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authorShauren <shauren.trinity@gmail.com>2014-10-20 19:25:50 +0200
committerShauren <shauren.trinity@gmail.com>2014-10-20 19:25:50 +0200
commit26c9d4dc418524c327d0754bb32c6c14375ba527 (patch)
tree16801f4b837fe988c1788c7b10f4e3296f1367af /src/server/game/Guilds/Guild.cpp
parent3af755e2eeee6e1c9b8be75d0cd65ffd006c09ac (diff)
Core/Entities: First part of required database changes for migrating guids to 128 bit - all fields storing lowguid must be extended to uint64
Diffstat (limited to 'src/server/game/Guilds/Guild.cpp')
-rw-r--r--src/server/game/Guilds/Guild.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp
index b7f3f2c2f79..91b8015b2e6 100644
--- a/src/server/game/Guilds/Guild.cpp
+++ b/src/server/game/Guilds/Guild.cpp
@@ -2683,7 +2683,7 @@ void Guild::MassInviteToEvent(WorldSession* session, uint32 minLevel, uint32 max
if (member->GetGUID() != session->GetPlayer()->GetGUID() && level >= minLevel && level <= maxLevel && member->IsRankNotLower(minRank))
{
- data.appendPackGUID(member->GetGUID().GetRawValue());
+ data << member->GetGUID().WriteAsPacked();
data << uint8(0); // unk
++count;
}