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authorShauren <shauren.trinity@gmail.com>2017-05-18 23:52:58 +0200
committerShauren <shauren.trinity@gmail.com>2017-05-18 23:53:25 +0200
commitc5d3dd90bea3889ef5fcd33c9ef0d59d7c544f8a (patch)
treeaa7fde6f924fc39da54908bd6eeeb0be422e5fc3 /src/server/game/Guilds/Guild.h
parent74456703146194de72424ec98c4ea76402077be6 (diff)
Core/Game: Include cleanup
* Mostly aimed at removing Log/DatabaseEnv includes from other headers * Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files * Moved SAI function definitions to source files (massive or requiring many different dependencies)
Diffstat (limited to 'src/server/game/Guilds/Guild.h')
-rw-r--r--src/server/game/Guilds/Guild.h12
1 files changed, 3 insertions, 9 deletions
diff --git a/src/server/game/Guilds/Guild.h b/src/server/game/Guilds/Guild.h
index 238052fa943..99bad731a09 100644
--- a/src/server/game/Guilds/Guild.h
+++ b/src/server/game/Guilds/Guild.h
@@ -23,7 +23,6 @@
#include "World.h"
#include "Item.h"
#include "WorldPacket.h"
-#include "ObjectMgr.h"
#include "Player.h"
class Item;
@@ -396,8 +395,8 @@ private:
int32 GetBankWithdrawValue(uint8 tabId) const;
void ResetValues(bool weekly = false);
- inline Player* FindPlayer() const { return ObjectAccessor::FindPlayer(m_guid); }
- inline Player* FindConnectedPlayer() const { return ObjectAccessor::FindConnectedPlayer(m_guid); }
+ Player* FindPlayer() const;
+ Player* FindConnectedPlayer() const;
private:
ObjectGuid::LowType m_guildId;
@@ -937,12 +936,7 @@ private:
return nullptr;
}
- static inline void _DeleteMemberFromDB(ObjectGuid::LowType lowguid)
- {
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_GUILD_MEMBER);
- stmt->setUInt64(0, lowguid);
- CharacterDatabase.Execute(stmt);
- }
+ static void _DeleteMemberFromDB(ObjectGuid::LowType lowguid);
// Creates log holders (either when loading or when creating guild)
void _CreateLogHolders();