diff options
| author | Shauren <shauren.trinity@gmail.com> | 2011-05-07 21:03:05 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2011-05-07 21:03:05 +0200 |
| commit | 352de4b688cffecb537e054c818399e7eb1e6f37 (patch) | |
| tree | baeab8a4ce29e311bed69200d46618c6a1d01bc5 /src/server/game/Guilds/GuildMgr.cpp | |
| parent | e2ec75ef435df34e9dcd0df13984402b14d9ef50 (diff) | |
Core/Guilds: Use blocking queries at guild loading to ensure invalid data is removed before processing, removed prepared statements in loading guilds
Diffstat (limited to 'src/server/game/Guilds/GuildMgr.cpp')
| -rw-r--r-- | src/server/game/Guilds/GuildMgr.cpp | 70 |
1 files changed, 37 insertions, 33 deletions
diff --git a/src/server/game/Guilds/GuildMgr.cpp b/src/server/game/Guilds/GuildMgr.cpp index 45844823912..44619c6fb46 100644 --- a/src/server/game/Guilds/GuildMgr.cpp +++ b/src/server/game/Guilds/GuildMgr.cpp @@ -97,8 +97,11 @@ void GuildMgr::LoadGuilds() { uint32 oldMSTime = getMSTime(); - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_LOAD_GUILDS); - PreparedQueryResult result = CharacterDatabase.Query(stmt); + // 0 1 2 3 4 5 6 + QueryResult result = CharacterDatabase.Query("SELECT g.guildid, g.name, g.leaderguid, g.EmblemStyle, g.EmblemColor, g.BorderStyle, g.BorderColor, " + // 7 8 9 10 11 12 + "g.BackgroundColor, g.info, g.motd, g.createdate, g.BankMoney, COUNT(gbt.guildid) " + "FROM guild g LEFT JOIN guild_bank_tab gbt ON g.guildid = gbt.guildid GROUP BY g.guildid ORDER BY g.guildid ASC"); if (!result) { @@ -136,11 +139,10 @@ void GuildMgr::LoadGuilds() uint32 oldMSTime = getMSTime(); // Delete orphaned guild rank entries before loading the valid ones - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_NONEXISTENT_GUILD_RANKS); - CharacterDatabase.Execute(stmt); + CharacterDatabase.DirectExecute("DELETE gr FROM guild_rank gr LEFT JOIN guild g ON gr.guildId = g.guildId WHERE g.guildId IS NULL"); - stmt = CharacterDatabase.GetPreparedStatement(CHAR_LOAD_GUILD_RANKS); - PreparedQueryResult result = CharacterDatabase.Query(stmt); + // 0 1 2 3 4 + QueryResult result = CharacterDatabase.Query("SELECT guildid, rid, rname, rights, BankMoneyPerDay FROM guild_rank ORDER BY guildid ASC, rid ASC"); if (!result) { @@ -173,11 +175,17 @@ void GuildMgr::LoadGuilds() uint32 oldMSTime = getMSTime(); // Delete orphaned guild member entries before loading the valid ones - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_NONEXISTENT_GUILD_MEMBERS); - CharacterDatabase.Execute(stmt); - - stmt = CharacterDatabase.GetPreparedStatement(CHAR_LOAD_GUILD_MEMBERS); - PreparedQueryResult result = CharacterDatabase.Query(stmt); + CharacterDatabase.DirectExecute("DELETE gm FROM guild_member gm LEFT JOIN guild g ON gm.guildId = g.guildId WHERE g.guildId IS NULL"); + + // 0 1 2 3 4 5 6 + QueryResult result = CharacterDatabase.Query("SELECT guildid, gm.guid, rank, pnote, offnote, BankResetTimeMoney, BankRemMoney, " + // 7 8 9 10 11 12 + "BankResetTimeTab0, BankRemSlotsTab0, BankResetTimeTab1, BankRemSlotsTab1, BankResetTimeTab2, BankRemSlotsTab2, " + // 13 14 15 16 17 18 + "BankResetTimeTab3, BankRemSlotsTab3, BankResetTimeTab4, BankRemSlotsTab4, BankResetTimeTab5, BankRemSlotsTab5, " + // 19 20 21 22 23 24 + "c.name, c.level, c.class, c.zone, c.account, c.logout_time " + "FROM guild_member gm LEFT JOIN characters c ON c.guid = gm.guid ORDER BY guildid ASC"); if (!result) { @@ -211,11 +219,11 @@ void GuildMgr::LoadGuilds() uint32 oldMSTime = getMSTime(); // Delete orphaned guild bank right entries before loading the valid ones - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_NONEXISTENT_GUILD_BANK_RIGHTS); - CharacterDatabase.Execute(stmt); + CharacterDatabase.DirectExecute("DELETE gbr