diff options
| author | click <clickvd@gonnamakeyou.com> | 2011-06-12 02:06:07 +0200 |
|---|---|---|
| committer | click <clickvd@gonnamakeyou.com> | 2011-06-12 02:06:07 +0200 |
| commit | da03bbbdab7515434191ab1f48e686fcac11cca2 (patch) | |
| tree | 85b6dc3353a101c64b91d45c1c31667e616189a5 /src/server/game/Groups | |
| parent | c77aa6e846d7d99d5c00328310e7d68da02e0233 (diff) | |
Core: Yet more cleanups in codestyle...
Diffstat (limited to 'src/server/game/Groups')
| -rwxr-xr-x | src/server/game/Groups/Group.cpp | 4 | ||||
| -rwxr-xr-x | src/server/game/Groups/Group.h | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index 8b05f38a26c..3c3b71deddc 100755 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -1256,7 +1256,7 @@ void Group::UpdatePlayerOutOfRange(Player* pPlayer) } } -void Group::BroadcastPacket(WorldPacket *packet, bool ignorePlayersInBGRaid, int group, uint64 ignore) +void Group::BroadcastPacket(WorldPacket* packet, bool ignorePlayersInBGRaid, int group, uint64 ignore) { for (GroupReference *itr = GetFirstMember(); itr != NULL; itr = itr->next()) { @@ -1269,7 +1269,7 @@ void Group::BroadcastPacket(WorldPacket *packet, bool ignorePlayersInBGRaid, int } } -void Group::BroadcastReadyCheck(WorldPacket *packet) +void Group::BroadcastReadyCheck(WorldPacket* packet) { for (GroupReference *itr = GetFirstMember(); itr != NULL; itr = itr->next()) { diff --git a/src/server/game/Groups/Group.h b/src/server/game/Groups/Group.h index b87d2212d46..25e2fb9a96f 100755 --- a/src/server/game/Groups/Group.h +++ b/src/server/game/Groups/Group.h @@ -262,8 +262,8 @@ class Group void SendUpdate(); void UpdatePlayerOutOfRange(Player* pPlayer); // ignore: GUID of player that will be ignored - void BroadcastPacket(WorldPacket *packet, bool ignorePlayersInBGRaid, int group=-1, uint64 ignore=0); - void BroadcastReadyCheck(WorldPacket *packet); + void BroadcastPacket(WorldPacket* packet, bool ignorePlayersInBGRaid, int group=-1, uint64 ignore=0); + void BroadcastReadyCheck(WorldPacket* packet); void OfflineReadyCheck(); /*********************************************************/ |
