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authorShauren <shauren.trinity@gmail.com>2018-02-18 17:07:52 +0100
committerShauren <shauren.trinity@gmail.com>2018-02-18 17:07:52 +0100
commitfa4626b2bfbfddb5310c358e6b2a739701e31bb1 (patch)
tree359925e119630f3817b300295f900709850ba0ac /src/server/game/Groups
parent880a135e348da5762e9bdc469760c5436200f8bf (diff)
Warning fixes
Diffstat (limited to 'src/server/game/Groups')
-rw-r--r--src/server/game/Groups/Group.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp
index 9ecd0d8b68f..a68f4aec9ad 100644
--- a/src/server/game/Groups/Group.cpp
+++ b/src/server/game/Groups/Group.cpp
@@ -1343,7 +1343,6 @@ void Group::CountTheRoll(Rolls::iterator rollI)
item->is_looted = true;
roll->getLoot()->NotifyItemRemoved(roll->itemSlot);
roll->getLoot()->unlootedCount--;
- ItemTemplate const* pProto = sObjectMgr->GetItemTemplate(roll->itemid);
player->UpdateCriteria(CRITERIA_TYPE_CAST_SPELL, 13262); // Disenchant
ItemDisenchantLootEntry const* disenchant = ASSERT_NOTNULL(roll->GetItemDisenchantLoot(player));
@@ -1906,6 +1905,8 @@ ItemDisenchantLootEntry const* Roll::GetItemDisenchantLoot(Player const* player)
uint32 itemLevel = Item::GetItemLevel(itemTemplate, bonusData, player->getLevel(), 0, lootItemInSlot->upgradeId);
return Item::GetDisenchantLoot(itemTemplate, bonusData.Quality, itemLevel);
}
+
+ return nullptr;
}
void Group::SetDungeonDifficultyID(Difficulty difficulty)