diff options
| author | Shauren <shauren.trinity@gmail.com> | 2018-02-18 17:07:52 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2018-02-18 17:07:52 +0100 |
| commit | fa4626b2bfbfddb5310c358e6b2a739701e31bb1 (patch) | |
| tree | 359925e119630f3817b300295f900709850ba0ac /src/server/game/Groups | |
| parent | 880a135e348da5762e9bdc469760c5436200f8bf (diff) | |
Warning fixes
Diffstat (limited to 'src/server/game/Groups')
| -rw-r--r-- | src/server/game/Groups/Group.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index 9ecd0d8b68f..a68f4aec9ad 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -1343,7 +1343,6 @@ void Group::CountTheRoll(Rolls::iterator rollI) item->is_looted = true; roll->getLoot()->NotifyItemRemoved(roll->itemSlot); roll->getLoot()->unlootedCount--; - ItemTemplate const* pProto = sObjectMgr->GetItemTemplate(roll->itemid); player->UpdateCriteria(CRITERIA_TYPE_CAST_SPELL, 13262); // Disenchant ItemDisenchantLootEntry const* disenchant = ASSERT_NOTNULL(roll->GetItemDisenchantLoot(player)); @@ -1906,6 +1905,8 @@ ItemDisenchantLootEntry const* Roll::GetItemDisenchantLoot(Player const* player) uint32 itemLevel = Item::GetItemLevel(itemTemplate, bonusData, player->getLevel(), 0, lootItemInSlot->upgradeId); return Item::GetDisenchantLoot(itemTemplate, bonusData.Quality, itemLevel); } + + return nullptr; } void Group::SetDungeonDifficultyID(Difficulty difficulty) |
