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authorXTZGZoReX <none@none>2010-08-08 05:25:45 +0200
committerXTZGZoReX <none@none>2010-08-08 05:25:45 +0200
commit9083271a2f29326ae91a3239b972ca63513169f6 (patch)
tree4b28f5c0c3cb4d447140743bd413402a7c685f8d /src/server/game/Guilds/Guild.cpp
parent93fc24ece91443225bbecf9f3cb59658194dcbf3 (diff)
* Some singleton renames for consistency:
accmgr -> AccountMgr objmgr -> ObjectMgr auctionmgr -> sAuctionMgr spellmgr -> sSpellMgr CreatureEAI_Mgr -> sEventAIMgr achievementmgr -> sAchievementMgr gameeventmgr -> sGameEventMgr sInstanceSaveManager -> sInstanceSaveMgr poolhandler -> sPoolMgr --HG-- branch : trunk
Diffstat (limited to 'src/server/game/Guilds/Guild.cpp')
-rw-r--r--src/server/game/Guilds/Guild.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp
index cb976676527..4b5e5d6134a 100644
--- a/src/server/game/Guilds/Guild.cpp
+++ b/src/server/game/Guilds/Guild.cpp
@@ -64,7 +64,7 @@ Guild::~Guild()
bool Guild::Create(Player* leader, std::string gname)
{
- if (objmgr.GetGuildByName(gname))
+ if (sObjectMgr.GetGuildByName(gname))
return false;
WorldSession* lSession = leader->GetSession();
@@ -77,7 +77,7 @@ bool Guild::Create(Player* leader, std::string gname)
MOTD = "No message set.";
m_GuildBankMoney = 0;
m_PurchasedTabs = 0;
- m_Id = objmgr.GenerateGuildId();
+ m_Id = sObjectMgr.GenerateGuildId();
sLog.outDebug("GUILD: creating guild %s to leader: %u", gname.c_str(), GUID_LOPART(m_LeaderGuid));
@@ -107,16 +107,16 @@ void Guild::CreateDefaultGuildRanks(int locale_idx)
CharacterDatabase.PExecute("DELETE FROM guild_rank WHERE guildid='%u'", m_Id);
CharacterDatabase.PExecute("DELETE FROM guild_bank_right WHERE guildid = '%u'", m_Id);
- CreateRank(objmgr.GetTrinityString(LANG_GUILD_MASTER, locale_idx), GR_RIGHT_ALL);
- CreateRank(objmgr.GetTrinityString(LANG_GUILD_OFFICER, locale_idx), GR_RIGHT_ALL);
- CreateRank(objmgr.GetTrinityString(LANG_GUILD_VETERAN, locale_idx), GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK);
- CreateRank(objmgr.GetTrinityString(LANG_GUILD_MEMBER, locale_idx), GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK);
- CreateRank(objmgr.GetTrinityString(LANG_GUILD_INITIATE, locale_idx), GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK);
+ CreateRank(sObjectMgr.GetTrinityString(LANG_GUILD_MASTER, locale_idx), GR_RIGHT_ALL);
+ CreateRank(sObjectMgr.GetTrinityString(LANG_GUILD_OFFICER, locale_idx), GR_RIGHT_ALL);
+ CreateRank(sObjectMgr.GetTrinityString(LANG_GUILD_VETERAN, locale_idx), GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK);
+ CreateRank(sObjectMgr.GetTrinityString(LANG_GUILD_MEMBER, locale_idx), GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK);
+ CreateRank(sObjectMgr.GetTrinityString(LANG_GUILD_INITIATE, locale_idx), GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK);
}
bool Guild::AddMember(uint64 plGuid, uint32 plRank)
{
- Player* pl = objmgr.GetPlayer(plGuid);
+ Player* pl = sObjectMgr.GetPlayer(plGuid);
if (pl)
{
if (pl->GetGuildId() != 0)
@@ -478,7 +478,7 @@ void Guild::DelMember(uint64 guid, bool isDisbanding)
SetLeader(newLeaderGUID);
// If player not online data in data field will be loaded from guild tabs no need to update it !!
- if (Player *newLeader = objmgr.GetPlayer(newLeaderGUID))
+ if (Player *newLeader = sObjectMgr.GetPlayer(newLeaderGUID))
newLeader->SetRank(GR_GUILDMASTER);
// when leader non-exist (at guild load with deleted leader only) not send broadcasts
@@ -492,7 +492,7 @@ void Guild::DelMember(uint64 guid, bool isDisbanding)
members.erase(GUID_LOPART(guid));
- Player *player = objmgr.GetPlayer(guid);
+ Player *player = sObjectMgr.GetPlayer(guid);
// If player not online data in data field will be loaded from guild tabs no need to update it !!
if (player)
{
@@ -512,7 +512,7 @@ void Guild::ChangeRank(uint64 guid, uint32 newRank)
if (itr != members.end())
itr->second.RankId = newRank;
- Player *player = objmgr.GetPlayer(guid);
+ Player *player = sObjectMgr.GetPlayer(guid);
// If player not online data in data field will be loaded from guild tabs no need to update it !!
if (player)
player->SetRank(newRank);
@@ -708,7 +708,7 @@ void Guild::Disband()
CharacterDatabase.PExecute("DELETE FROM guild_bank_eventlog WHERE guildid = '%u'", m_Id);
CharacterDatabase.PExecute("DELETE FROM guild_eventlog WHERE guildid = '%u'", m_Id);
CharacterDatabase.CommitTransaction();
- objmgr.RemoveGuild(m_Id);
+ sObjectMgr.RemoveGuild(m_Id);
}
void Guild::Roster(WorldSession *session /*= NULL*/)
@@ -1165,7 +1165,7 @@ void Guild::LoadGuildBankFromDB()
continue;
}
- ItemPrototype const *proto = objmgr.GetItemPrototype(ItemEntry);
+ ItemPrototype const *proto = sObjectMgr.GetItemPrototype(ItemEntry);
if (!proto)
{