diff options
| author | Shauren <shauren.trinity@gmail.com> | 2014-10-22 19:33:06 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2014-10-22 19:33:06 +0200 |
| commit | afeeddb0e9d899f94c4a6e3ca917d4d5d9f78e01 (patch) | |
| tree | b1fded06aba9351edc4d567d62754c429a237293 /src/server/game/Guilds/Guild.cpp | |
| parent | 71422dcd699607df6b8425160b3a592575f9e556 (diff) | |
Core/Entities: Third part of removing GetGUIDLow() uses
Diffstat (limited to 'src/server/game/Guilds/Guild.cpp')
| -rw-r--r-- | src/server/game/Guilds/Guild.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp index 0d3fb635a40..bcd3560a845 100644 --- a/src/server/game/Guilds/Guild.cpp +++ b/src/server/game/Guilds/Guild.cpp @@ -598,7 +598,7 @@ bool Guild::BankTab::SetItem(SQLTransaction& trans, uint8 slotId, Item* item) stmt->setUInt32(0, m_guildId); stmt->setUInt8 (1, m_tabId); stmt->setUInt8 (2, slotId); - stmt->setUInt32(3, item->GetGUIDLow()); + stmt->setUInt32(3, item->GetGUID().GetCounter()); CharacterDatabase.ExecuteOrAppend(trans, stmt); item->SetGuidValue(ITEM_FIELD_CONTAINED, ObjectGuid::Empty); @@ -928,7 +928,7 @@ void Guild::PlayerMoveItemData::LogBankEvent(SQLTransaction& trans, MoveItemData { ASSERT(pFrom); // Bank -> Char - m_pGuild->_LogBankEvent(trans, GUILD_BANK_LOG_WITHDRAW_ITEM, pFrom->GetContainer(), m_pPlayer->GetGUIDLow(), + m_pGuild->_LogBankEvent(trans, GUILD_BANK_LOG_WITHDRAW_ITEM, pFrom->GetContainer(), m_pPlayer->GetGUID().GetCounter(), pFrom->GetItem()->GetEntry(), count); } @@ -1013,11 +1013,11 @@ void Guild::BankMoveItemData::LogBankEvent(SQLTransaction& trans, MoveItemData* ASSERT(pFrom->GetItem()); if (pFrom->IsBank()) // Bank -> Bank - m_pGuild->_LogBankEvent(trans, GUILD_BANK_LOG_MOVE_ITEM, pFrom->GetContainer(), m_pPlayer->GetGUIDLow(), + m_pGuild->_LogBankEvent(trans, GUILD_BANK_LOG_MOVE_ITEM, pFrom->GetContainer(), m_pPlayer->GetGUID().GetCounter(), pFrom->GetItem()->GetEntry(), count, m_container); else // Char -> Bank - m_pGuild->_LogBankEvent(trans, GUILD_BANK_LOG_DEPOSIT_ITEM, m_container, m_pPlayer->GetGUIDLow(), + m_pGuild->_LogBankEvent(trans, GUILD_BANK_LOG_DEPOSIT_ITEM, m_container, m_pPlayer->GetGUID().GetCounter(), pFrom->GetItem()->GetEntry(), count); } @@ -1027,8 +1027,8 @@ void Guild::BankMoveItemData::LogAction(MoveItemData* pFrom) const if (!pFrom->IsBank() && m_pPlayer->GetSession()->HasPermission(rbac::RBAC_PERM_LOG_GM_TRADE)) /// @todo Move this to scripts { sLog->outCommand(m_pPlayer->GetSession()->GetAccountId(), - "GM %s (Guid: %u) (Account: %u) deposit item: %s (Entry: %d Count: %u) to guild bank named: %s (Guild ID: %u)", - m_pPlayer->GetName().c_str(), m_pPlayer->GetGUIDLow(), m_pPlayer->GetSession()->GetAccountId(), + "GM %s (%s) (Account: %u) deposit item: %s (Entry: %d Count: %u) to guild bank named: %s (Guild ID: %u)", + m_pPlayer->GetName().c_str(), m_pPlayer->GetGUID().ToString().c_str(), m_pPlayer->GetSession()->GetAccountId(), pFrom->GetItem()->GetTemplate()->Name1.c_str(), pFrom->GetItem()->GetEntry(), pFrom->GetItem()->GetCount(), m_pGuild->GetName().c_str(), m_pGuild->GetId()); } @@ -1803,7 +1803,7 @@ void Guild::HandleInviteMember(WorldSession* session, std::string