diff options
| author | jackpoz <giacomopoz@gmail.com> | 2021-06-20 13:11:53 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-03-11 11:48:18 +0100 |
| commit | d0fe16b78743bace4e620089787dfd3919a31a68 (patch) | |
| tree | fbdf93418f3eaac9b642f4ec4ef5e751a0097975 /src/server/game/Groups | |
| parent | 7d01ad8b8f7d20769058c642e690847aa51196c6 (diff) | |
Core/Misc: Fix issues reported by static analysis
(cherry picked from commit 33dace231c5a169375523ffa89a2cc3fa48737bd)
Diffstat (limited to 'src/server/game/Groups')
| -rw-r--r-- | src/server/game/Groups/Group.cpp | 1 | ||||
| -rw-r--r-- | src/server/game/Groups/GroupMgr.cpp | 1 |
2 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index dad64b94c1f..3b17bb29d32 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -1050,6 +1050,7 @@ void Group::GroupLoot(Loot* loot, WorldObject* lootedObject) continue; item = ASSERT_NOTNULL(sObjectMgr->GetItemTemplate(i->itemid)); + ASSERT(item); //roll for over-threshold item if it's one-player loot if (item->GetQuality() >= uint32(m_lootThreshold)) diff --git a/src/server/game/Groups/GroupMgr.cpp b/src/server/game/Groups/GroupMgr.cpp index 8d58eb07a86..d6cc28052e0 100644 --- a/src/server/game/Groups/GroupMgr.cpp +++ b/src/server/game/Groups/GroupMgr.cpp @@ -228,6 +228,7 @@ void GroupMgr::LoadGroups() Field* fields = result->Fetch(); Group* group = GetGroupByDbStoreId(fields[0].GetUInt32()); // group will never be NULL (we have run consistency sql's before loading) + ASSERT(group); MapEntry const* mapEntry = sMapStore.LookupEntry(fields[1].GetUInt16()); if (!mapEntry || !mapEntry->IsDungeon()) |
