diff options
| author | Spp <spp@jorge.gr> | 2013-11-08 10:50:51 +0100 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2013-11-08 10:50:51 +0100 |
| commit | 94e2b9332a1f6ceec024338b8f41cd3dca099a40 (patch) | |
| tree | c907b9f17ca4ca37d405bb1aca6439645e366a4b /src/server/game/Groups | |
| parent | 16a51e328a12b8eafb7ff2c18806ca9aef6b23a2 (diff) | |
Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger names are case-sensitive)
Diffstat (limited to 'src/server/game/Groups')
| -rw-r--r-- | src/server/game/Groups/Group.cpp | 14 | ||||
| -rw-r--r-- | src/server/game/Groups/GroupMgr.cpp | 26 |
2 files changed, 20 insertions, 20 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index e5d737a7b36..272fd89f0a6 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -66,10 +66,10 @@ Group::~Group() { if (m_bgGroup) { - TC_LOG_DEBUG(LOG_FILTER_BATTLEGROUND, "Group::~Group: battleground group being deleted."); + TC_LOG_DEBUG("bg.battleground", "Group::~Group: battleground group being deleted."); if (m_bgGroup->GetBgRaid(ALLIANCE) == this) m_bgGroup->SetBgRaid(ALLIANCE, NULL); else if (m_bgGroup->GetBgRaid(HORDE) == this) m_bgGroup->SetBgRaid(HORDE, NULL); - else TC_LOG_ERROR(LOG_FILTER_GENERAL, "Group::~Group: battleground group is not linked to the correct battleground."); + else TC_LOG_ERROR("misc", "Group::~Group: battleground group is not linked to the correct battleground."); } Rolls::iterator itr; while (!RollId.empty()) @@ -909,7 +909,7 @@ void Group::GroupLoot(Loot* loot, WorldObject* pLootedObject) item = sObjectMgr->GetItemTemplate(i->itemid); if (!item) { - //TC_LOG_DEBUG(LOG_FILTER_GENERAL, "Group::GroupLoot: missing item prototype for item with id: %d", i->itemid); + //TC_LOG_DEBUG("misc", "Group::GroupLoot: missing item prototype for item with id: %d", i->itemid); continue; } @@ -996,7 +996,7 @@ void Group::GroupLoot(Loot* loot, WorldObject* pLootedObject) item = sObjectMgr->GetItemTemplate(i->itemid); if (!item) { - //TC_LOG_DEBUG(LOG_FILTER_GENERAL, "Group::GroupLoot: missing item prototype for item with id: %d", i->itemid); + //TC_LOG_DEBUG("misc", "Group::GroupLoot: missing item prototype for item with id: %d", i->itemid); continue; } @@ -1193,7 +1193,7 @@ void Group::NeedBeforeGreed(Loot* loot, WorldObject* lootedObject) void Group::MasterLoot(Loot* /*loot*/, WorldObject* pLootedObject) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Group::MasterLoot (SMSG_LOOT_MASTER_LIST)"); + TC_LOG_DEBUG("network", "Group::MasterLoot (SMSG_LOOT_MASTER_LIST)"); uint32 real_count = 0; @@ -2046,7 +2046,7 @@ InstanceGroupBind* Group::BindToInstance(InstanceSave* save, bool permanent, boo bind.save = save; bind.perm = permanent; if (!load) - TC_LOG_DEBUG(LOG_FILTER_MAPS, "Group::BindToInstance: Group (guid: %u, storage id: %u) is now bound to map %d, instance %d, difficulty %d", + TC_LOG_DEBUG("maps", "Group::BindToInstance: Group (guid: %u, storage id: %u) is now bound to map %d, instance %d, difficulty %d", GUID_LOPART(GetGUID()), m_dbStoreId, save->GetMapId(), save->GetInstanceId(), save->GetDifficulty()); return &bind; @@ -2089,7 +2089,7 @@ void Group::BroadcastGroupUpdate(void) { pp->ForceValuesUpdateAtIndex(UNIT_FIELD_BYTES_2); pp->ForceValuesUpdateAtIndex(UNIT_FIELD_FACTIONTEMPLATE); - TC_LOG_DEBUG(LOG_FILTER_GENERAL, "-- Forced group value update for '%s'", pp->GetName().c_str()); + TC_LOG_DEBUG("misc", "-- Forced group value update for '%s'", pp->GetName().c_str()); } } } diff --git a/src/server/game/Groups/GroupMgr.cpp b/src/server/game/Groups/GroupMgr.cpp index 765a9ad87e3..762199f21d5 100644 --- a/src/server/game/Groups/GroupMgr.cpp +++ b/src/server/game/Groups/GroupMgr.cpp @@ -48,7 +48,7 @@ uint32 GroupMgr::GenerateNewGroupDbStoreId() if (newStorageId == NextGroupDbStoreId) { - TC_LOG_ERROR(LOG_FILTER_GENERAL, "Group storage ID overflow!! Can't continue, shutting down server. "); + TC_LOG_ERROR("misc", "Group storage ID overflow!! Can't continue, shutting down server. "); World::StopNow(ERROR_EXIT_CODE); } @@ -86,7 +86,7 @@ uint32 GroupMgr::GenerateGroupId() { if (NextGroupId >= 0xFFFFFFFE) { - TC_LOG_ERROR(LOG_FILTER_GENERAL, "Group guid overflow!! Can't continue, shutting down server. "); + TC_LOG_ERROR("misc", "Group guid overflow!! Can't continue, shutting down server. "); World::StopNow(ERROR_EXIT_CODE); } return NextGroupId++; @@ -127,7 +127,7 @@ void GroupMgr::LoadGroups() ", g.icon7, g.icon8, g.groupType, g.difficulty, g.raiddifficulty, g.guid, lfg.dungeon, lfg.state FROM groups g LEFT JOIN lfg_data lfg ON lfg.guid = g.guid ORDER BY g.guid ASC"); if (!result) { - TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 group definitions. DB table `groups` is empty!"); + TC_LOG_INFO("server.loading", ">> Loaded 0 group definitions. DB table `groups` is empty!"); return; } @@ -152,10 +152,10 @@ void GroupMgr::LoadGroups() } while (result->NextRow()); - TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u group definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded %u group definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } - TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading Group members..."); + TC_LOG_INFO("server.loading", "Loading Group members..."); { uint32 oldMSTime = getMSTime(); @@ -169,7 +169,7 @@ void GroupMgr::LoadGroups() QueryResult result = CharacterDatabase.Query("SELECT guid, memberGuid, memberFlags, subgroup, roles FROM group_member ORDER BY guid"); if (!result) { - TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 group members. DB table `group_member` is empty!"); + TC_LOG_INFO("server.loading", ">> Loaded 0 group members. DB table `group_member` is empty!"); return; } @@ -183,16 +183,16 @@ void GroupMgr::LoadGroups() if (group) group->LoadMemberFromDB(fields[1].GetUInt32(), fields[2].GetUInt8(), fields[3].GetUInt8(), fields[4].GetUInt8()); else - TC_LOG_ERROR(LOG_FILTER_GENERAL, "GroupMgr::LoadGroups: Consistency failed, can't find group (storage id: %u)", fields[0].GetUInt32()); + TC_LOG_ERROR("misc", "GroupMgr::LoadGroups: Consistency failed, can't find group (storage id: %u)", fields[0].GetUInt32()); ++count; } while (result->NextRow()); - TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u group members in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded %u group members in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } - TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading Group instance saves..."); + TC_LOG_INFO("server.loading", "Loading Group instance saves..."); { uint32 oldMSTime = getMSTime(); // 0 1 2 3 4 5 6 @@ -201,7 +201,7 @@ void GroupMgr::LoadGroups() "LEFT JOIN character_instance ci LEFT JOIN groups g ON g.leaderGuid = ci.guid ON ci.instance = gi.instance AND ci.permanent = 1 GROUP BY gi.instance ORDER BY gi.guid"); if (!result) { - TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 group-instance saves. DB table `group_instance` is empty!"); + TC_LOG_INFO("server.loading", ">> Loaded 0 group-instance saves. DB table `group_instance` is empty!"); return; } @@ -215,14 +215,14 @@ void GroupMgr::LoadGroups() MapEntry const* mapEntry = sMapStore.LookupEntry(fields[1].GetUInt16()); if (!mapEntry || !mapEntry->IsDungeon()) { - TC_LOG_ERROR(LOG_FILTER_SQL, "Incorrect entry in group_instance table : no dungeon map %d", fields[1].GetUInt16()); + TC_LOG_ERROR("sql.sql", "Incorrect entry in group_instance table : no dungeon map %d", fields[1].GetUInt16()); continue; } uint32 diff = fields[4].GetUInt8(); if (diff >= uint32(mapEntry->IsRaid() ? MAX_RAID_DIFFICULTY : MAX_DUNGEON_DIFFICULTY)) { - TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong dungeon difficulty use in group_instance table: %d", diff + 1); + TC_LOG_ERROR("sql.sql", "Wrong dungeon difficulty use in group_instance table: %d", diff + 1); diff = 0; // default for both difficaly types } @@ -232,6 +232,6 @@ void GroupMgr::LoadGroups() } while (result->NextRow()); - TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u group-instance saves in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded %u group-instance saves in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } } |
