GetItemTemplate(roll->itemid); - player->AutoStoreLoot(pProto->DisenchantID, LootTemplates_Disenchant, true); player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL, 13262); // Disenchant + + ItemPosCountVec dest; + InventoryResult msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, roll->itemid, item->count); + if (msg == EQUIP_ERR_OK) + player->AutoStoreLoot(pProto->DisenchantID, LootTemplates_Disenchant, true); + else // If the player's inventory is full, send the disenchant result in a mail. + { + Loot loot; + loot.FillLoot(pProto->DisenchantID, LootTemplates_Disenchant, player, true); + + uint32 max_slot = loot.GetMaxSlotInLootFor(player); + for (uint32 i = 0; i < max_slot; ++i) + { + LootItem* lootItem = loot.LootItemInSlot(i, player); + player->SendEquipError(msg, NULL, NULL, lootItem->itemid); + player->SendItemRetrievalMail(lootItem->itemid, lootItem->count); + } + } } } } |