FROM guild_bank_right gbr LEFT JOIN guild g ON gbr.guildId = g.guildId WHERE g.guildId IS NULL"); + - stmt = CharacterDatabase.GetPreparedStatement(CHAR_LOAD_GUILD_BANK_RIGHTS); - PreparedQueryResult result = CharacterDatabase.Query(stmt); + // 0 1 2 3 4 + QueryResult result = CharacterDatabase.Query("SELECT guildid, TabId, rid, gbright, SlotPerDay FROM guild_bank_right ORDER BY guildid ASC, TabId ASC"); if (!result) { @@ -247,12 +255,10 @@ void GuildMgr::LoadGuilds() { uint32 oldMSTime = getMSTime(); - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_OLD_GUILD_EVENT_LOGS); - stmt->setUInt32(0, sWorld->getIntConfig(CONFIG_GUILD_EVENT_LOG_COUNT)); - CharacterDatabase.Execute(stmt); + CharacterDatabase.DirectPExecute("DELETE FROM guild_eventlog WHERE LogGuid > %u", sWorld->getIntConfig(CONFIG_GUILD_EVENT_LOG_COUNT)); - stmt = CharacterDatabase.GetPreparedStatement(CHAR_LOAD_GUILD_EVENTLOGS); - PreparedQueryResult result = CharacterDatabase.Query(stmt); + // 0 1 2 3 4 5 6 + QueryResult result = CharacterDatabase.Query("SELECT guildid, LogGuid, EventType, PlayerGuid1, PlayerGuid2, NewRank, TimeStamp FROM guild_eventlog ORDER BY TimeStamp DESC, LogGuid DESC"); if (!result) { @@ -285,12 +291,10 @@ void GuildMgr::LoadGuilds() uint32 oldMSTime = getMSTime(); // Remove log entries that exceed the number of allowed entries per guild - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_OLD_GUILD_BANK_EVENT_LOGS); - stmt->setUInt32(0, sWorld->getIntConfig(CONFIG_GUILD_BANK_EVENT_LOG_COUNT)); - CharacterDatabase.Execute(stmt); + CharacterDatabase.DirectPExecute("DELETE FROM guild_bank_eventlog WHERE LogGuid > %u", sWorld->getIntConfig(CONFIG_GUILD_BANK_EVENT_LOG_COUNT)); - stmt = CharacterDatabase.GetPreparedStatement(CHAR_LOAD_GUILD_BANK_EVENTLOGS); - PreparedQueryResult result = CharacterDatabase.Query(stmt); + // 0 1 2 3 4 5 6 7 8 + QueryResult result = CharacterDatabase.Query("SELECT guildid, TabId, LogGuid, EventType, PlayerGuid, ItemOrMoney, ItemStackCount, DestTabId, TimeStamp FROM guild_bank_eventlog ORDER BY TimeStamp DESC, LogGuid DESC"); if (!result) { @@ -323,11 +327,10 @@ void GuildMgr::LoadGuilds() uint32 oldMSTime = getMSTime(); // Delete orphaned guild bank tab entries before loading the valid ones - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_NONEXISTENT_GUILD_BANK_TABS); - CharacterDatabase.Execute(stmt); + CharacterDatabase.DirectExecute("DELETE gbt FROM guild_bank_tab gbt LEFT JOIN guild g ON gbt.guildId = g.guildId WHERE g.guildId IS NULL"); - stmt = CharacterDatabase.GetPreparedStatement(CHAR_LOAD_GUILD_BANK_TABS); - PreparedQueryResult result = CharacterDatabase.Query(stmt); + // 0 1 2 3 4 + QueryResult result = CharacterDatabase.Query("SELECT guildid, TabId, TabName, TabIcon, TabText FROM guild_bank_tab ORDER BY guildid ASC, TabId ASC"); if (!result) { @@ -360,11 +363,12 @@ void GuildMgr::LoadGuilds() uint32 oldMSTime = getMSTime(); // Delete orphan guild bank items - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_NONEXISTENT_GUILD_BANK_ITEMS); - CharacterDatabase.Execute(stmt); + CharacterDatabase.DirectExecute("DELETE gbi FROM guild_bank_item gbi LEFT JOIN guild g ON gbi.guildId = g.guildId WHERE g.guildId IS NULL"); - stmt = CharacterDatabase.GetPreparedStatement(CHAR_LOAD_GUILD_BANK_ITEMS); - PreparedQueryResult result = CharacterDatabase.Query(stmt); + // 0 1 2 3 4 5 6 7 8 9 10 + QueryResult result = CharacterDatabase.Query("SELECT creatorGuid, giftCreatorGuid, count, duration, charges, flags, enchantments, randomPropertyId, durability, playedTime, text, " + // 11 12 13 14 15 + "guildid, TabId, SlotId, item_guid, itemEntry FROM guild_bank_item gbi INNER JOIN item_instance ii ON gbi.item_guid = ii.guid"); if (!result) { |
