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authorWarpten <vertozor@gmail.com>2013-01-02 05:19:18 +0100
committerWarpten <vertozor@gmail.com>2013-01-02 05:19:18 +0100
commit91f8ca32445f839e36ec699627a12781907950c9 (patch)
tree481d572dda2649b773d346ce9b69ced641746577 /src/server/game/Guilds/Guild.cpp
parent2fa39727070995003ab3833004fc2c3ec469bde6 (diff)
Core/GuildFinder: Remove all requests from a player when he enters a guild.
Diffstat (limited to 'src/server/game/Guilds/Guild.cpp')
-rw-r--r--src/server/game/Guilds/Guild.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp
index 9d7592db138..e2d5f32b938 100644
--- a/src/server/game/Guilds/Guild.cpp
+++ b/src/server/game/Guilds/Guild.cpp
@@ -2650,7 +2650,7 @@ bool Guild::AddMember(uint64 guid, uint8 rankId)
_UpdateAccountsNumber();
_LogEvent(GUILD_EVENT_LOG_JOIN_GUILD, lowguid);
_BroadcastEvent(GE_JOINED, guid, name.c_str());
- sGuildFinderMgr->RemoveMembershipRequest(lowguid, GUID_LOPART(GetGUID()));
+ sGuildFinderMgr->RemoveAllMembershipRequestsFromPlayer(lowguid);
// Call scripts if member was succesfully added (and stored to database)
sScriptMgr->OnGuildAddMember(this, player, rankId);