diff options
author | Shauren <shauren.trinity@gmail.com> | 2025-02-03 18:42:54 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2025-02-03 18:42:54 +0100 |
commit | 01132b175733ab006f6de37c7b752e0c319787be (patch) | |
tree | 3b8e7a3a49e4eeaae9a6e67e1fceeb8e68354cc1 /src/server/game/Guilds/Guild.cpp | |
parent | 00875fe4a318780a4da095bad9a608e3e514ca82 (diff) |
Core/Misc: Reduce code differences between branches
Diffstat (limited to 'src/server/game/Guilds/Guild.cpp')
-rw-r--r-- | src/server/game/Guilds/Guild.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp index 9dcc3cdfd77..68cced98d21 100644 --- a/src/server/game/Guilds/Guild.cpp +++ b/src/server/game/Guilds/Guild.cpp @@ -796,13 +796,13 @@ bool Guild::PlayerMoveItemData::InitItem() // Anti-WPE protection. Do not move non-empty bags to bank. if (m_pItem->IsNotEmptyBag()) { - m_pPlayer->SendEquipError(EQUIP_ERR_CAN_ONLY_DO_WITH_EMPTY_BAGS, m_pItem); + m_pPlayer->SendEquipError(EQUIP_ERR_DESTROY_NONEMPTY_BAG, m_pItem); m_pItem = nullptr; } // Bound items cannot be put into bank. else if (!m_pItem->CanBeTraded()) { - m_pPlayer->SendEquipError(EQUIP_ERR_ITEMS_CANT_BE_SWAPPED, m_pItem); + m_pPlayer->SendEquipError(EQUIP_ERR_CANT_SWAP, m_pItem); m_pItem = nullptr; } } @@ -1029,11 +1029,11 @@ InventoryResult Guild::BankMoveItemData::CanStore(Item* pItem, bool swap) uint32 count = pItem->GetCount(); // Soulbound items cannot be moved if (pItem->IsSoulBound()) - return EQUIP_ERR_CANT_DROP_SOULBOUND; + return EQUIP_ERR_DROP_BOUND_ITEM; // Make sure destination bank tab exists if (m_container >= m_pGuild->_GetPurchasedTabsSize()) - return EQUIP_ERR_ITEM_DOESNT_GO_INTO_BAG; + return EQUIP_ERR_WRONG_BAG_TYPE; // Slot explicitely specified. Check it. if (m_slotId != NULL_SLOT) @@ -1044,7 +1044,7 @@ InventoryResult Guild::BankMoveItemData::CanStore(Item* pItem, bool swap) pItemDest = nullptr; if (!_ReserveSpace(m_slotId, pItem, pItemDest, count)) - return EQUIP_ERR_ITEM_CANT_STACK; + return EQUIP_ERR_CANT_STACK; if (count == 0) return EQUIP_ERR_OK; |