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authorxinef1 <w.szyszko2@gmail.com>2017-02-05 23:14:19 +0100
committerShauren <shauren.trinity@gmail.com>2019-07-21 21:06:54 +0200
commitad4e63bae145ae49b584ab2fc621660430cec0d3 (patch)
tree403c1e9348047f49b80fa719567259c388629318 /src/server/game/Groups
parent241e79f434bdd520fb11dbc12b93ab41a7b39dd2 (diff)
Core/Misc: Moved CharacterInfo out of world to separate class
Closes #19030 (cherrypicked from 59ce3d6c9bd82d55cbfa505bb945b71cab21a12f)
Diffstat (limited to 'src/server/game/Groups')
-rw-r--r--src/server/game/Groups/Group.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp
index 8fa7be7dda9..dfd6af051ec 100644
--- a/src/server/game/Groups/Group.cpp
+++ b/src/server/game/Groups/Group.cpp
@@ -19,6 +19,7 @@
#include "Group.h"
#include "Battleground.h"
#include "BattlegroundMgr.h"
+#include "CharacterCache.h"
#include "Common.h"
#include "DatabaseEnv.h"
#include "DB2Stores.h"
@@ -186,7 +187,7 @@ void Group::LoadGroupFromDB(Field* fields)
m_leaderGuid = ObjectGuid::Create<HighGuid::Player>(fields[0].GetUInt64());
// group leader not exist
- if (!ObjectMgr::GetPlayerNameByGUID(m_leaderGuid, m_leaderName))
+ if (!sCharacterCache->GetCharacterNameByGuid(m_leaderGuid, m_leaderName))
return;
m_lootMethod = LootMethod(fields[1].GetUInt8());
@@ -216,7 +217,7 @@ void Group::LoadMemberFromDB(ObjectGuid::LowType guidLow, uint8 memberFlags, uin
member.guid = ObjectGuid::Create<HighGuid::Player>(guidLow);
// skip non-existed member
- if (!ObjectMgr::GetPlayerNameAndClassByGUID(member.guid, member.name, member._class))
+ if (!sCharacterCache->GetCharacterNameAndClassByGUID(member.guid, member.name, member._class))
{
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_GROUP_MEMBER);
stmt->setUInt64(0, guidLow);