aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Guilds/Guild.cpp
diff options
context:
space:
mode:
authorSpp <spp@jorge.gr>2012-11-12 14:25:51 +0100
committerSpp <spp@jorge.gr>2012-11-12 14:25:51 +0100
commit16d9d1e56db68c40eec023d55e7c61874cdb7bc7 (patch)
treeb66282174fbbf0adfeb4b9d989b5c50b662e01ea /src/server/game/Guilds/Guild.cpp
parent5c6af8d1f30b70cc8b54807739443fe6d233cfef (diff)
Core/Achievements: multiple changes
- Fix crash when updating criteria with no reference player - Update progress counter to uint64 - Remove hack introduced for achievement 318 (conditions are already checked in additionalConditions) - Add extra parameter miscValue3 (needed for type "LOOT_TYPE" with additionalConditions "ITEM_SUBCLASS") - Correct definition for Additional conditions: 11 (HAS_AURA_TYPE), 17 (SOURCE_AREA_OR_ZONE), 18 (TARGET_AREA_OR_ZONE), 41 (TARGET_ZONE)
Diffstat (limited to 'src/server/game/Guilds/Guild.cpp')
-rw-r--r--src/server/game/Guilds/Guild.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp
index 78cd9fb1da5..1a73974b906 100644
--- a/src/server/game/Guilds/Guild.cpp
+++ b/src/server/game/Guilds/Guild.cpp
@@ -3450,7 +3450,7 @@ void Guild::GiveXP(uint32 xp, Player* source)
}
AddGuildNews(GUILD_NEWS_LEVEL_UP, 0, 0, _level);
- UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_REACH_GUILD_LEVEL, GetLevel(), 0, NULL, source);
+ UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_REACH_GUILD_LEVEL, GetLevel(), 0, 0, NULL, source);
}
void Guild::SendGuildXP(WorldSession* session /* = NULL */) const
@@ -3513,9 +3513,9 @@ bool Guild::HasAchieved(uint32 achievementId) const
return m_achievementMgr.HasAchieved(achievementId);
}
-void Guild::UpdateAchievementCriteria(AchievementCriteriaTypes type, uint32 miscValue1, uint32 miscValue2, Unit* unit, Player* player)
+void Guild::UpdateAchievementCriteria(AchievementCriteriaTypes type, uint64 miscValue1, uint64 miscValue2, uint64 miscValue3, Unit* unit, Player* player)
{
- m_achievementMgr.UpdateAchievementCriteria(type, miscValue1, miscValue2, unit, player);
+ m_achievementMgr.UpdateAchievementCriteria(type, miscValue1, miscValue2, miscValue3, unit, player);
}
void Guild::HandleNewsSetSticky(WorldSession* session, uint32 newsId, bool sticky)