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authorSubv2112 <s.v.h.21@hotmail.com>2012-01-14 17:37:28 +0100
committerMachiavelli <machiavelli.trinity@gmail.com>2012-01-14 17:37:28 +0100
commitf4075f0f945c842fe2b1a08ea4a7fa253e8e2e53 (patch)
treebe27baca490ad8088774a2f7e7c20c319a766b01 /src/server/game/Groups/GroupReference.cpp
parentdbbac0bdaae4b6d8a0125999962c4a686092bd80 (diff)
Core/LFG:
Fix priority of the player when its added to the lfg group Better implementation of the Dungeon Deserter debuff Rewrite the NeedBeforeGreed loot Fixed players being shown as Unknown Entity when entering the lfg group Some incremental optimizations after original patch Thanks to Retriman and Paecman for base implementation Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com>
Diffstat (limited to 'src/server/game/Groups/GroupReference.cpp')
-rwxr-xr-xsrc/server/game/Groups/GroupReference.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Groups/GroupReference.cpp b/src/server/game/Groups/GroupReference.cpp
index 4d5890aa4e6..68d85c5bce9 100755
--- a/src/server/game/Groups/GroupReference.cpp
+++ b/src/server/game/Groups/GroupReference.cpp
@@ -28,12 +28,12 @@ void GroupReference::targetObjectBuildLink()
void GroupReference::targetObjectDestroyLink()
{
// called from unlink()
- getTarget()->DelinkMember(this);
+ //getTarget()->DelinkMember(this);
}
void GroupReference::sourceObjectDestroyLink()
{
// called from invalidate()
- getTarget()->DelinkMember(this);
+ //getTarget()->DelinkMember(this);
}