diff options
author | Shauren <shauren.trinity@gmail.com> | 2017-06-04 01:00:45 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2017-06-04 01:00:45 +0200 |
commit | b453e124231a90321fe79fbf3a62acdcfa54a691 (patch) | |
tree | ca2a815b923080385ed9a3a69aefe20ee54a7969 /src/server/game/Groups/Group.h | |
parent | ec72a59b08e71ebc7ba00b32592ec903a7995a84 (diff) |
Core/Game: Include cleanup part 5
* ObjectMgr.h
* Player.h
* Unit.h
* G3D should no longer propagate everywhere from Spline/MotionMaster
Diffstat (limited to 'src/server/game/Groups/Group.h')
-rw-r--r-- | src/server/game/Groups/Group.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Groups/Group.h b/src/server/game/Groups/Group.h index 69d64e7754e..333b2fe0983 100644 --- a/src/server/game/Groups/Group.h +++ b/src/server/game/Groups/Group.h @@ -20,11 +20,11 @@ #define TRINITYCORE_GROUP_H #include "DBCEnums.h" +#include "DatabaseEnvFwd.h" #include "GroupRefManager.h" #include "Loot.h" -#include "QueryResult.h" -#include "SharedDefines.h" #include "Object.h" +#include "SharedDefines.h" #include <map> class Battlefield; |