diff options
| author | Spp <spp@jorge.gr> | 2012-11-12 14:25:51 +0100 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2012-11-12 14:25:51 +0100 |
| commit | 16d9d1e56db68c40eec023d55e7c61874cdb7bc7 (patch) | |
| tree | b66282174fbbf0adfeb4b9d989b5c50b662e01ea /src/server/game/Guilds/Guild.cpp | |
| parent | 5c6af8d1f30b70cc8b54807739443fe6d233cfef (diff) | |
Core/Achievements: multiple changes
- Fix crash when updating criteria with no reference player
- Update progress counter to uint64
- Remove hack introduced for achievement 318 (conditions are already checked in additionalConditions)
- Add extra parameter miscValue3 (needed for type "LOOT_TYPE" with additionalConditions "ITEM_SUBCLASS")
- Correct definition for Additional conditions: 11 (HAS_AURA_TYPE), 17 (SOURCE_AREA_OR_ZONE), 18 (TARGET_AREA_OR_ZONE), 41 (TARGET_ZONE)
Diffstat (limited to 'src/server/game/Guilds/Guild.cpp')
| -rw-r--r-- | src/server/game/Guilds/Guild.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp index 78cd9fb1da5..1a73974b906 100644 --- a/src/server/game/Guilds/Guild.cpp +++ b/src/server/game/Guilds/Guild.cpp @@ -3450,7 +3450,7 @@ void Guild::GiveXP(uint32 xp, Player* source) } AddGuildNews(GUILD_NEWS_LEVEL_UP, 0, 0, _level); - UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_REACH_GUILD_LEVEL, GetLevel(), 0, NULL, source); + UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_REACH_GUILD_LEVEL, GetLevel(), 0, 0, NULL, source); } void Guild::SendGuildXP(WorldSession* session /* = NULL */) const @@ -3513,9 +3513,9 @@ bool Guild::HasAchieved(uint32 achievementId) const return m_achievementMgr.HasAchieved(achievementId); } -void Guild::UpdateAchievementCriteria(AchievementCriteriaTypes type, uint32 miscValue1, uint32 miscValue2, Unit* unit, Player* player) +void Guild::UpdateAchievementCriteria(AchievementCriteriaTypes type, uint64 miscValue1, uint64 miscValue2, uint64 miscValue3, Unit* unit, Player* player) { - m_achievementMgr.UpdateAchievementCriteria(type, miscValue1, miscValue2, unit, player); + m_achievementMgr.UpdateAchievementCriteria(type, miscValue1, miscValue2, miscValue3, unit, player); } void Guild::HandleNewsSetSticky(WorldSession* session, uint32 newsId, bool sticky) |
