diff options
| author | Shauren <shauren.trinity@gmail.com> | 2016-07-17 17:37:06 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2016-07-17 17:37:06 +0200 |
| commit | a9a13d10f7c510bb392539608cb276435a78b688 (patch) | |
| tree | 6a2c89377eb8302baa8d98442379abf94bdf01dc /src/server/game/Groups/GroupMgr.cpp | |
| parent | a5f6a80f0cdbd2ce1db5ca32d24253c81bcbcf5e (diff) | |
| parent | 201d09ec34edc697553d79eac4bf2f659308f495 (diff) | |
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Diffstat (limited to 'src/server/game/Groups/GroupMgr.cpp')
| -rw-r--r-- | src/server/game/Groups/GroupMgr.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Groups/GroupMgr.cpp b/src/server/game/Groups/GroupMgr.cpp index ad112c59a61..fc191e79532 100644 --- a/src/server/game/Groups/GroupMgr.cpp +++ b/src/server/game/Groups/GroupMgr.cpp @@ -200,8 +200,8 @@ void GroupMgr::LoadGroups() TC_LOG_INFO("server.loading", "Loading Group instance saves..."); { uint32 oldMSTime = getMSTime(); - // 0 1 2 3 4 5 6 - QueryResult result = CharacterDatabase.Query("SELECT gi.guid, i.map, gi.instance, gi.permanent, i.difficulty, i.resettime, COUNT(g.guid) " + // 0 1 2 3 4 5 6 7 + QueryResult result = CharacterDatabase.Query("SELECT gi.guid, i.map, gi.instance, gi.permanent, i.difficulty, i.resettime, i.entranceId, COUNT(g.guid) " "FROM group_instance gi INNER JOIN instance i ON gi.instance = i.id " "LEFT JOIN character_instance ci LEFT JOIN groups g ON g.leaderGuid = ci.guid ON ci.instance = gi.instance AND ci.permanent = 1 GROUP BY gi.instance ORDER BY gi.guid"); if (!result) @@ -229,7 +229,7 @@ void GroupMgr::LoadGroups() if (!difficultyEntry || difficultyEntry->InstanceType != mapEntry->InstanceType) continue; - InstanceSave* save = sInstanceSaveMgr->AddInstanceSave(mapEntry->ID, fields[2].GetUInt32(), Difficulty(diff), time_t(fields[5].GetUInt32()), fields[6].GetUInt64() != 0, true); + InstanceSave* save = sInstanceSaveMgr->AddInstanceSave(mapEntry->ID, fields[2].GetUInt32(), Difficulty(diff), time_t(fields[5].GetUInt32()), fields[6].GetUInt32(), fields[7].GetUInt64() != 0, true); group->BindToInstance(save, fields[3].GetBool(), true); ++count; } |