const& name) TC_LOG_DEBUG("guild", "Player %s invited %s to join his Guild", player->GetName().c_str(), name.c_str()); pInvitee->SetGuildIdInvited(m_id); - _LogEvent(GUILD_EVENT_LOG_INVITE_PLAYER, player->GetGUIDLow(), pInvitee->GetGUIDLow()); + _LogEvent(GUILD_EVENT_LOG_INVITE_PLAYER, player->GetGUID().GetCounter(), pInvitee->GetGUID().GetCounter()); WorldPacket data(SMSG_GUILD_INVITE, 100); data << uint32(GetLevel()); @@ -1905,7 +1905,7 @@ void Guild::HandleLeaveMember(WorldSession* session) { DeleteMember(player->GetGUID(), false, false); - _LogEvent(GUILD_EVENT_LOG_LEAVE_GUILD, player->GetGUIDLow()); + _LogEvent(GUILD_EVENT_LOG_LEAVE_GUILD, player->GetGUID().GetCounter()); _BroadcastEvent(GE_LEFT, player->GetGUID(), player->GetName().c_str()); SendCommandResult(session, GUILD_COMMAND_QUIT, ERR_GUILD_COMMAND_SUCCESS, m_name); @@ -1941,7 +1941,7 @@ void Guild::HandleRemoveMember(WorldSession* session, ObjectGuid guid) { // After call to DeleteMember pointer to member becomes invalid DeleteMember(guid, false, true); - _LogEvent(GUILD_EVENT_LOG_UNINVITE_PLAYER, player->GetGUIDLow(), guid.GetCounter()); + _LogEvent(GUILD_EVENT_LOG_UNINVITE_PLAYER, player->GetGUID().GetCounter(), guid.GetCounter()); _BroadcastEvent(GE_REMOVED, ObjectGuid::Empty, name.c_str(), player->GetName().c_str()); SendCommandResult(session, GUILD_COMMAND_REMOVE, ERR_GUILD_COMMAND_SUCCESS, name); } @@ -1997,7 +1997,7 @@ void Guild::HandleUpdateMemberRank(WorldSession* session, ObjectGuid guid, bool uint32 newRankId = member->GetRankId() + (demote ? 1 : -1); member->ChangeRank(newRankId); - _LogEvent(demote ? GUILD_EVENT_LOG_DEMOTE_PLAYER : GUILD_EVENT_LOG_PROMOTE_PLAYER, player->GetGUIDLow(), member->GetGUID().GetCounter(), newRankId); + _LogEvent(demote ? GUILD_EVENT_LOG_DEMOTE_PLAYER : GUILD_EVENT_LOG_PROMOTE_PLAYER, player->GetGUID().GetCounter(), member->GetGUID().GetCounter(), newRankId); _BroadcastEvent(demote ? GE_DEMOTION : GE_PROMOTION, ObjectGuid::Empty, player->GetName().c_str(), name.c_str(), _GetRankName(newRankId).c_str()); } } @@ -2081,7 +2081,7 @@ void Guild::HandleMemberDepositMoney(WorldSession* session, uint64 amount, bool player->SaveGoldToDB(trans); } - _LogBankEvent(trans, cashFlow ? GUILD_BANK_LOG_CASH_FLOW_DEPOSIT : GUILD_BANK_LOG_DEPOSIT_MONEY, uint8(0), player->GetGUIDLow(), amount); + _LogBankEvent(trans, cashFlow ? GUILD_BANK_LOG_CASH_FLOW_DEPOSIT : GUILD_BANK_LOG_DEPOSIT_MONEY, uint8(0), player->GetGUID().GetCounter(), amount); CharacterDatabase.CommitTransaction(trans); std::string aux = ByteArrayToHexStr(reinterpret_cast<uint8*>(&m_bankMoney), 8, true); @@ -2131,7 +2131,7 @@ bool Guild::HandleMemberWithdrawMoney(WorldSession* session, uint64 amount, bool _ModifyBankMoney(trans, amount, false); // Log guild bank event - _LogBankEvent(trans, repair ? GUILD_BANK_LOG_REPAIR_MONEY : GUILD_BANK_LOG_WITHDRAW_MONEY, uint8(0), player->GetGUIDLow(), amount); + _LogBankEvent(trans, repair ? GUILD_BANK_LOG_REPAIR_MONEY : GUILD_BANK_LOG_WITHDRAW_MONEY, uint8(0), player->GetGUID().GetCounter(), amount); CharacterDatabase.CommitTransaction(trans); std::string aux = ByteArrayToHexStr(reinterpret_cast<uint8*>(&m_bankMoney), 8, true); |
