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authorShauren <shauren.trinity@gmail.com>2019-11-22 11:02:04 +0100
committerShauren <shauren.trinity@gmail.com>2019-11-22 11:02:04 +0100
commitec9d624aec9e0a39b1bcee7d4077f46be358faad (patch)
treee5aceec6e06d537fb1966f0ccab913f8558b3b8e /src/server/game/Groups
parent2a46798362c7e39544886e406a619360096298a1 (diff)
Core/Items: Implement azerite essences
* Implement inspecting heart of azeroth data * Fixed heart of azeroth item level - bonuses now apply
Diffstat (limited to 'src/server/game/Groups')
-rw-r--r--src/server/game/Groups/Group.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp
index eb3ff858060..dcbf16051e1 100644
--- a/src/server/game/Groups/Group.cpp
+++ b/src/server/game/Groups/Group.cpp
@@ -1913,7 +1913,7 @@ ItemDisenchantLootEntry const* Roll::GetItemDisenchantLoot(Player const* player)
bonusData.Initialize(itemInstance);
ItemTemplate const* itemTemplate = sObjectMgr->GetItemTemplate(itemid);
- uint32 itemLevel = Item::GetItemLevel(itemTemplate, bonusData, player->getLevel(), 0, 0, 0, 0, false);
+ uint32 itemLevel = Item::GetItemLevel(itemTemplate, bonusData, player->getLevel(), 0, 0, 0, 0, false, 0);
return Item::GetDisenchantLoot(itemTemplate, bonusData.Quality, itemLevel);
}