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authorShauren <shauren.trinity@gmail.com>2022-01-09 21:40:27 +0100
committerShauren <shauren.trinity@gmail.com>2022-01-09 23:12:00 +0100
commit0d3235f56969a6e414071edbb669ac63b4398958 (patch)
treeca9ca748b720775d12a423e1be16cdff8e051f33 /src/server/game/Guilds/GuildMgr.cpp
parent861d572f9c001762bee0ff26486e6c7793c026f6 (diff)
Core/Guilds: Separate guild rank id from guild rank order
Co-authored-by: aquadeus <efectokoleos13@gmail.com>
Diffstat (limited to 'src/server/game/Guilds/GuildMgr.cpp')
-rw-r--r--src/server/game/Guilds/GuildMgr.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Guilds/GuildMgr.cpp b/src/server/game/Guilds/GuildMgr.cpp
index e7ac7df19c0..a497d20b652 100644
--- a/src/server/game/Guilds/GuildMgr.cpp
+++ b/src/server/game/Guilds/GuildMgr.cpp
@@ -168,8 +168,8 @@ void GuildMgr::LoadGuilds()
// Delete orphaned guild rank entries before loading the valid ones
CharacterDatabase.DirectExecute("DELETE gr FROM guild_rank gr LEFT JOIN guild g ON gr.guildId = g.guildId WHERE g.guildId IS NULL");
- // 0 1 2 3 4
- QueryResult result = CharacterDatabase.Query("SELECT guildid, rid, rname, rights, BankMoneyPerDay FROM guild_rank ORDER BY guildid ASC, rid ASC");
+ // 0 1 2 3 4 5
+ QueryResult result = CharacterDatabase.Query("SELECT guildid, rid, RankOrder, rname, rights, BankMoneyPerDay FROM guild_rank ORDER BY guildid ASC, rid ASC");
if (!result)
{